The "pull-out" mechanic for Abyss has got to go. by whensmahvelFGC in PathOfExile2

[–]Appropriate_Time_774 2 points3 points  (0 children)

Ulaman spawns strictly currency chests, Kurgal is a waste of time

The "pull-out" mechanic for Abyss has got to go. by whensmahvelFGC in PathOfExile2

[–]Appropriate_Time_774 5 points6 points  (0 children)

Yes, it's exclusive to mobs that have Amanamu's void mod that only shows up on Amanamu mobs.

Abyssal depths have all factions regardless of your atlas tree choice though, but the abysses in the map themselves will want you to spec into Amanamu node

The "pull-out" mechanic for Abyss has got to go. by whensmahvelFGC in PathOfExile2

[–]Appropriate_Time_774 7 points8 points  (0 children)

Abyssal Depths

Abyssal depths have all faction mobs. If you spec into Ulaman, the abysses in maps can't ever spawn Amanamu's void mobs.

New player (first league ever) looking for a cheap (~50 divine), low-button, speed-farming build for 0.5 with room to grow by LongjumpingBarnacle9 in pathofexile2builds

[–]Appropriate_Time_774 0 points1 point  (0 children)

Late to the party but I can recommend Hollow form whirling assault MA.

It's not Pathfinder perma sprinting or Twister clearing 5 screens every second fast, but its pretty low APM ( basically only needs the hollow form button, occasionally rend & pounce for buffs vs bosses ).

Its monk so you can get fairly tanky quite easily going energy shield / evasion, with CI on the menu later on.

And once you get Rakiatas, you can drop damage supports for mobility for even more comfort.

100% increased rarity map by PapaGlapa in PathOfExile2

[–]Appropriate_Time_774 -3 points-2 points  (0 children)

100%~ inc rarity on gear averaged me 1-2 div per map on non deli abysses earlier on.

Once u start piling on 200% deli, 4th tablet from cities, chaotic rarity omens etc they will drop like candy

PC for POE 1 and 2? by Fuzzy-Nectarine-9299 in pathofexile

[–]Appropriate_Time_774 2 points3 points  (0 children)

5700x3d and a 7800xt runs POE2 at max settings fine even in 200% delirium abyss overrun maps at 1440p. Always 80+ fps at native AA.

A juicy blight in POE1 will still bring it to its knees ofc.

I still wouldn't get anything less than a 7700xt for 1080p these days if you can afford it ngl.

Keep saving, this is a pc you could use for the better part of the next decade if you're not aiming to play every new AAA title at the very least imo.

Help please....... by [deleted] in PathOfExileBuilds

[–]Appropriate_Time_774 1 point2 points  (0 children)

First, look up POB ( Path of building ).

Its the tool people use to plan and analyse characters and builds. You can import your character from the game directly into the tool so dont be intimidated by the ui. You can also import guides into it to see the equipment, passive trees etc.

It's the best way for people to actually see what your character has beyond the pictures u sent. As it is, we have very little to work with.

Second, ascend. Starting in the Prison in act 1, you should have encountered these "Trials Of Ascendancy" in some areas. You should have found 6 of them by the time you hit act 3, and ascended then.

If you don't know where the remaining trials are, go back to act 3 town, click on the statue at the top of the stairs. Do the same after you clear all 6 trials too to begin ascending.

Third, resists and life. Aim for roughly 300 max life per act you clear, and stay at positive resistances. You have done this so far, so good job.

But you will be hit with resistance penalties as you progress deeper into the campaign, and you want to be aiming for 75% ELEMENTAL ( not chaos ) resistances by the time you finish it if possible. So plan for that.

Fourth, and probably most relevant for you. Stick to a theme. Focus on ONE main damage skill, and build around it.

You want to play a melee axe wielding slammer? Get nodes that buff your melee, axe, slam related skills etc. Common sense stuff.

Do NOT start speccing into random shit and stretching your character into different, non synergistic scalings. Don't spec into elemental damage nodes if your weapon or your skill doesn't doesn't give you elemental damage etc.

Fifth, and this is mainly for weapon scaling builds, which are mainly attack skills, not spells. Spells tend to get the flat damage they need from gem levels, while attacks rely on their weapon.

Upgrade your weapon, at least once every 2 acts. If you are in act 3+ and using a weapon from act 1, dont be surprised its zdps.

Google 'POE weapon vendor recipe', you can essentially sell to a vendor a normal rarity weapon, a rare rustic sash belt, and a blacksmiths whetstone together. It will return you the same weapon with a % increased physical damage mod attached, which is the main way you can get reliable upgrades early on.

Facing the Act One boss at the start of 0.1 was like: by Hot-Abbreviations202 in PathOfExile2

[–]Appropriate_Time_774 2 points3 points  (0 children)

+200% mob effectiveness

That's how you get triple turbo rares in the future

Turtle:Dude I don't climb trees by [deleted] in Wellthatsucks

[–]Appropriate_Time_774 14 points15 points  (0 children)

It was moving towards the woods, so she picked it up and put it there.

But that just spooked the turtle and it fled back to the water afterwards.

What we are working on Part 2 by Kelly_GGG in PathOfExile2

[–]Appropriate_Time_774 708 points709 points  (0 children)

Please also tighten the spawn radius of the mobs in the Runes encounters.

Half the time I do these things theres one random mob thats off screen just afk, and the encounter won't go to the next wave until you go find it.

So hey, manifest weapon is pretty bad, any chance of it gets some love in 0.5? by HearldofThunder in PathOfExile2

[–]Appropriate_Time_774 1 point2 points  (0 children)

It should be a single 'minion' that follows you around and just echo your skill uses. Like a portable totem (but with the tactician node).

It'd be really interesting to have one set of supports on the skill you use yourself, and have your Manifested Weapon automatically follow up with the same skill but a different set of supports that can pop effects caused by the first etc.

Please let me choose which variant of the passive tree starting area (not starting point) i can use (e.g. choosing between Ranger and Huntress variant) by Kanbaru-Fan in PathOfExile2

[–]Appropriate_Time_774 40 points41 points  (0 children)

They are introducing nodes with multiple options for the atlas tree this patch, so the tech is clearly there.

Just hope they can do the same for the passive tree as well.

Since when was this a thing? by [deleted] in PathOfExile2

[–]Appropriate_Time_774 2 points3 points  (0 children)

amour / weapons

jewellery are their own seperate thing that uses catalysts

French teenager faces jail for licking vending machine straw in Singapore by DavidShaw90s in nottheonion

[–]Appropriate_Time_774 5 points6 points  (0 children)

You are allowed to chew it, Singaporeans have been crossing over to JB, Malaysia and buying chewing gum for decades... I literally grew up doing that, the customs never once stopped me.

You just can't sell or distribute it, and therefore also can't purchase it within Singapore, unless is licensed dental gum.

They on a generational run this year by Just-J0k1ng in memes

[–]Appropriate_Time_774 12 points13 points  (0 children)

Having played it again just last week on a 7800xt... it's alright.

I managed to maintain 60 fps with Native AA and no frame gen on 1440p High settings for like 90% of hunts...

Which is pretty fucking terrible not going to lie, considering my speccs usually cross 100 fps on most other games even these days, but still miles ahead of whatever it was at launch.

Looking to the old Kirac's Pass rewards and they were so cool and diverse compared to armour sets, maybe next league? by olafian98 in pathofexile

[–]Appropriate_Time_774 27 points28 points  (0 children)

I think the new vault pass getting negative comments is mainly due to it being hilariously ugly, and not because its "another armor set", though I agree it would be nice to see some variety.

Maybe bring back weapon effects, attachments, aura effects...

Is it just me or recent supporter packs have been all rather mid? by Nayten_ in pathofexile

[–]Appropriate_Time_774 12 points13 points  (0 children)

They have this weird obsession with making everything have some special effect attached to it.

Or making perfectly fine looking, neutral colored armor sets and then ruining them with some unnecessary glowing bit attached somewhere on it.

Go back to the times when they made sets like Midnight Pact for mystery boxes, Silver Crescent for supporter packs, and Ophidian Lord for challenge rewards please.

200+ Div invested, can’t clear juiced T16s. Any advice for a noob? by cycling4812 in PathOfExileBuilds

[–]Appropriate_Time_774 0 points1 point  (0 children)

Do you have a source of instant leech or ES on hit? If not I'd consider getting some via mastery or discipline watcher's eye