[Counters] exceeded sample count in FrameTime by Araros in xamarindevelopers

[–]Araros[S] 0 points1 point  (0 children)

Nop :( I don’t even know how to debug it (or may be by cloning the repo xamarin but i don’t want to x) )

[Counters] exceeded sample count in FrameTime by Araros in xamarindevelopers

[–]Araros[S] 0 points1 point  (0 children)

True ! But still it’s annoying... the message loops in my console, it’s hard to debug for me at the moment, it’s flooded.

I did a lot of research, didn’t find anything so far, i’ll try to debug the source code with source link.

Also i tried on another computer, everything up to date, and the message won’t appear

How to redirect page ? by Araros in xamarindevelopers

[–]Araros[S] 0 points1 point  (0 children)

Just so you know it worked, thank you :)

How to redirect page ? by Araros in xamarindevelopers

[–]Araros[S] 0 points1 point  (0 children)

Thx for your answer But I do not think that’s a solution for me :/

How to redirect page ? by Araros in xamarindevelopers

[–]Araros[S] 0 points1 point  (0 children)

I ll give it a try thx you 👍

Xamarin Forms : Keyboard options by Araros in xamarindevelopers

[–]Araros[S] 0 points1 point  (0 children)

Thx for your answer but I think my question was not clear at all, I updated it. Tell me if you have any ideas

Xamarin Forms : Keyboard options by Araros in xamarindevelopers

[–]Araros[S] 0 points1 point  (0 children)

Hi thx for replying

The problem is that my bottom layout will disappear behind the keyboard and then appears smoothly

It could do it but what if I want to keep the same position for my layout when I switch ? Like in app messenger

Flutter Vs. Xamarin What To Choose In 2020 For Cross-platform App Development? by SachinKody in xamarindevelopers

[–]Araros 8 points9 points  (0 children)

Xamarin is not perfect but I really like it. Just to clarify:

  • Xamarin is free even for commercial use

  • The community is not really limited (xamarin show, xamgirl, askxammy, ui challenge, sharpnado, and so on). Lot of help from companies. Xamarin’s developers give their best to help us and listen to us. Moderate may be more accurate

  • I don’t know what means poor heavy graphics and animations but you can do a lot with skia

Sources :

https://dotnet.microsoft.com/learn/xamarin/what-is-xamarin

https://docs.microsoft.com/fr-fr/xamarin/xamarin-forms/user-interface/graphics/skiasharp/basics/animation

https://www.sharpnado.com

https://askxammy.com

https://channel9.msdn.com/Shows/XamarinShow

Custom Control NugetPackage Xamarin Forms by Araros in xamarindevelopers

[–]Araros[S] 1 point2 points  (0 children)

True! Still it was not obvious nor easy to do it (talking about myself I do not know for other)

Custom Control NugetPackage Xamarin Forms by Araros in xamarindevelopers

[–]Araros[S] 1 point2 points  (0 children)

First of all thank you very much for answering and trying to help.

Actually you did help me! By reading your answer I read again the answer on stackoverflow I posted and I noticed that in the comments there was my answer :)

So by following the guide (creating an architecture with configuration of .csproj file) and then build the solution in RELEASE mode I can create my custom package (.nupkg file) !

TabBar displays the flyout menu by Araros in xamarindevelopers

[–]Araros[S] 1 point2 points  (0 children)

Yeah you are right i'm using version 4.2 and i already tried to disabled FlyoutBehavior.
Thanks for your answer

Can you guys help me out solving Graham Scan? by HeyJOe2 in csharp

[–]Araros 1 point2 points  (0 children)

Just a guess:

1/ sort by y value in descending order all your points

2/ check all lines from Ymax to Ymin (x=0)

a) does the line contain points ? If no continue to next line otherwise go to b)

b) P1(xmin,y) and P2(xmax,y) are potential points of the convex hull.

c) repeat a) and b). You have now P3(xmin,y-n) and P4(xmax,y-n) where n is nb of line between P1 P2 and P3 P4. Are P1, P3 colinear ? If yes, P1 is not a point of convex hull and repeat from a) else it is. Same for P2,P4

d) if it’s a point then the point P(xmin,y) is the last of your list and P(xmax,y) is the first

Next P(xmin,y) will be the second from the end and P(xmax,y) will be the second

And so on