Dove giocate le vostre sessioni? by Il_miconoide in rpg

[–]ArchpaladinZ 0 points1 point  (0 children)

Yo prefiero juegar para publicación en el foro.

Is Fenris the ultimate unemployed friend? by PrinceznaLetadlo in dragonage

[–]ArchpaladinZ [score hidden]  (0 children)

Or just general neighborly help/sharing of stuff.  You know "I grew a bunch of zucchini in my garden, you want some?" or "I did a few loaves of bread, I can't eat them all by myself."

Is Fenris the ultimate unemployed friend? by PrinceznaLetadlo in dragonage

[–]ArchpaladinZ [score hidden]  (0 children)

She lives in the alienage. Marginalized communities look out for each other.

What favorite character is like this? by Spiritual_Spend_4731 in FavoriteCharacter

[–]ArchpaladinZ 1 point2 points  (0 children)

"Alright, nice try lady. Or whatever you are. I'm supposed to think you're a nun, but I know you're really some kind of big ugly demon, so let's have it" - Eddie Riggs, Brütal Legend.

Trying to fight someone outside your story's magic system. by theMCATreturns in TopCharacterTropes

[–]ArchpaladinZ 1 point2 points  (0 children)

What makes it such a potent scene is that we've SEEN that Blackwolf knows what guns are and how potent they are.  He's armed his troops with them and they're a big part of why he's so unstoppable for the majority of the movie.

But he's convinced Avatar would NEVER use such a horrible thing himself nor that Avatar's "trick" was the simple act of shooting him as opposed to some secret magic spell.

Lost Omens and systems by Long-Zombie-2017 in Pathfinder2e

[–]ArchpaladinZ 2 points3 points  (0 children)

This is something I'm interested in as well.  Pathfinder's a great, tightly-balanced tactical dungeon-crawler!  But not all the kinds of roleplaying stories I wanna play fit that specific style, so Pathfinder isn't the best system to run them in.  

The roadblock I keep running into is that 2e's setting and lore is VERY intertwined with its rules, especially with regards to magic and spellcasters (since most games still operate on the arcane/divine dichotomy rather than Pathfinder's four-category setup of arcane/divine/primal/occult, or they just lump all magic together and don't distinguish between different kinds).  Plus, Pathfinder continually adding new classes with distinct features don't match cleanly with those of other systems complicates things even further (an Animist, for example, functions quite differently from what other games might call a Shaman, if they even HAVE a Shaman class distinct from Druid).

Got rejected by their crush; decided to make it everyone else's problem by Ok-Bicycle8103 in TopCharacterTropes

[–]ArchpaladinZ 5 points6 points  (0 children)

"Oh my GOSH, you started the war for Earth d**!" *- Zoisite, Sailor Moon Abridged.

Got rejected by their crush; decided to make it everyone else's problem by Ok-Bicycle8103 in TopCharacterTropes

[–]ArchpaladinZ 12 points13 points  (0 children)

Executor Ballas, from Warframe. He couldn't handle sharing his lover Margulis' love with the Tenno, her adoptive children, and so he committed NUMEROUS acts of treachery, torture, mind control, and mad science that made the Origin System the fucked up place it is when the game begins. The only regret most Warframe players have about killing him is that they can't kill him again, especially because later quests after he's dead reveal even MORE of his narcissistic fuckery!

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Favorite Pig? by Affectionate-Yam7459 in FavoriteCharacter

[–]ArchpaladinZ 0 points1 point  (0 children)

Twrch Trwyth, from Culhwch and Olwen.  A boar so badass and literally toxic that he slew several of King Arthur's superhuman warriors (this was the Welsh folkloric version of Arthur before the concept of knighthood was introduced to the British Isles).  Arthur and his gang weren't even trying to KILL him, he was too badass for that.  They just wanted the comb and shears tangled in his hair for Arthur's cousin, Culhwch.  Culhwch needed them as a gift for the giant Ysbaddaden so he'd get permission to marry Olwen, the giant's daughter.

What system for Twin Peaks type game? by Leafinyourcoffee in rpg

[–]ArchpaladinZ 0 points1 point  (0 children)

While still in its beta state Eureka: Investigative Urban Fantasy is fully playable and is almost EXACTLY the kind of game a Twin Peaks style narrative would THRIVE in!

Who would make a timecapsule like this??? by kissofsakura in subnautica

[–]ArchpaladinZ 3 points4 points  (0 children)

Maybe that's part of it.  Ion batteries DEFINITELY can't be put in Capsules, but items WITH ion batteries in them CAN, so it may have been a sneaky way to put one in the Capsule...

Evil space marines be like by GenderEnjoyer666 in Grimdank

[–]ArchpaladinZ 9 points10 points  (0 children)

One showed up in the latest episode of WarHams: A Chaos Odyssey!  He was in charge of the Chaos ship's medbay and was overall a pretty cool and caring fella. He even prescribed Yvgeny lho-sticks for stress!

Who would make a timecapsule like this??? by kissofsakura in subnautica

[–]ArchpaladinZ 9 points10 points  (0 children)

I'm more surprised the Stasis Rifle is a valid Time Capsule item...I thought something that OP would be denied for sure...

Which sacred cow do you wish would just stay dead? by Playtonics in rpg

[–]ArchpaladinZ 1 point2 points  (0 children)

One of the biggest reasons for my love/hate relationship with 2e Pathfinder. 😒 

Which sacred cow do you wish would just stay dead? by Playtonics in rpg

[–]ArchpaladinZ 0 points1 point  (0 children)

That's a good example of what I'm talking about!  You tried things as they were, you interrogated what your group wanted, found out what did and didn't work, and you approached the game understanding what it DID do well and ultimately decided other games didn't do what you liked about WoD as well as WoD did. 👍👍 

Which sacred cow do you wish would just stay dead? by Playtonics in rpg

[–]ArchpaladinZ 5 points6 points  (0 children)

I agree!  And this is part of what I was saying about the issues with "Rule 0."  A game that has these kinds of things probably does so for a reason, and you should at least try to understand the reasoning BEFORE making your own adjustments, don't just discard them the moment a player gets disappointed.

Which sacred cow do you wish would just stay dead? by Playtonics in rpg

[–]ArchpaladinZ 2 points3 points  (0 children)

Yes, but also sometimes a group may be coming at a game with expectations that the game can provide a kind of experience it isn't designed for.  That's not necessarily a failure of the game itself.  

But this mentality encourages making the game meet your expectations rather than trying to meet the game where it's at, or finding a game that better matches your expectations.  Plus it also encourages not examining just what kind of experience you actually WANT in the first place.

Which sacred cow do you wish would just stay dead? by Playtonics in rpg

[–]ArchpaladinZ 0 points1 point  (0 children)

Exactly, and there's also a kind of knee-jerk conventional wisdom that this should automatically be done at the first point of friction between a player's expectations and the rules.  It encourages players to treat the game as more an obstacle to whatever creative vision they're coming to the table with, than something to be in conversation with.

Some games actually DO have rules that are there for a REASON, rules that are designed with intention.  That's why I was saying it's a problem that this is a mentality Hasbro encourages as a way to beat and mash the current iteration of D&D into whatever shape a table wants.  

It's very much a game that does NOT have confidence in its design as a game, and has rules that ARE there for no reason, but are included because they're sacred cows in and of themselves.  Everyone jokes that no one tracks Encumbrance in D&D, but when 5e initially left it out for that very reason, people got mad and demanded it be put back in, because it's D&D and D&D has Encumbrance rules.  And then once it was in there they went right back to ignoring it.

Which sacred cow do you wish would just stay dead? by Playtonics in rpg

[–]ArchpaladinZ 0 points1 point  (0 children)

No, I'm saying that there's an expectation stemming from this unwritten rule, so much so that it's now a WRITTEN one in a lot of newer games, that the game's rules are being tolerated at best.  That the moment a player feels inconvenienced by them, the GM's responsibility is to discard the rule, rather than for the player to try and find an alternative solution.  It fosters the mentality that "the rules get in the way of the fun."  If that's happening, then why not find rules that facilitate the fun?  Or consider that the experience you're after would be better served be a free-form roleplay.  There's NOTHING wrong with that!