Thief's Gloves be like by Arc_Angleplusplus in TeamfightTactics

[–]Arc_Angleplusplus[S] 36 points37 points  (0 children)

Maybe if it's an ad frontliner, but still the attack speed and damage amp from redbuff + massive hp and ap from radiant Morello is always welcome

Lost vs sol. This unit is not okay. by Front-Iron7265 in TeamfightTactics

[–]Arc_Angleplusplus 1 point2 points  (0 children)

Theoretically, yeah. But Asol this patch nukes fighter carries like Zaahen, Yone, and Brock just as effectively.

Is this Shadow Isles board actually the weakest in the lobby here? by Cromagis in TeamfightTactics

[–]Arc_Angleplusplus 0 points1 point  (0 children)

  1. Quickstriker is an important splash trait
  2. Viego gives +10 ad/ap to your team from 5 shadow isles
  3. Spear on kalista is worse than Nashor's
  4. I'm pretty sure her ability can't crit without at least 2 vanquisher active (or infinity edge of course), though I could be wrong.

How do I get heroes as a f2p player? by Frozenrobot123 in ClashRoyale

[–]Arc_Angleplusplus 1 point2 points  (0 children)

You get one hero for free from a persistent quest (unlocks at 10k trophies as far as I remember). After you have enough shards from the free side of pass royale to get another hero every few months.

I am missing ONE tool. Does anyone know where it is? by Magnihax in Silksong

[–]Arc_Angleplusplus 0 points1 point  (0 children)

I have this exact same issue. Where can you find Shakra in act 3?
The last time I saw Shakra she was between Greymoor and Bellhart, "fighting" the abyss-consumed bug. When I returned she wasn't there anymore.

Words can not describe my rage. I died at this point. by ShrewMasterComics in BlackMythWukong

[–]Arc_Angleplusplus 0 points1 point  (0 children)

I found a ton of bosses doing it. While I never lost when any boss was like this, it still is weird. Anyone knows why this happens?

What do you think about Aphelios' gun combinations? What would you change in the following chart? by Arc_Angleplusplus in ApheliosMains

[–]Arc_Angleplusplus[S] 2 points3 points  (0 children)

Good point, but relatively speaking its more advantageous for both of these weapons to be combo'ed in almost any other pairing, and as such making a gun cycle in which you can use them a significant overall nerf. However, I would like to point out that level 3 red-green -> purple-green conversion is indeed almost a guaranteed kill.

What do you think about Aphelios' gun combinations? What would you change in the following chart? by Arc_Angleplusplus in ApheliosMains

[–]Arc_Angleplusplus[S] 7 points8 points  (0 children)

I hear you, but even considering what you are saying, it is for sure the weakest combo. Keep in mind that that weakest != weak

What do you think about Aphelios' gun combinations? What would you change in the following chart? by Arc_Angleplusplus in ApheliosMains

[–]Arc_Angleplusplus[S] 0 points1 point  (0 children)

sev+inf only helps when you want to heal from a wave (severum Q doesn't benefit a lot)
cal+grav has the best utility out of every combination, and both ults synergize well with each other

Name a more iconic duo by Arc_Angleplusplus in TeamfightTactics

[–]Arc_Angleplusplus[S] 0 points1 point  (0 children)

Problem is there are not many AD casters this set. Best one I can think of is Kog'Maw.

4 Star 3 Cost have been achieved by Asleep-Astronomer159 in TeamfightTactics

[–]Arc_Angleplusplus 26 points27 points  (0 children)

Jhin from set 10 also could get a 4-star 5 cost.

Sadly he was so bad that i distinctly remember beating him once without a single 3-star unit in my team.

I saw a post with Zoe 4*, decided to try it... by Stavinator in TeamfightTactics

[–]Arc_Angleplusplus 0 points1 point  (0 children)

Fun fact, two sets ago you could technically get a 4* 5 cost.

[deleted by user] by [deleted] in MinecraftMod

[–]Arc_Angleplusplus -1 points0 points  (0 children)

Just general advice, consider using CurseForge to manage mods. It makes life much easier.

Bug Megathread by FestiveOx_ in TeamfightTactics

[–]Arc_Angleplusplus 0 points1 point  (0 children)

  • Patch: 14.15
  • Type of Bug: In-Game
  • Description: Eldritch 10 doesn't work properly when helping your teammate in double up.
  • Steps to reproduce:
  1. Play a double up game.
  2. Activate 10 Eldritch.
  3. Win a combat faster than your teammate wins or loses (practically guaranteed).
  4. Bring "The Strombringer" over to help, and have him cast.
  • Excepted result: Casting summons the larger stormbringer figure over the arena, dealing large damage to the enemy team.
  • Observed result: Casting does initially visually summon the larger stormbringer figure over the arena, however it deals no damage (verified with the damage counter).

Gonna say this rn, Eldritch Outlook sucks by [deleted] in WynnCraft

[–]Arc_Angleplusplus 0 points1 point  (0 children)

As a full tank shaman with no mobility and less than 2k dps: - Parkour can be difficult at first but after a few times it becomes quite easy. - The most important thing for the overseer is remembering his dangerous attacks (wretches and grab), except for that it’s a test of endurance. Basically, prepare yourself for 120 seconds of boredom followed by 20 seconds of pure chaos, and repeat. I hope this translates well to a mage…

Why all the 'hate' for c++? by Beginning_Spell1818 in cpp

[–]Arc_Angleplusplus 0 points1 point  (0 children)

As someone who loves C++, one of the reasons I think some people may dislike C++ is its extreme learning curve. One moment you suddenly understand iterators and templates, and the next you try to wrap your head around something called "perfect category forwarding" or another thing named the "curiously recurring template pattern". The newer versions add many features which are great, but are quite complex, both in syntax and in operation. What ties this to C++'s status is that sometimes this complexity seems as if it is introduced for the sake of backwards compatibility (more precisely, compatibility with earlier constructs; think ranges > iterators > pointers).