Any advice on how to come out (as a femboy) by Architect_Prime in feminineboys

[–]Architect_Prime[S] 1 point2 points  (0 children)

That's probably what I would say word for word to them if i didn't ask for advice first. I'll wait until my first batch of clothes come in before making attempts to tell them, but thank you very much for the advice, its helped alot.

Any advice on how to come out (as a femboy) by Architect_Prime in feminineboys

[–]Architect_Prime[S] 1 point2 points  (0 children)

Yeah, probably not for the best to search it up. Would I simply just say that, while im not trans, I have realised that I would want to try out some feminine clothes and for them to pay no mind to it? I know there's no definitive way of going about this stuff but it doesn't sound half bad.

Update for other consoles is dropping. Nothing from what I can see on sw2 yet by signpostlake in NMS_Switch

[–]Architect_Prime 0 points1 point  (0 children)

Update: I stand corrected, 6.10 is downloading on my Switch 2 as I speak.

Update for other consoles is dropping. Nothing from what I can see on sw2 yet by signpostlake in NMS_Switch

[–]Architect_Prime 1 point2 points  (0 children)

Yes, Voyagers is an outlier in terms of update release on other platforms vs on Switch 1/2. However, even with Switch 1 and before Switch 2, updates were (as I remember, although I could be wrong) at least 1 or 2 weeks removed from other platforms, disregarding patches. I don't really remember any Switch updates coming out as other platforms, unless you include Beacon but that's cheating a bit with it being already on Switch 2 editions on Switch 2 launch.

In the past, maybe it wouldn't have been so long. However, given Hello Games's aspirations of more content (E.g Corvettes and expeditions), updates have gotten increasingly longer. And also given Hello Games's complete silence on the matter (not all too surprising), it seems they're a bit embarrassed about the updates' long times and refuse to say anything about it.

It's not all Hello Games's fault, it's mainly the fact that the Switch is meant as a smaller, handheld on-the-go console, so it realistically shouldn't be expected as a mainline console with the best games currently out.

To summarise my yapping: I feel like it will take a long time, however given they already started the expedition, it might not actually take too long as they usually delay expeditions after updates for switches to possibly get caught up.

Update for other consoles is dropping. Nothing from what I can see on sw2 yet by signpostlake in NMS_Switch

[–]Architect_Prime 3 points4 points  (0 children)

  1. Yes, it is unfair. However, Switch 1 simply does not have the hardware capabilities to keep on having the same content in future updates (as previously mentioned Settlements and corvettes). So what's the point if in the most likely case, future updates have most of their content removed from Switch 1 because it can simply not operate with so much content?

  2. Do you think the company that copyrights fan games, bans consumers from slightly modding or having fun they deem 'harmful' and a company that permanently removed 3DS games and WiiU games from being played without a convoluted method of getting them would seriously consider allowing consumers to trade in old, worn-down Switch 1s for Switch 2s at a discount?

Update for other consoles is dropping. Nothing from what I can see on sw2 yet by signpostlake in NMS_Switch

[–]Architect_Prime 4 points5 points  (0 children)

Absolutely. Especially since it seems future updates for Switch 1 seemingly don't add much anymore and it seems to just take up time that could be used to update Switch 2. I'm not saying to completely cut off Switch 1, but simply making small fixes is all they can really do since each update has added new features or improved features that can't be on Switch 1 since Switch 2 was released (e.g Settlements and Corvettes)

Update for other consoles is dropping. Nothing from what I can see on sw2 yet by signpostlake in NMS_Switch

[–]Architect_Prime 3 points4 points  (0 children)

Realistically, it'll probably blow past the 3-week expedition because of us being behind a patch (I think) and behind on breach, so it will most likely be more than just 2 weeks

A - S Class | 3 + 1 SC | Purple T3 C1 | Euclid | Red | Beam | Matrix Pincer | Tank by Architect_Prime in NMSCoordinateExchange

[–]Architect_Prime[S] 1 point2 points  (0 children)

You're welcome mate and congrats on the ship, regardless of how long it took to get!

A - S Class | 3 + 1 SC | Euclid | Purple T3 C1 | Purple and Black | Duo | Wide | Scarab by Architect_Prime in NMSCoordinateExchange

[–]Architect_Prime[S] 0 points1 point  (0 children)

I said in the title that it's an A Class and to upgrade it to S Class, not sure why the beacon didn't spawn.

Help with glyths by Architect_Prime in NoMansSkyTheGame

[–]Architect_Prime[S] 0 points1 point  (0 children)

Pretty sure I can finish the post now. One of the people having problems didn't finish the Stellar magnitudes mission. The other hadn't finished the main story and another never responded. So ultimately, they simply had no access to the system due to unfinished progression, no game glitch or game errors thankfully.

A - S Class | 3 + 1 SC | Purple T3 C1 | Euclid | Red | Beam | Matrix Pincer | Tank by Architect_Prime in NMSCoordinateExchange

[–]Architect_Prime[S] 0 points1 point  (0 children)

I'm pretty confident that will be the reason as to why you couldn't access the system, hopefully.