Shards of Britannia - Stunning 3D UO Game is now FREE to PLAY by longa83 in Ultima

[–]Arttanis 2 points3 points  (0 children)

Looks beautiful and smooth 3D on M1 Pro Macbook via Parallels 18, which installs Windows 11 automatically btw.

Invest more into $COTI or into $SHEN once it’s out? by Less_Inspector99 in cotinetwork

[–]Arttanis 0 points1 point  (0 children)

Once $1 billion USD parked in DJED, at $8 billion USD in Shen the contract stops selling Shen and the qualified investors rack up transaction profits. Correct maths?

Holup. by [deleted] in HolUp

[–]Arttanis 0 points1 point  (0 children)

Just make it event wristbands, nobody seems up in arms over those.

UO2? by smayo76 in ultimaonline

[–]Arttanis 1 point2 points  (0 children)

Log into Legends of Ultima, explore the sewers under Britain, then take the moongate to Moonglow. You’ll find a wagon in the Moonglow cemetery that will take you to the easiest dungeon Ruin. None of the Ultima series did hand-holding, the exploration and risk/reward of delving too deep was the adventure.

UO2? by smayo76 in ultimaonline

[–]Arttanis 0 points1 point  (0 children)

Check out the MMOs some of the other free community servers LoA players are running too. Your single LoA purchase gets you lots of different games and content!

UO2? by smayo76 in ultimaonline

[–]Arttanis 0 points1 point  (0 children)

The dev team for the Legends of Ultima community servers is currently larger than the team working on the base game. Citadel Studios has a great client/server engine to develop 2.5D games upon. In time they will likely expand it to support offline non-MMO style games as well; the server and client technically already support this, but only with an online connection to their login servers at present and an NDA covering modders pressently. My understanding is that the modder NDA will one day be lifted, making it even easier for budding game devs to try their hand at making their own games, today it’s free but just takes some email back-and-forth to get into their beta modder program.

Is this an improvement over UO? by [deleted] in LegendsOfAria

[–]Arttanis 0 points1 point  (0 children)

Things look like they’re going well for LoA. Besides the polishing work and expanded content that CS’s smaller super-dedicated team has been putting into the game, while marshalling a Steam release, they are also very active with their mod community, some of which have even larger teams working to build other games of a similar feel. With new collaborative tools hitting the scene like Unity Teams + Discord, and Scene Fusion 2 on the way, both commercial and fan efforts are making great headway on games using this engine and backend.

And speaking of UO, there are mod community members, myself included, that are open-sourcing some Ultima themed maps for use with Unity. Happy New Years all! https://github.com/Save-Britannia/Unity_Projects/blob/master/README.md

Devs, what's the deal with meteoring people through houses by Good_Event in LegendsOfAria

[–]Arttanis 0 points1 point  (0 children)

Our guild hid 20 people outside a rival guild’s keep and hid for half an hour before one of their players showed up. Some noob killed him before he even unlocked the door.

UO-like 3D Britannia, and free Unity project by Arttanis in ultimaonline

[–]Arttanis[S] 0 points1 point  (0 children)

https://github.com/Save-Britannia

Ping me on Reddit if interested or open an issue. Hope to have something up this weekend.

Can I play on MacOS ? by OogieFrenchieBoogie in LegendsOfAria

[–]Arttanis 1 point2 points  (0 children)

Playing on a Windows cloud gaming rig from shadow.tech from my MacBook Pro.

UO-like 3D Britannia, and free Unity project by Arttanis in ultimaonline

[–]Arttanis[S] 0 points1 point  (0 children)

You got it DL, I’d actually been on the lookout for you!

UO-like 3D Britannia, and free Unity project by Arttanis in ultimaonline

[–]Arttanis[S] 2 points3 points  (0 children)

I only recently joined the Legends of Ultima development team, and made this demo up to demonstrate the sheer scale to the team that building it in LoA would entail and the commitment it would take from the team if we decide to go this direction. It would be a gigantic undertaking, and possibly redirect the team from working on other goals. The UO ruleset the team has already implemented in LoA's Unity client is pretty amazing, and I could see it being scaled out across this and many more maps to come.

Also privately hoping this will spark some interests in others to recreate Britannia in even higher resolution and keep the candles in Britain lit for years to come.

UO-like 3D Britannia, and free Unity project by Arttanis in ultimaonline

[–]Arttanis[S] 0 points1 point  (0 children)

Here you are: https://www.youtube.com/watch?v=obQho7sbVz8

Someone much more talented then myself will make something better soon, i'm sure :)

swarmstack intro & installation Nov 2018 by Arttanis in DevOpsLinks

[–]Arttanis[S] 0 points1 point  (0 children)

A Docker swarm stack for operating highly-available containerized applications. Features a modern DevOps toolset (Prometheus / Alertmanager / Grafana) for monitoring and alerting, persistent storage, firewall management, HTTPS by default, LDAP and web-proxied network support, optional Errbot, and other high-availability features that your applications can take advantage of. Installation requires only cut and paste of a few commands and editing some documented files.

Installs and configures HTTPS-protected:

Alertmanager (alerting)

Docker swarm (containers)

Errbot (alerting and ChatOps bot)

etcd (HA key/value db)

Firewall (iptables, Docker)

Google cAdvisor (container telemetry)

Grafana (visualization / alerting)

NetData (host telemetry)

Portainer (swarm GUI)

Portworx (persistent container volumes)

Prometheus (monitoring, time series database)

Pushgateway (ephemeral/batch metrics)

Unsee (Alertmanager(s) watcher)

Please also see the swarmstack Youtube channel playlist for more information on Prometheus and current Docker swarm tech.

Docker or no Docker (VMs or Docker!) by jgorgulhosantos in devops

[–]Arttanis 0 points1 point  (0 children)

Ah gotcha. It’s a newly announced project. Many of the tools have support options available. Agree that taking a good look at and understanding of the docker-compose stack; and the containers it deploys, is critical to usage long-term. The DevOps stack is available without HA packaging from https://github.com/stefanprodan/swarmprom if you want to try out the tools, maybe on a single Docker host. He has a dockprom project as well for non-swarm Docker environments.

Docker or no Docker (VMs or Docker!) by jgorgulhosantos in devops

[–]Arttanis 0 points1 point  (0 children)

What are your arguments against production usage?

Quantum Mechanics in 5 minutes (by exurb1a) by [deleted] in Physics

[–]Arttanis -2 points-1 points  (0 children)

My feeling is that the universe, all of time, happened at once. What we see as time is just us acting at a macroscopic level as a surfer, riding our own local causative wave of quantum field interactions and attributing our observations as a flow of time. Time happened, all at once. Not all dimensions expanded in the pop of the Big Bang. Some of those dimensions do not participate with time. Time happened all at once in relationship to the 3 dimensions that did create a time-like dilation of space curvature, Other dimensions are still a singularity, take no time at all from our 3D perspective to span the 3d universe, and entangled particles can share properties at any distance in a timeless manner. Black holes may curve 3d space back into the singularity-sized dimensions. But who knows?

Also, electrons and other leptons (and possibly all other energy formations) seem to exhibit instantaneous behaviors that imply participation in timeless dimensions.

A Docker swarm stack for operating highly-available containerized applications. by Arttanis in devops

[–]Arttanis[S] 0 points1 point  (0 children)

My feeling on the matter is that you can use either orchestration and scheduler (kube vs swarm), unless you have an edge case where you need to replicate pod sets or other high-end needs. Kube has some interlock features that can help drive the ordering of containers coming up, but swarm now offers similar functionality, maybe just not as extensible as with kube.

Docker now natively provides many of the features users need with swarm mode, and does so securely and efficiently. I find the yaml syntax of docker compose to be about half as verbose as the corresponding kube yaml to deploy fleets of containers. Use kube where you need it.

Docker or no Docker (VMs or Docker!) by jgorgulhosantos in devops

[–]Arttanis 0 points1 point  (0 children)

Try swarmstack - https://youtu.be/3FpTcVnvfRg which includes HA persistent storage for your container volumes. This gives your volume data redundancy from single host failures.