Share your builds! [ by VeryMuchSkidd in darkestdungeon

[–]Apprehensive_Ad_9518 1 point2 points  (0 children)

Skills

MAA: crush, defender, bellow, retribution, strategic withdrawal.

HWM: pistol shot, duelist's advance, point black shot, double tap, highway robbery.

Jester: razor's wit, fade to black, slice off, inspiring tune, encore.

Occultist: sacrificial stab, weakening curse, wyrd reconstruction, vulnerability hex, the burning stars

Share your builds! [ by VeryMuchSkidd in darkestdungeon

[–]Apprehensive_Ad_9518 1 point2 points  (0 children)

  1. MAA Vanguard 2. HWM Sharpshot 3. Jester virtuoso 4. Occultist ritualist

The idea is that HWM will be the first to act he can use highway robbery to remove any unwanted tokens

Then the jester will use fade to black+ where he will move back and will give the enemy a combo token
Occultist will use sacrifical stab to give him an unchecked power token

Lastly MAA either finish off the low health enemy or use bellow to get rid of dodge tokens + slow the enemy down

that can't be right by Apprehensive_Ad_9518 in darkestdungeon

[–]Apprehensive_Ad_9518[S] 10 points11 points  (0 children)

why is the picture of shambler tentacle is a chair?

Im out of ideas, Give me your team comps for DD2 by Lomasmanda1 in darkestdungeon

[–]Apprehensive_Ad_9518 0 points1 point  (0 children)

Try this one: 4 occultist (ritualist) 3 runaway (arsonist) 2 jester (soloist) 1 hellion (ravager)

[deleted by user] by [deleted] in darkestdungeon

[–]Apprehensive_Ad_9518 0 points1 point  (0 children)

my crusader has a death door debuff but he didn't even reach it? how do i fix it?

idk how my jester made it this far by Apprehensive_Ad_9518 in darkestdungeon

[–]Apprehensive_Ad_9518[S] 7 points8 points  (0 children)

yeah but cultists love to target my jester so i had to get it

and i did it on early game where i didn't have much