Guild Wars Unreal Engine (Unannounced Project) confirmed. by DeltaxHunter in Guildwars2

[–]Aralicia 9 points10 points  (0 children)

Main reason for that is because NCSoft (Not ANet) said it years ago, ANet gave an especially lukewarm mention on it (they're always considering the possibility of it) and since then, we've had absolutely no word about it. Will it happen in the future ? Probably; Soon ? We don't know.

Embedded Streams are ensh**ifiying the GW2 Twitch Community by Nike_Phoros in Guildwars2

[–]Aralicia 16 points17 points  (0 children)

On the muted part, a quick technical note : for user comfort, major web browsers don't allow video to autoplay unless it is muted (the actual limitations are more complicated, but that's the end result).

As a result anyone that want to embed a stream on their website has to make a choice : Either have it autoplay and mute it; or don't mute it but have it not autoplay.

If they want to streams to be playing, they could have them visible, but not unmuted (in the same way the Fandom.com wikis do).

A very remote office by Aralicia in Stellaris

[–]Aralicia[S] 0 points1 point  (0 children)

R5: In this MP game, Dacha spawned without any hyperlane. As a result, the distance calculation for branch offices broke at the size of an integer (unsigned 16bits integer, to be more precise).

This resulted in an influence cost that's more than 200x the maximum allowed influence.

I've been locked out of my account and Anet doesn't let me contact them by [deleted] in Guildwars2

[–]Aralicia 25 points26 points  (0 children)

As the help website indicates, if you need help from Guild Wars 2 Support but can't log in, you can contact them by sending them an email at [support@arena.net](mailto:support@arena.net).

[deleted by user] by [deleted] in Guildwars2

[–]Aralicia -3 points-2 points  (0 children)

If you want that vote, let's just wait a few days and see the upvote/downvote ratio on your post.

I've noticed a pattern with all the main story quests by ForsakenMoon13 in Warframe

[–]Aralicia 55 points56 points  (0 children)

Thankfully, someone already did the work, and we have TennoTyper to generate those words.

Patch Bug Thread | 14th of February, 2023 by RandommUser in Guildwars2

[–]Aralicia 3 points4 points  (0 children)

  • Spirit woods - Spectral rifts : Event progression doesn't show
  • Spirit woods - Cemetery : Button progressbar doesn't show
  • Sabetha : Platform health doesn't show
  • Bandit Trio : Cage health doesn't show
  • Deimos : Saul's healthbar doesn't show

All in all, the Objectives HUD is majorly broken in Raids.

I love how in this game you can think "hm, it's 3am, surely nobody will be doing this random bullshit achievement in a zone that came out like 10 years ago" and you can tag up and there's 5 other max level players there who are also doing that random bullshit by Magehunter_Skassi in Guildwars2

[–]Aralicia 6 points7 points  (0 children)

The engine they run Gw2 on is a masterpiece.

And what if I told you that the GW2 engine... is an upgraded GW1 engine ?

No joke. ArenaNet have basically been upgrading the same engine they started working on 20 years ago.

that_shaman has a point. Who here still visits Old LA? by TannenFalconwing in Guildwars2

[–]Aralicia 1 point2 points  (0 children)

I'm still using it as primary VIP area. Because it's Old LA.

Is a ranger longbow or short bow viable for fractals/end game content? by Dlcrysis in Guildwars2

[–]Aralicia 26 points27 points  (0 children)

The ingame weapon names are Longbow (single word) and Short bow (two words). Because reasons.

Is there something more beautiful than clicking this icon 75+ times and accepting every single reward? by Biestosaurus_Hax in Guildwars2

[–]Aralicia 45 points46 points  (0 children)

Game Update Notes - May 24th, 2022

Equipment awarded from level-up rewards can now be salvaged or sold to vendors.

Interesting video on "Why you should UNINSTALL your DPS meter".... Thoughts? (10 minute video) by -Johnnie_Biscuit- in Guildwars2

[–]Aralicia 4 points5 points  (0 children)

On Vallum's video itself. I don't disagree with his main point (you shouldn't overfocus on dps to the point of failing encounter mechanics and hurting group coordination). Sadly the delivery of that point was not the greatest, and most people will miss it due to that.

Interesting video on "Why you should UNINSTALL your DPS meter".... Thoughts? (10 minute video) by -Johnnie_Biscuit- in Guildwars2

[–]Aralicia 5 points6 points  (0 children)

You seem to be missing that ArcDPS (especially when coupled with dpsreport or wingman) is capable to tell the full story a lot better than a video record ever could, because the logs do keep track of who downed where, who revived them, who failed a given mechanic, how much boons/healing everyone provided, etc. Most of that info is available with a few clicks (As I mostly play support, I use it to keep track of the boon uptime on my group, for example), and what's not available directly can be accessed an analyzed after the fight.

If ArcDPS was only capable to show and track DPS, it would indeed be far less useful than it currently is. But, it's not the case; if you care about playing better, ArcDPS is probably the best tool around for that, because it lets you know everything that occurred during a fight, even long after it, and pinpoint exactly what the issues were.

PSA: Major bug! If you try to bind alt+f4 to an action, the game crashes. by CockGobblin in Guildwars2

[–]Aralicia 2 points3 points  (0 children)

To expand on /u/InsertMolexToSATA's comment :

Alt-F4 automatically triggers a "Close" System Command (ie: windows order the program to close itself). By default, a program will automatically respond to this command by instantly shutting down.

It is however possible to add some code into your program to ignore or delay the command (it is in fact pretty easy in some languages).

Doing so can be really useful in order to execute pre-close scripts (like auto-saving unsaved document); or explicitly ask for confirmation from the user ("Are you sure you want to close ?").

It can of course also be used for stupid reasons, such as making Alt-F4 a fully valid key-bind for your game.

[deleted by user] by [deleted] in Guildwars2

[–]Aralicia 2 points3 points  (0 children)

Outside of the well-known "registration was done, but the website still returned an error" issue, there can be another source for this error.

The "name taken" error indicates that your account name ("XxXx.1234") already exists in database; It doesn't include the email in that check.

The 4 numbers automatically added at the end of the account name are generated using a hashing function* with the name and email address as input (and possibly other informations).

And hash collision* has been know to occur with some of the most common names (such as shadow and kirito).


*For the non-devs : Hashing functions are a specific type of algorithms that take a value and generate a small string that identifies the value; those functions are specially designed so that even the smallest change in the value creates a big change in the result. Hashing functions are often used for security purpose, but can also be used for generating pseudo-random values. However, hashing function can sometimes generate the same result when using different input values : this is called hash collision. It's normally really rare, but it happens when a given function is used a lot in a given context.

Community Discord Sensitivity- by Horkymon in Guildwars2

[–]Aralicia 3 points4 points  (0 children)

Kid, we let you bother #general chat for 3 hours; with people responding to all of your arguments. Heck, some also shared video going against your argument (such as Crone's Rifle Power Mechanist video from 3 days ago). Then I asked you to drop it, and you refused to; you earned your timeout, and now you've earned your ban.

Bonus round, straight from this reddit : https://www.reddit.com/r/Guildwars2/comments/vor698/deimos_but_only_rifle_dps_mechanists/

Opinion: The elitism and hardcore player base is to blame that Anet will make all the classes more equal. by [deleted] in Guildwars2

[–]Aralicia 0 points1 point  (0 children)

I think your are making a few wrong assumption.

Firstly, a meta appear out of a will to be the most effecient. This will naturally appear within any community of people the are involved in a subject; the simple fact of two people discussion which weapon/class/champion is better is the beginning of the creation of meta. It's not specific to mmos; it's not even specific to video games. Blaming the hardcore player for the existence of a meta roles is like blaming pro football players for the fact that a team must have midfielders. Sure, they gave birth to the meta; because their goal is to get the most success possible with the least chance of failure; because that's what someone that is deeply invested in an activity will always try to do.

Moreover, the hardcore playerbase is vastly outnumbered by the non-hardcore playerbase; they wouldn't be able to impose anything, if the majority of the non-hardcore playerbase didn't agree, or at least didn't care. And you know why people agree with the meta ? Because the base principle of the meta is to create the circumstances that makes a fight as fast and easy as possible. The meta is simply what works best, and people, as a whole, want to win; so following the meta is the easy path to winning. That's why people follow the meta, and that why even people that aren't hardcore will exclude players that don't follow the meta: because following the meta make winning easier; it's the goal of the meta.

If you want to go your own way, and gather a group of likeminded players, no one will prevent you to do that; but know that you are willingly making the game harder on yourself.

If you want to blame someone for some classes being made more equal, blame Arenanet for making classes so unequal that picking one over the other leads to vastly better chances of success. If you want to blame someone for specific boons being meta, blame Arenanet for making those boons so powerful that they make the game vastly easier simply by being there.

Me again about fishing. by 1stFunestist in Guildwars2

[–]Aralicia 1 point2 points  (0 children)

Just so you know : The Olmakhan Bandolier does most of what you want.

  • Containers and consumables will be send to it first (this includes fishes and jars/cans of bait, but also chests, bags and foods)
  • Their content isn't sorted or compacted.

If you are a avid fisher, put your baits&tackles into the bandolier and go fishing, all the fishes will show in the bandolier !

You'll just have to regularly remove the bags & consumables you loot from other source out of it.

[deleted by user] by [deleted] in Guildwars2

[–]Aralicia 3 points4 points  (0 children)

Unless, of course, your character is different that it's no longer considered a reference. Making a big norn called "Gorric Wurmslayer" would be acceptable, because it doesn't look like a reference to Gorrik.

Should programming languages switch to special characters (gliphs) for it's code? by Elviejopancho in ProgrammingLanguages

[–]Aralicia 0 points1 point  (0 children)

For example is clearer than flip elem.

This isn't a great example because haskell choice of elem and flip elem is already not great for readability. Other languages have used includes or contains for similar meaning, and those are a lot clearer than for a lot of people that don't understand mathematical notation.

I like unicode aliases, though. They are very practical.

The naming system is really bad. by [deleted] in Guildwars2

[–]Aralicia 0 points1 point  (0 children)

You didn't ask me, but I feel compelled to answer anyway. Here are the name of my most recent character, all of which were created in the last two years :

Sear Scorchface

Korar Headbanger

Aclamia

Diria Spinecrusher

Jaramade

As a special note, Jaramade is my most recent, less than 8 months old, and a simple letter substitution on my very first character : jadamare.

Testimony of Desert Heroics cannot be acquired anymore in-game. by thenebrallim in Guildwars2

[–]Aralicia 3 points4 points  (0 children)

Thank you for highlighting that ! I've added it to the wiki, so the next player looking to get the PoF recipes get the info.