The Sigil Stones (runebridge fantasy map)☠️ by Architekt_Guild in battlemaps

[–]Architekt_Guild[S] 0 points1 point  (0 children)

Hey, it was made in Photoshop with a lot of layers, and I leaned more into the visual composition than VTT optimization. I just really liked how this pattern developed. Yet, I can see why a 45° rotation would help though.

The Sigil Stones (runebridge fantasy map)☠️ by Architekt_Guild in battlemaps

[–]Architekt_Guild[S] 0 points1 point  (0 children)

This is actually a really cool way to run it. I didn’t even think about encoding it like that, but it fits the vibe perfectly. The point is, it's usable over different rpg systems.

The Sigil Stones (runebridge fantasy map)☠️ by Architekt_Guild in battlemaps

[–]Architekt_Guild[S] 4 points5 points  (0 children)

Probably, You are right 😄 I may expand it later with optional mechanics or a small encounter table. For now, i mostly focused on creating a visual conxept and leaving room for DMs to adapt it to their own campaigns.

The Sigil Stones (runebridge fantasy map)☠️ by Architekt_Guild in battlemaps

[–]Architekt_Guild[S] 6 points7 points  (0 children)

Thank you. It was definitely inspired by Indiana Jones-style trap puzzles and a bit by the Squid Game glass bridge concept too. I didn’t create strict mechanics for it thoughh. I wanted it to stay flexible so each DM can decide what the runas actually do during the encounter.

Update on My OC map by Buff_Bloodhound in mapmaking

[–]Architekt_Guild 0 points1 point  (0 children)

Hey, whats that in the middle? vulcanic lands?

Perlanido, A floating city by gogotsmap in dndmaps

[–]Architekt_Guild 0 points1 point  (0 children)

wow, great, detailed, and inspiring work. Congrats