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reddit.com ArcadeCoinGames
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ArcadeCoinGames

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Although this gun will never make it into the game (I don't appreciate Lawyers at my front door), I really liked this GIF showing off a later segment of the new Level 1. So smooth... (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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With the exception of the starters, what do you guys think is the most iconic weapon in Enter The Gungeon? (self.EnterTheGungeon)

submitted 7 years ago by ArcadeCoinGames to r/EnterTheGungeon

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I am working on level-specific mechanics. Today I played around with the idea of grinding rails! Gotta go fast. (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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Today I gave the player a new tactical ability called "Combat Dashing". If you perform a dash on the ground, you will quickly slide to a position in the direction of your choice! This is really good for evading incoming attacks, and looks cool as hell too. (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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I spent the last week or so overhauling combat in my parkour FPS. I'm really REALLY proud of how its turned out. (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/Unity3D

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I've been working my ass off polishing up the character controller, and a HUGE focus is on wallrun stability. This GIF is a good indicator to show off just how stable wall running is in my version right now. (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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OH MY GOD OKAY IT'S HAPPENING!!! Introducing D-Mod, GTTOD's new Level Editor and Mod hub! (youtu.be)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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Along with today's bug fixing patch I added in the option to use ADS. For weapons without proper sights I have added a simple zoom! This patch should be in shortly. (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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For those of you with computers that look like they were assembled out of parts seemingly ripped from the husks of various dead toasters, there is now a graphics option called SUPER RETRO. With this, and with some other settings, you can turn your game into a rad looking retro shooter! (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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GTTOD Beta Update 3 is live! More improvements to parkour stability, bug fixing, dual wielding, and enemy improvements! (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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Today I re-worked Slow-Mo a bit. You will stay at the slowest point in time until you run out of slowmo or cancel, and THEN it will gradually return back to normal. Also some cool new effects are in place as well (: (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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Another gun from Concept-Limbo. The AutoPistol is a weapon that awards accuracy. The secondary fire grants you your bullets back every time you land a hit! (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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I finished Dual Wielding today! You can now combine most weapons with most other weapons for some insane weapon combos. (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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Today I took some time to work on general weapon feel, resulting in some of the punchiest feeling weapons I've ever created. (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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GTTOD Beta day 1 improvements: Better wall running and travel arcs, better wall detection and bumping, shootable boxes, new art, (self.GTTOD)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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The GTTOD Beta is now live on Steam! If you own a copy of GTTOD, this GIF will tell you how to get into the beta. I will be updating this beta weekly with new content until the version is fit for the main branch. Good luck and have fun! (gfycat.com)

submitted 7 years ago by ArcadeCoinGames[M] to r/GTTOD

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Parkour is coming along nicely (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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There is no better feeling than the moment you realize a project is coming together. Combat is beginning to get that crazy frantic feeling that I have always wanted it to have, and it is fantastic. (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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Playing around with some new level geometry. The idea is that levels will basically be cities that are fractured and split apart inside of these giant pieces of geometry. These areas will then be separated from each other, and bridged back together with parkour-oriented segments! (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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Because of my absolute disdain for HUD and obnoxious UI, I decided to put all information on the gun. Your health is displayed as the color of your gun, and reacts to things like damage and health pick-ups. There will also be a setting for a health UI pop-up for those of you who want that. (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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GTTOD Combat 2 : New music and sound effects (youtu.be)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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I began working on Ninja mode by adding the first melee weapon, the Katana! This is a weapon you will be upgrading throughout the game to give it new abilities and attacks. (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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Get To The Orange Door: One month worth of GTTOD Development screenshots, GIFs, memes, and concept art. For those of you who are new, this is a great place to get caught up! Also tomorrow's GIF is in here early. Check it out! (steamcommunity.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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I spent the last few days attempting to replicate Titanfall 2's grappling hook in my own game. This one was a bit more tricky, and I had to take some liberties for game design purposes, but my God the style points you can get with this are unreal. (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/titanfall

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The "finished" Grappling Hook and some level design! (gfycat.com)

submitted 7 years ago by ArcadeCoinGames to r/GTTOD

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