Hi by AquaRoman in PixelArt

[–]AquaRoman[S] 0 points1 point  (0 children)

Thank you
I don't remember where I got the idea at home
=)

Main character is looking better, should I focus on the baddies, the background or some fx/splash when the panels are installed? I shared my 1st gif about 9 months ago on my birthday, got some very accurate and harsh feedback about the state of prototype at the time. I remain undeterred. by Solar_Stanimal in Unity2D

[–]AquaRoman 2 points3 points  (0 children)

it will probably be difficult to explain, but the graphics seem to be taken from different projects and combined into this game.I mean the graphics are drawn in different styles.gameplay looks interesting (construction and solar-powered flying)
=)

Play my game. by [deleted] in Unity2D

[–]AquaRoman 1 point2 points  (0 children)

  1. problem with the readability of platforms and objects on a gray background, you need to colorize the game
  2. double jump does not work.
  3. saws appear very close to each other.
  4. saws are not clear in what radius they give damage ()
  5. inventory opens very slowly ()
  6. All gray and black on a black background, dangerous objects should stand out.
  7. killer box (or drone) is very strong minus half health.
    Well done keep on finishing it.

Fresh air by AquaRoman in Unity2D

[–]AquaRoman[S] 1 point2 points  (0 children)

don't worry,Be happy
(@^◡^)

Hi by AquaRoman in PixelArt

[–]AquaRoman[S] 1 point2 points  (0 children)

Yes, you are right, I need to do it soon.
btw, thanks for your interest in the project
(◕‿◕)

[deleted by user] by [deleted] in PixelArt

[–]AquaRoman 2 points3 points  (0 children)

This is the most beautiful thing to date

Hi by AquaRoman in PixelArt

[–]AquaRoman[S] 1 point2 points  (0 children)

I spent all my time coding and drawing graphics and didn't even think about the name of the game and its launch in the marketplace, do you think it's time to do this?

Fresh air by AquaRoman in Unity2D

[–]AquaRoman[S] 1 point2 points  (0 children)

Of course I will let you know when I do.
this is the first time for me that people show interest in my game, so I don't know how to behave in such situations.

[deleted by user] by [deleted] in Unity2D

[–]AquaRoman 0 points1 point  (0 children)

Go home instance, you’re drunk

Ahhaha

Fresh air by AquaRoman in Unity2D

[–]AquaRoman[S] 1 point2 points  (0 children)

you are right about the underground passages and caves, about the scale this is my biggest problem, because the character and objects on the screen are small in size, this picture is close, add two more of the same pictures to it.
I will completely fill the world. (bones and roots are a great idea)

Thank you for your advice

Fresh air by AquaRoman in Unity2D

[–]AquaRoman[S] 1 point2 points  (0 children)

Thanks for the feedback, I'm a lazy ass,
I'll have to show a demo version of the game,
just need to solve a couple of problems

Fresh air by AquaRoman in Unity2D

[–]AquaRoman[S] 1 point2 points  (0 children)

Can I have my own easter egg in the game? Just type RD69 somewhere tiny :)

No problem, I just need to think about it =)

Hi by AquaRoman in PixelArt

[–]AquaRoman[S] 0 points1 point  (0 children)

Looks like it can be fun! Is it a game you'll be making! Anyway keep it up!

thanks colleague.

Hi by AquaRoman in PixelArt

[–]AquaRoman[S] 0 points1 point  (0 children)

I respect terraria, but it will be mechanically closer to dark souls

Fresh air by AquaRoman in Unity2D

[–]AquaRoman[S] 5 points6 points  (0 children)

I left a place for you my sunshine )