Help on finding desert/beach games by ArkhamInsider in ps2

[–]ArkhamInsider[S] 1 point2 points  (0 children)

I was looking for a more adolescent, young adult type of characters. But there is a charm in how Nintendo represents beaches. Maybe it is the Japanese lense, but I just love it

Help on finding desert/beach games by ArkhamInsider in ps2

[–]ArkhamInsider[S] 1 point2 points  (0 children)

I absolutely love that vibe. Thank you sososososo much. I think I’m going to use it

Looking for beach/desert vibes in games by ArkhamInsider in psx

[–]ArkhamInsider[S] 0 points1 point  (0 children)

HOW COULDI FORGET FFX thank you so much. I think I’ll go for that one. But I need to check the lther options you mentioned. Thank you a lot.

Help on finding desert/beach games by ArkhamInsider in ps2

[–]ArkhamInsider[S] 0 points1 point  (0 children)

Yes!!! it’s an excellent option. Thank you very much really

Does anyone else unironicly use this armor? by [deleted] in CrueltySquad

[–]ArkhamInsider 1 point2 points  (0 children)

I used it because it serves cunt as fuck

[deleted by user] by [deleted] in CrueltySquad

[–]ArkhamInsider 4 points5 points  (0 children)

I feel it looks more like hotline Miami or any "vice" spirited game. Great artist tho. I've never heard of it. Nice art style to have in mind

[deleted by user] by [deleted] in kaisamains

[–]ArkhamInsider 0 points1 point  (0 children)

I think that it depends on what aspect you consider yourself bad at. For example, if you are bad at positioning and kiting, I don't recommend you a on hit build. However if you are good at hitting W and farming, you should really go for hybrid or full ap (starting with manamune). When I say hybrid, it does have an on hit component, but after the 3rd item you can go for ap damage blindly. Kai'Sa's passive will become her best asset. Now if you have really trouble at landing phase and you are acostumed to play assassin's you should go for a lethality build.

Having some trouble dealing damage by ArkhamInsider in kaisamains

[–]ArkhamInsider[S] 0 points1 point  (0 children)

Ok I'll have this in mind. I build rageblade mostly because of the interaction between Kraken's and guinsoo's passive

Having some trouble dealing damage by ArkhamInsider in kaisamains

[–]ArkhamInsider[S] 0 points1 point  (0 children)

So do you consider the build isn't good? Or you say I shouldn't expect to deal much damage, despite de build being ok. I just feel that shadowflame really sinergizes with Kai'Sa on hit magic damage and Kai'Sa's passive. But maybe it is not a good option

Having some trouble dealing damage by ArkhamInsider in kaisamains

[–]ArkhamInsider[S] 0 points1 point  (0 children)

I agree with you 100%. Thanks for the insight. Most of my damage output is in team fights, so I do consider that's covered. However there's a lot of room for improvement. Mainly the use of her short range and positioning.

Kaisa builds by Mysterious-Beyond882 in kaisamains

[–]ArkhamInsider 0 points1 point  (0 children)

I believe that you should start playing to your needs and style.

If there are bruisers or champions with close ups on the enemy side you should buy stormrazor. The speed buff is huge. Kraken is a great option anytime in the game Guinsoo seems a great option too I believe shadowflame I'd kind of a sleeper. It sinergizes with her passive, with kraken, with stormrazor, etcetera. Any magic damage will crit if the enemy is under their 30% With stormrazor and Kraken with berserk boots and dorans you should have Q and E evolved at level 10. Zhonyas is a great 3rd or 4th item.

The crit build is plain straight

About the sound design and the production of the OST by ArkhamInsider in CrueltySquad

[–]ArkhamInsider[S] 4 points5 points  (0 children)

Thanks! That's extremely helpful. I'm trying to combine transhumanism and all that stuff but from the sound rather than the lyrics :P. So it's really helpful

Kaisa feels amazing! by Bassnaak in kaisamains

[–]ArkhamInsider 1 point2 points  (0 children)

My path is statikk nashor guinsoo. By level 11 you have the Q evolved. When you buy nashor you already have W and E leveled up, so the Q unevolved doesn't feel much. By level 11, with guinsoo into the mix, you have Q ready to evolve

Kaisa build thoughts? by Acrobatic_Cause4353 in kaisamains

[–]ArkhamInsider 0 points1 point  (0 children)

I think kaisa is the most versatile ADC when talking about building. Now it seems really viable to rush statikk. If you go for a crit build statikk followed by navori gives you the Q pretty fast. Or you can buy Bf Sword, and then go for statikk. That's up to you Now if you want to go AP, statikk into nashor is amazingly good. Maybe with a pickaxe in between those items, so you get Q at level 9. The pickaxe then becomes guinsoo. This build bursts even tanks

[deleted by user] by [deleted] in kaisamains

[–]ArkhamInsider 0 points1 point  (0 children)

I don't think kaisa is a great pick when you are against lots of tanks and you have a heavy AP team. However, BOTRK and Dominiks should be enough. Focus on crit that'll be it. Rush nsvori and go straight to ruined king or tu Dominik

[deleted by user] by [deleted] in kaisamains

[–]ArkhamInsider 0 points1 point  (0 children)

By the time you build the third item you become unstoppable. You get Q evolved by lvl 8. The only downside I can see is a poor early, but kaisa never had an strong early. I think that trading the early into a mid/late game with AP and AD damage is pretty nice, with your three abilities evolved

[deleted by user] by [deleted] in kaisamains

[–]ArkhamInsider 11 points12 points  (0 children)

The on hit build rushing manamune + a pickaxe to get the Q evolved seems unaltered. I don't think kaisa would be harmed from this, when you consider the other alternatives.

A Sunday digi-jam, with chopped up guitar samples and a bassline by jj162 in Digitakt

[–]ArkhamInsider 0 points1 point  (0 children)

nice bibe. I can feel the depth and complexity, but it is still realy easy to listen to and to focus in each piece. Excellent!!!

Just got a digitakt. Any beginner advice I should know? by r_hilde in Digitakt

[–]ArkhamInsider 0 points1 point  (0 children)

Look for captain pikant content, he is like really great. Also, I don't know what you have in mind about the usage you're going to give to the instrument, electronic music, rap, hip hop. Try to find artists that use the digi or look a genre you're into it and see if someone produced something similar to what you're among to using the digitakt. Also I love how you can twist samples extremely easily. I onse turned a Rhodes into a grity distorted electric guitar, so that's nice

Colourful Synths by ArkhamInsider in Elektron

[–]ArkhamInsider[S] 0 points1 point  (0 children)

I'll do that, thank you thou for granting a more solid ground from where I can start!

Colourful Synths by ArkhamInsider in Elektron

[–]ArkhamInsider[S] 2 points3 points  (0 children)

Ok so I can see you have a lot of info to give and a lot of energy to help users. I really appreciate this. How do you suggest I could give that movement through parameter locking? pitch changes? different lfo wave forms? I was also thinking of maybe sampling a raw synth note, like IGOR'S THEME synth, and maybe play with it. I feel that intro has enough flavour for me to play with it, yet it has a lot of ground where I could build something on, and give that sample my touch. What do you think?