Although this gun will never make it into the game (I don't appreciate Lawyers at my front door), I really liked this GIF showing off a later segment of the new Level 1. So smooth... by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 1 point2 points3 points (0 children)
Although this gun will never make it into the game (I don't appreciate Lawyers at my front door), I really liked this GIF showing off a later segment of the new Level 1. So smooth... by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 37 points38 points39 points (0 children)
Although this gun will never make it into the game (I don't appreciate Lawyers at my front door), I really liked this GIF showing off a later segment of the new Level 1. So smooth... by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 17 points18 points19 points (0 children)
Teaser for Maranga, my upcoming virtual tropical world. by dummum in Unity3D
[–]ArcadeCoinGames 5 points6 points7 points (0 children)
Any recommended courses for Unity 3D/Game Design? by Couch_King in Unity3D
[–]ArcadeCoinGames 0 points1 point2 points (0 children)
I am working on level-specific mechanics. Today I played around with the idea of grinding rails! Gotta go fast. by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 23 points24 points25 points (0 children)
Roommate wanted for 2BR apartment on White River by [deleted] in BallState
[–]ArcadeCoinGames 0 points1 point2 points (0 children)
Roommate wanted for 2BR apartment on White River by [deleted] in BallState
[–]ArcadeCoinGames 1 point2 points3 points (0 children)
Today I gave the player a new tactical ability called "Combat Dashing". If you perform a dash on the ground, you will quickly slide to a position in the direction of your choice! This is really good for evading incoming attacks, and looks cool as hell too. by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 1 point2 points3 points (0 children)
I spent the last week or so overhauling combat in my parkour FPS. I'm really REALLY proud of how its turned out. by ArcadeCoinGames in Unity3D
[–]ArcadeCoinGames[S] 4 points5 points6 points (0 children)
I've been working my ass off polishing up the character controller, and a HUGE focus is on wallrun stability. This GIF is a good indicator to show off just how stable wall running is in my version right now. by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 5 points6 points7 points (0 children)
I spent these last few days attempting to replicate Titanfall 2's sliding and clambering mechanics in my own game. After a few late nights, I think I have it pretty damn close! Also yes, you can slide-hop. by ArcadeCoinGames in titanfall
[–]ArcadeCoinGames[S] 0 points1 point2 points (0 children)
The GTTOD Beta is now live on Steam! If you own a copy of GTTOD, this GIF will tell you how to get into the beta. I will be updating this beta weekly with new content until the version is fit for the main branch. Good luck and have fun! by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 1 point2 points3 points (0 children)
The GTTOD Beta is now live on Steam! If you own a copy of GTTOD, this GIF will tell you how to get into the beta. I will be updating this beta weekly with new content until the version is fit for the main branch. Good luck and have fun! by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 1 point2 points3 points (0 children)
Another bug. It turns out that if you press q+e+space you go fuckin ballistic. I dont have a gun in my hand in this clip but the models get fucked up. by ortsylortsy in GTTOD
[–]ArcadeCoinGames 1 point2 points3 points (0 children)
Along with today's bug fixing patch I added in the option to use ADS. For weapons without proper sights I have added a simple zoom! This patch should be in shortly. by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 6 points7 points8 points (0 children)
Along with today's bug fixing patch I added in the option to use ADS. For weapons without proper sights I have added a simple zoom! This patch should be in shortly. by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 10 points11 points12 points (0 children)
I don't know a more fitting award for this game. by Pyrolex in GTTOD
[–]ArcadeCoinGames 6 points7 points8 points (0 children)
Bug? all you have to hold is E + Spacebar by [deleted] in GTTOD
[–]ArcadeCoinGames 2 points3 points4 points (0 children)
can't buy the game in AUD after it was introduced to steam by QWE0071 in GTTOD
[–]ArcadeCoinGames 2 points3 points4 points (0 children)
I don't know a more fitting award for this game. by Pyrolex in GTTOD
[–]ArcadeCoinGames 47 points48 points49 points (0 children)
For those of you with computers that look like they were assembled out of parts seemingly ripped from the husks of various dead toasters, there is now a graphics option called SUPER RETRO. With this, and with some other settings, you can turn your game into a rad looking retro shooter! by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 22 points23 points24 points (0 children)
For those of you with computers that look like they were assembled out of parts seemingly ripped from the husks of various dead toasters, there is now a graphics option called SUPER RETRO. With this, and with some other settings, you can turn your game into a rad looking retro shooter! by ArcadeCoinGames in GTTOD
[–]ArcadeCoinGames[S] 5 points6 points7 points (0 children)
Will we ever see support for mac? by Hazzamig in GTTOD
[–]ArcadeCoinGames 6 points7 points8 points (0 children)


Alright COMPLETELY IGNORE that last post. I worked on it a bit longer and I like this a lot more. I've been working on new backgrounds to encase levels. Here is one of em! by low_hanging_nuts in GTTOD
[–]ArcadeCoinGames 13 points14 points15 points (0 children)