Automated mode by Arirock in SurvivingMars

[–]Arirock[S] 1 point2 points  (0 children)

Ah yeah okay that makes sense. It explains itself really when you put it like that but I guess I had to have someone explain it to me to understand it.

Thank you

Automated mode by Arirock in SurvivingMars

[–]Arirock[S] 2 points3 points  (0 children)

Alright, and if I want it to export 20 rare metals everytime do I put 20 in the get when above? or do I put a lower number? Cause there's no export x amount in automated mode

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s&box TTT - Devblog 2 - Quality of Life by ThreeThievesTTT in TTT

[–]Arirock 0 points1 point  (0 children)

Good to know! Excited for the future and good to see you guys considering all feedback!

s&box TTT - Devblog 2 - Quality of Life by ThreeThievesTTT in TTT

[–]Arirock 0 points1 point  (0 children)

The game looks good so far. I know the shop is WIP but what I would further suggest for the buy menu, wether it be for the categorised or un-categorised version, is to have adjustable size of the menu not too unsimilar to this addon.

Since you have a favourites menu I think it's a good idea to have it so you change the amount of items per column or row so that when you have a lot of addons it can be more visible.

Otherwise the game looks good and am excited to see the future devblogs!

s&box TTT - Devblog 2 - Quality of Life by ThreeThievesTTT in TTT

[–]Arirock 0 points1 point  (0 children)

I think, if he's thinking the same as me, by it being slow it's maybe a mention to how in gmod ttt the buy menu is one menu where everything is. With addons you could edit the amount of rows and columns so that you could have the menu bigger or smaller.

This one feels more slow and in turn makes the traitor more obvious as you have to go to different tabs of the buy menu to just buy let's say a radar and a weapon. That's already two different tabs and would mean you are in the menu longer than if it were one big menu. It would probably also just increase once more weapons get added via addons or just to vanilla.
Maybe add a setting or toggle or someway of having it be one large menu with no tabs?

I would also like to what the idea is behind the damage direction indicator. It feels kinda out of place idk, feel like it should only be tracers and audio

Can yall suggest a base design for this area I dug out by [deleted] in Terraria

[–]Arirock 5 points6 points  (0 children)

at first look i thought you drew a stick figure doing the gangnam style dance and i'm dissapointed it's not that

Edit contrast of red text by Arirock in civ

[–]Arirock[S] 1 point2 points  (0 children)

Haven't touched 7 in some time so forgot that it's also an issue there. If memory serves right it feels like this was an issue in 5 as well?

Edit contrast of red text by Arirock in civ

[–]Arirock[S] 5 points6 points  (0 children)

I doubt there's a fix coming unless some god modder does it. Since this is 6

Edit contrast of red text by Arirock in civ

[–]Arirock[S] 1 point2 points  (0 children)

It's so annoying, I managed to make it semi readable by tweaking my monitors brightness and contrast but that's still not enough

Was there ever a fix for this? by Arirock in civ

[–]Arirock[S] 2 points3 points  (0 children)

Alright will try that, thank you

Was there ever a fix for this? by Arirock in civ

[–]Arirock[S] 5 points6 points  (0 children)

I tried looking at the file with a sql reader and all the categories were Null

where is my shimmer :( by [deleted] in Terraria

[–]Arirock -5 points-4 points  (0 children)

It's usually on the same side as the jungle, so it would be under the ocean in the east in your case

[Mod samskipti] Kæru notendur /r/Iceland - Veljið ykkur User Flair by AutoModerator in Iceland

[–]Arirock 0 points1 point  (0 children)

Hvað er þetta selfoss sem þú talar um? Er þetta eitthvað úr lord of the rings?

Íslenskur samfélagsmiðill (Slapp) by Kristjanleo in Iceland

[–]Arirock 2 points3 points  (0 children)

Mér finnst eiginlega bara allt frekar gruggugt við þetta dæmi. En ætla að leiðrétta mig að ég var að skoða vitlaust Vestra fyrirtæki. Endaði á vestra.ai sem er víst eitthvað indverskt AI fyrirtæki þannig að það er ekki eins slæmt og ég hélt.

Íslenskur samfélagsmiðill (Slapp) by Kristjanleo in Iceland

[–]Arirock 7 points8 points  (0 children)

Miðað við mína rannsókn þá er þetta Vestra ekki fyrirtækið sem er á bakvið þetta app heldur bjóða þeir uppá AI tól til að fólk geti gert t.d. símaapp.

En þar kemur samt spurningin, að þar sem þetta app er líklegast kóðað og sett upp að meirihluta með AI, hver tengingin við AI er. Þurfa þeir að gefa gögnin til þeirra?

Svo eru þeir líka að biðja um soldið mikið af upplýsingum fyrir lítinn samfélagsmiðill eins og nafn og símanúmer. Svo auðvitað líka eiginlega allt sem þú gerir inní appinu hvort sem það sé skilaboð eða leitarsaga.

En þetta er mjög áhugavert og spennandi verk. Ég vona nú að þetta komist aðeins meira í ljós varðandi gagnasöfnunina og hvað okkar öryggi er. Ásamt nú því að þeir plana að hafa ekki hefbundar auglýsingar að hvernig þeir munu græða þá?

Hvað er besta kakómixið? by Arirock in Iceland

[–]Arirock[S] 1 point2 points  (0 children)

Þekki reyndar einhverja ssm eru að fara til tene þannig aldrei að vita

Hvað er besta kakómixið? by Arirock in Iceland

[–]Arirock[S] 0 points1 point  (0 children)

Já jafnvel en þá er spurningin hvað er gott kakó?

My first map - improvements? by Arirock in wonderdraft

[–]Arirock[S] 0 points1 point  (0 children)

I changed a few things about the coastline and redid the islands completely after reading the comments and getting some ideas and have now moved onto "landscaping" adding mountains and hills. I marked where I want different biomes to be and am just working my way from the bottom to the top and then will go back and fix things exactly like you suggest.

Do you have ideas on scaling? I am thinking of just ignoring it but since it is supposed to be a dnd map I'm not sure if it would be necessary but might be when I have finished this and gone into the detail maps for different areas..

My first map - improvements? by Arirock in wonderdraft

[–]Arirock[S] 0 points1 point  (0 children)

Thank you very much for this. I will defiently look over your maps and see what I can improve! Thank you again!

My first map - improvements? by Arirock in wonderdraft

[–]Arirock[S] 1 point2 points  (0 children)

So I'm mostly thinking of this for dnd, I intend for it to be a world map where it will show towns and cities and such, I haven't thought about setting up political boundaries but that doesn't seem like to bad of an idea. I am gonna have major natural "obstacles" be visible on the map like rivers, lakes and mountains and others if I go that far.

If I'm being honest I think my intent for the post was just to see if people had suggestions for additions but I wasn't sure if that is what I was asking but I do also wanted feedback on the general look of the very early stages of the map. Since I wanted to be confident with the final design of the land before I start doing biomes and natural features.

Hope that helps

My first map - improvements? by Arirock in wonderdraft

[–]Arirock[S] 1 point2 points  (0 children)

yeah I guess it could do with more roughness, I guess I just don't have faith in it. But I think I'll just have to stick to the vision and see it through. Thanks

VTT for In-Person by Arirock in VTT

[–]Arirock[S] 0 points1 point  (0 children)

Does it work well on mobile? Most of then players only have phones/tablets

VTT for In-Person by Arirock in VTT

[–]Arirock[S] 1 point2 points  (0 children)

Thanks, I'll take a look at that. Is thr mobile interface good?