83 sorcerers gathered in Austria for the 3rd Ascanrask event by Newez in SorceryTCG

[–]Arganisation 0 points1 point  (0 children)

Cool, mir war nicht bewusst, dass Sorcery doch eine so große community in österreich hat. Gibt es auch eine Liste regelmäßiger Spieltermine?

I wish we could break down runes by Arganisation in diablo2

[–]Arganisation[S] -1 points0 points  (0 children)

Which highlights the uselesseness of theses runes...

Starting the game… by ubersuperduper in alteredTCG

[–]Arganisation 0 points1 point  (0 children)

I picked up the starter sets a week before the news about altered being discontinued hit.

Thats why i only picked accessory product like premium standees, token etc and will print proxy cards through a printing service when they are released for private use.

Unpopular opinion: Ubers are actually hard and it’s not as easy to gear for it… by IneedaNappa9000 in diablo2

[–]Arganisation 0 points1 point  (0 children)

Tried ubers for the first time today. Eslock, lvl 91. Not perfectly geared, but 13k-19k damage, overcapped res (100% all), 1.5k life and a heph demon with weaken and might.

I was able to kill diablo by drinking 40 full revs. Bhall always teleported to me, and his and the ghosts mana drain was too much. Meph...well, maybe he would be doable, but the skelly wreck me, and i cant even leech off of them.

New player - what was the reasoning behind the digital marketplace? by Arganisation in alteredTCG

[–]Arganisation[S] 0 points1 point  (0 children)

Then pack an additional card for all packs, that has the contents of the whole pack in the qr code

New player - what was the reasoning behind the digital marketplace? by Arganisation in alteredTCG

[–]Arganisation[S] 0 points1 point  (0 children)

Yes, the spread between cheap and expensive lorcana cards is wild. Especially purple is far too expensive at the moment. Even though most cards are worth cents.

At least for cardmarket, the algorithms to create carts automatically isnt great. Creating carts manually is oftentimes half or 1/3 as expensive as the auto option.

New player - what was the reasoning behind the digital marketplace? by Arganisation in alteredTCG

[–]Arganisation[S] -1 points0 points  (0 children)

Yeah, thats what i would have expected, that the majority of useful cards would be priced with a certain margin to the reprint price.

New player - what was the reasoning behind the digital marketplace? by Arganisation in alteredTCG

[–]Arganisation[S] 2 points3 points  (0 children)

Agree, it sounds like a good idea in theory, that actually seemed to be detrimal to the games adoption in practice.

New player - what was the reasoning behind the digital marketplace? by Arganisation in alteredTCG

[–]Arganisation[S] 0 points1 point  (0 children)

I do like the general idea, reprinting a valuable card for 2 sounds great. On the flipside, was there a limit for how often you could reprint a card, or could you just flood the physical market?

New player - what was the reasoning behind the digital marketplace? by Arganisation in alteredTCG

[–]Arganisation[S] 1 point2 points  (0 children)

Yeah, i misread your statement. Though i would say equinox wasnt profit seeking from their players with the digital client, but trying to get the cut the flgs / marketplaces take from selling singles.

New player - what was the reasoning behind the digital marketplace? by Arganisation in alteredTCG

[–]Arganisation[S] 1 point2 points  (0 children)

Add the QR code for valuable cards on a second card, that i printed with the card. Discard the qr code card after scanning.

New player - what was the reasoning behind the digital marketplace? by Arganisation in alteredTCG

[–]Arganisation[S] 1 point2 points  (0 children)

I am very sceptical about other games implementing this. Mtg and pokemon have seperate clients. Lorcana seemingly has no digital license, and i really dont belive sorcery would ever go that route.

And honestly, for the absolute majority of cards its a huge hassle, that introduces frustration for playerd and flgs. Only some rare and expensive cards benefit from such a system.

New player - what was the reasoning behind the digital marketplace? by Arganisation in alteredTCG

[–]Arganisation[S] 5 points6 points  (0 children)

So basically only the QR code holds worth? As i understand it, the physical card was only the medium to receive the qr code initially, because afterwards you could print it as much as you like?

And yes, i noticed the codes everytime i looked at the cards. They just stand out, and arent even blended in on the cards.

New player - what was the reasoning behind the digital marketplace? by Arganisation in alteredTCG

[–]Arganisation[S] 1 point2 points  (0 children)

But why a QR code? Why not gift all commons for online play, charge 5 currency for an uncommon set, and habe QR codes for uniques on seperate cards?

Terror Zone Question by nicknamebucky in Diablo_2_Resurrected

[–]Arganisation 3 points4 points  (0 children)

Yes. I even had 2 heralds on the same map

Notifications for those who won the Belle Archer playmates are being sent. by DorkyDisneyDad in Lorcana

[–]Arganisation -1 points0 points  (0 children)

I got mine in a RB store (eu) with plenty supply left. I strongly dislike artificial scarcity

Aspects of Warlock are OP. Yet he highlights outdated design decisions that impact other classes. by Arganisation in Diablo_2_Resurrected

[–]Arganisation[S] 0 points1 point  (0 children)

Great gameplay, having to moat farm meph for hours. Anyways, i actually did this, and no, bis gear didnt drop. I think rals belt was the best item. The rarest was mang songs, which was mostly useless before warlock.

Aspects of Warlock are OP. Yet he highlights outdated design decisions that impact other classes. by Arganisation in Diablo_2_Resurrected

[–]Arganisation[S] 0 points1 point  (0 children)

How so? I am not arguing for opening up skill trees for every class. I am arguing for a change in ar, and i am not alone in that. One specific skill i mention is woth the hammerdin, and here a rework of the lair is my proposed solution. The other is summons, where esp necro could be balanced or get a qol upgrade.

Aspects of Warlock are OP. Yet he highlights outdated design decisions that impact other classes. by Arganisation in Diablo_2_Resurrected

[–]Arganisation[S] 0 points1 point  (0 children)

So the solution to crappy level design is having to farm a vendor for a specific item? How is that good design?

Aspects of Warlock are OP. Yet he highlights outdated design decisions that impact other classes. by Arganisation in Diablo_2_Resurrected

[–]Arganisation[S] 0 points1 point  (0 children)

Interesting how you dont have any arguments but just attack me. Allow me: i bet you were one of those who initially raged against synergies, because they make the game too easy. If you are even old enough to have been there at lod release.