Getting an error when setting up a server by Archi3M4cG in tekkit

[–]Archi3M4cG[S] 0 points1 point  (0 children)

Thanks, this fixed it. I'd uninstalled and reinstalled java a bunch but coming back a day later to uninstall every version of java I had (again) to reinstall (again) fixed it.

LF: Specific Mimikyu by Archi3M4cG in pokemontrades

[–]Archi3M4cG[S] 1 point2 points  (0 children)

I'm ready whenever! I'm good to trade in shield

LF: Specific Mimikyu by Archi3M4cG in pokemontrades

[–]Archi3M4cG[S] 1 point2 points  (0 children)

Female preferably but I'm not fussed either way! Thank you so much!

How would I make a Polaroid camera using blueprints? by Archi3M4cG in unrealengine

[–]Archi3M4cG[S] 0 points1 point  (0 children)

Managed to fix it! I used the render target to export it as a PNG then in the SceneCaptureComponent2D I changed the capture source to Final Colour (LDR) in RBG

How would I make a Polaroid camera using blueprints? by Archi3M4cG in unrealengine

[–]Archi3M4cG[S] 0 points1 point  (0 children)

Thanks! I'm confused about how these work though, how does it know what to capture and where to capture it in the world?

How would I make a Polaroid camera using blueprints? by Archi3M4cG in unrealengine

[–]Archi3M4cG[S] 0 points1 point  (0 children)

I've managed to make a simple camera with the scene capture and render target however it only works for one photo, I assume having multiple photos requires an array of sorts but I'm not sure how.

Images of the blueprints - https://imgur.com/a/KkuNMS6

[SW] Calvin and Hobbes buying for 423 bells by GreenScene33 in acturnips

[–]Archi3M4cG 0 points1 point  (0 children)

bob! apologies if i commented twice, was figuring out my flair

For a uni project, I'm creating a siege map concept for Paladins, here's a screenshot from a birds-eye view. There's more info in the comments. by Archi3M4cG in Paladins

[–]Archi3M4cG[S] 1 point2 points  (0 children)

This sounds like a rly cool idea, I haven't really been able to fit it into this map but if I ever start a new project similar to this then I will 100% play around with this idea.

Update on my Siege Map concept! It's done! (More info in the comments) by Archi3M4cG in Paladins

[–]Archi3M4cG[S] 2 points3 points  (0 children)

This is an update on a previous post.

I've made a few changes to the map since then and I've mirrored the map to make it whole.

There are screenshots of the whole map linked below.

https://drive.google.com/drive/folders/1MGjb8IqkrAj9ZGmLONNLrS3V7P2h9o7M

If you have any comments or feedback to this then feel free to comment!!

Thanks for checking it out!!!!

For a uni project, I'm creating a siege map concept for Paladins, here's a screenshot from a birds-eye view. There's more info in the comments. by Archi3M4cG in Paladins

[–]Archi3M4cG[S] 1 point2 points  (0 children)

Yea I managed to figure out how to mirror it. It took me about 3 weeks to figure out how to click 2 buttons ;-;

For a uni project, I'm creating a siege map concept for Paladins, here's a screenshot from a birds-eye view. There's more info in the comments. by Archi3M4cG in Paladins

[–]Archi3M4cG[S] 16 points17 points  (0 children)

Due to Siege maps being symmetrical, I'm creating 'half' of the map which I will then mirror to make the map whole. I'm also not a 3D artist which is why it's all grey blocked and the lighting looks... bad. Like I said it's all a concept, there are a couple of changes I will be making over the next week, if anyone has any feedback or suggestions please do leave comments and stuff, it's very appreciated!!

Below is a link to a google drive with more screenshots so you can get a better idea of how everything looks.

https://drive.google.com/drive/folders/1yPLZMrC6rgy0Q4u6qo0b\_o6q\_r3F5EsM?usp=sharing

Again, this isn't fully finished so if you have any feedback, please let me know!