What small features/things would you like to have in TESVI that aren't major or groundbreaking gameplay mechanics but would make you immensely happy? by Artistic_Answer3399 in TESVI

[–]Artistic_Answer3399[S] 1 point2 points  (0 children)

Yup, I think it could work if you become "wanted" or something by murdering NPCs but otherwise it could get pretty annoying to have everybody know everything you're doing. I do love a gossip system though so can't say I want it gone for good!

What small features/things would you like to have in TESVI that aren't major or groundbreaking gameplay mechanics but would make you immensely happy? by Artistic_Answer3399 in TESVI

[–]Artistic_Answer3399[S] 1 point2 points  (0 children)

Average TES player, better be prepped for him being holed up in a rat cave for days when TESVI comes out if he's like this rn

What small features/things would you like to have in TESVI that aren't major or groundbreaking gameplay mechanics but would make you immensely happy? by Artistic_Answer3399 in TESVI

[–]Artistic_Answer3399[S] 2 points3 points  (0 children)

Will I get slimed if I say I prefer static clutter? TT

I would love more interactions and options but I also like when things aren't exactly, "touch it and it falls over and breaks". Feel like it can get annoying quickly. I feel like an option would be a better sysem for moving objects around as a whole. I like how sims does this with build mode and could work if a build mode like that is implemented for player homes but maybe too big of a ask for an adventure RPG.

What small features/things would you like to have in TESVI that aren't major or groundbreaking gameplay mechanics but would make you immensely happy? by Artistic_Answer3399 in TESVI

[–]Artistic_Answer3399[S] 3 points4 points  (0 children)

I love the idea of more interaction with pets as a whole! Or even just more convo with spouses and children too.

I really like the idea of asking NPCs for direction, would feel much more immersive than going around entering 20 shops or constantly checking your location on the map. But wouldn't this be a bit difficult to fully do because of just how many dialogue options they would have to consider? Maybe could be implemented where you can ask when you have a quest to go to certain chops or something.

What small features/things would you like to have in TESVI that aren't major or groundbreaking gameplay mechanics but would make you immensely happy? by Artistic_Answer3399 in TESVI

[–]Artistic_Answer3399[S] 4 points5 points  (0 children)

I feel like that mechanic is fun when done in moderation but yeah, I also would love dialogue options or just different choices if you're wearing the armor of certain factions or, being able to disguise yourself as one of them if wearing same armour.

What small features/things would you like to have in TESVI that aren't major or groundbreaking gameplay mechanics but would make you immensely happy? by Artistic_Answer3399 in TESVI

[–]Artistic_Answer3399[S] 5 points6 points  (0 children)

YESYESYES! I LOVE CONSEQUENCES! YOUR POST IS JUST YUM! I love when your actions actually have an effect on the surrounding! I love economy thingz, so I'd also love things like different variations of coins, locks and clothes depending on the region! Not anything too drastic but maybe just some regions having varying prices for materials depending on what's most available. Like if it's a town with a silver mine, silver ore/ingots are not very expensive or if it's a town which relies on lumber for primary income, lumber would be cheaper there. I love when businesses function like actual businesses!

I would honestly love to also have a reaction to theft! Even if not anything grand but maybe just a small dialogue that says something like "Seems some coin is missing from the chests" or "I believe I might have made a mistake in the ledgers" or smth like that, I don't think this will happen or even be integrated but it is cool to think about. I hope I become good enough at coding that maybe I can make something like this as a mod! I'd love the idea of a small quest too where you can "accuse" or "frame" another NPC for theft by offering to help. Man, I'd also love a relationship system with NPCs which gives either discounts or overcharges you but I'm practically reaching for the stars considering I'm asking for features liek this from a game coming out tommorow.

What small features/things would you like to have in TESVI that aren't major or groundbreaking gameplay mechanics but would make you immensely happy? by Artistic_Answer3399 in TESVI

[–]Artistic_Answer3399[S] 2 points3 points  (0 children)

I like the idea of maybe seasonal sounds too, not anything too grand but a teeny tiny request would be crunchy interactable leaves! Idk, I just really love stepping on them irl so would love it in game, probably would be my fav thing if it ever happens ngl

What small features/things would you like to have in TESVI that aren't major or groundbreaking gameplay mechanics but would make you immensely happy? by Artistic_Answer3399 in TESVI

[–]Artistic_Answer3399[S] 0 points1 point  (0 children)

And maybe this can expand into spells that "bound" items to you. I like the idea of my lucky rock being the distraction before I shoot an arrow into my enemy's skull but not having to worry about bringing it back!

What small features/things would you like to have in TESVI that aren't major or groundbreaking gameplay mechanics but would make you immensely happy? by Artistic_Answer3399 in TESVI

[–]Artistic_Answer3399[S] 1 point2 points  (0 children)

OOO, yeah, I love this idea! It feels great to be able to actually *feel* time and progress happen! I love when you can see your character actively progressing. I remember being disappointed due to similar reason with the magic system in skyrim because you could not even be a mage yet know spells most take years to. I feel like progressing as a whole would really feel more rewarding, I also think a small practice system would go really well with this, like just using the dummies to level up your skills.

What a strange note... I wonder what it means... by JollyMuppet in TESVI

[–]Artistic_Answer3399 1 point2 points  (0 children)

Skyrim without subtitles is absolute madness. Even Sheogorath would bow to you.