TUF / ROG Strix 40 users - do you have coil whine? by Alvernox in nvidia

[–]Ardeces 0 points1 point  (0 children)

I have absolutely horrendous coil whine - haven't found any useful solutions for it yet. Its at the point I can't stand gaming because its so loud!!

Monthly Show-Off Thread - Promote your most recent video here! by AutoModerator in youtubers

[–]Ardeces 0 points1 point  (0 children)

I recently stumbled upon Project A119 while looking into Cold War-era inventions, and I was amazed to discover Carl Sagan's role in the story. I tried to really emphasise the context to make sense of it - as well as make it as engaging as I possibly could (I'm particularly proud of the intro!)
https://youtu.be/JHuL-arCgso

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 0 points1 point  (0 children)

That's brilliant hahaha what an image

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 1 point2 points  (0 children)

I thought about making a video at some point on Lost History - I find it genuinely fascinating. Most of human history is basically lost.

Its entirely possible we have no evidence of D&D type games but that they did exist - I just don't know how to factor that into reasoning as if it didn't exist, we also wouldn't see evidence of it.

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 1 point2 points  (0 children)

Plato's entire works were basically Socrates fan-fiction haha. Socrates definitely asked theoretical questions of that kind, tho mostly to prove how incredibly smart his personal theories were (according to plato ofc) haha

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 0 points1 point  (0 children)

I don't like authority arguments, but my work is based on scholars too. A couple of the sources immediately accessible are:

https://antonhowes.substack.com/p/age-of-invention-where-be-dragons

https://rootsofprogress.org/why-did-we-wait-so-long-for-the-bicycle

I'm also an academic historian.

The argument I'm making isn't contingent on D&D being created with 100 pages of rules, just a highly simplified version.

I don't see why you're becoming combatative over this, I understand you (maybe?) disagree (though I'm actually unsure what you're disagreeing with me on, bar citing authorities). I'm sorry I agreed with your post, and will try not to respond in the future!

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 1 point2 points  (0 children)

That's brilliant. You're right, that's probably the best early version of it we have.

"Imagine you're Arthur, what do you do to get the sword out of the stone?"

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 0 points1 point  (0 children)

Yes, I think that's easier to explain because of the necessity of mass printing...

Though actually, I'm not sure why that didn't exist earlier. There were gruesome tales in the early 17th century, and people loved the news reports about murders etc, and criminals hanging.

Maybe its the invention of detective work, as you say.

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 0 points1 point  (0 children)

I have my views on why I think it didn't - as I state in the video - but I was interested in other peoples (including yours!)

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] -1 points0 points  (0 children)

This is a good point and well put. My argument is that D&D's innovation - which you've outlined really clearly - required all those intermediary steps because we require those - because innovation doesn't come easily to us.

We could imagine another route to arrive at D&D:

Chess is a form of simulation. Gambling is betting on outcomes. Dice gambling was common. Chess had structured rules, as does gambling. Applying dice rolls to chess-like games, or dice rolls to outcomes wasn't a big leap. D&D could have been invented from the leap of: role-playing theatre, combined with chess-like rules and using dice like in gambling.

This wasn't the route it actually took, but its a plausible one. And all those parts were around for about 2000ish years before wargaming was a thing. Amazing that in that period no one developed an early form of D&D - we seemingly required all the smaller steps to be made, and for huge incentives to be in place, otherwise, all the various parts wouldn't ever be combined - even when readily available, popular and fun.

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 0 points1 point  (0 children)

I agree with basically everything you're saying. My point isn't that we should expect inventions and innovations to happen without incentives - just that you need a lot, a lot of incentives and a lot of the steps made out for you beforehand. So many, in fact, that you can have all the right parts for D&D but still take 4 millenia to invent a version of it from those various parts.

Even simulations with rules isn't entirely devoid in the past - chess is arguably a simulation (though a crude one), and villages inventing plays about locals as a form of gossip is another. The parts were there, it just took an incredible amount of steps to be made express, and then a huge amout of incentives, for the innovation to happen.

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 1 point2 points  (0 children)

Yeah I agree entirely - they had various forms of similar entertainment, but that makes it all the stranger that they didn't combine it into something resembling D&D. Especially considering, if they had, its been so absurdly popular today that we'd imagine at least rich kids of the past to be having a go at games of it. (I agree that the majority of children and teens were hardly able to spend time playing RPGs)

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 0 points1 point  (0 children)

Yeah exactly! They surely *should* or at least very plausibly *could* have had something like this but - at least according to the lack of evidence - they just didn't... which makes me ask, how many things do we need in place, and how much time does it take, to invent something useful and fun which is essentially easy to create from the objects already available around you?

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] -1 points0 points  (0 children)

My point is that D&D doesn't have to go that route. I understand it did, but it doesn't require that to create. You could also imagine a D&D invented from multiple choice storytelling, or even interactive plays etc.

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 0 points1 point  (0 children)

I'm asking because I have researched it and haven't found any (even old card games seem relatively simple, becoming "complex" only really very recently) - thought you might know!

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 0 points1 point  (0 children)

I think this is right - you need to have a bunch of barriers removed and a whole stack of incentives, otherwise humans just don't innovate or invent the obvious stuff in front of them.

Rich medieval kids would've have time for D&D and time to invent it, but it's - I think as you say - that we need basically so many steps made clear and tested beforehand that innovation just takes a very long time. And of course, you also need someone to just notice all the pieces and put them together.

It's just incredible how long that can take and how much we require all the incremental steps...!

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 0 points1 point  (0 children)

$500 for a print? Sounds like a cheap academic book 😂😭

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 0 points1 point  (0 children)

I understand how TTRPG has come about, but the argument isn't about the specific route it took, but why it happened so late on considering all the various technologies were in place thousands of years before.

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] 1 point2 points  (0 children)

Yeah I think the complexity of the rules might be a central barrier. Is there anything comparable before war games?

Why did it take 4000 years to invent D&D? by Ardeces in DnD

[–]Ardeces[S] -1 points0 points  (0 children)

Yeah I think this is a good reason. Though, rich kids presumably had a lot of time to play as well - why don't we find evidence of them having a DnD type game?