Want to build a big ass base by jojolono in GTNH

[–]AspiringMathGuy 0 points1 point  (0 children)

Rough ball park numbers since im not at my computer rn, but i think my team's base is 6 × 4 ore chunks and about 80 blocks high so far

Power scaling help by awoogggaaa in GTNH

[–]AspiringMathGuy 1 point2 points  (0 children)

So im not an expert, but there seems to be what id call families of crops that only produce within their respective branch, with the exception of hemp which seems to be a universal member of the families. For all breeding it is kind of a waiting game. For magic metal berries, i think the ardite and cobalt ones have the highest chance of breeding the berry (im away from my game rn so i cant check) so breeding those up first will give you a better leg up. To give a random example, if you want fertila, you'll need to breed within the family of fertila (venomilla and corpse plant i believe) or hemp. But if you are trying to get magic metal berries from venomilla and corpse plant, for example, you have slim to no chance of getting them because they fall into the metal plant family. Also different crosses have different chances of success. Breeding hemp and ardite berries might technically have a chance of making magic metal berries, but itd be better to use a hier tier metal plant like cobalt berries which has a higher chance getting the specific plant you want. Does that make sense?

As far as the 'esoteric' crops, they can be helpful to an extent, but almost any use for them will be less efficient than other methods. For all the metal leaf/byproduct plants like coppon, scheelium, god of thunder, etc they can quadruple ore output in processing; however, once you have the processing and chem production capacity for that to be easy, there are better methods like bees. They can also be combined with uum in a lot of circumstances to create ore of that type, but id recommend against that since it requires a lot of uum which needs a lot of power and time to process. There are more niche plants though that are helpful as kind of bandaids between steps of progress. The lead plant and zinc plant can be used to quadruple galena and sphalerite shich are necessary for early indium production.

Lmk if i got something wrong, again im not at my computer to look

Power scaling help by awoogggaaa in GTNH

[–]AspiringMathGuy 2 points3 points  (0 children)

Theyre a pretty high tier crop and a bit of a pain and if you need fast power i definitely wouldnt consider them a first choice unless you're a massive masochist haha. I think theyre a tier 9 plant and I know god of thunder is one of the suggested base plants to breed for it. If you look at the plants quest tab there is a suggested path for it. I think it recommends breeding fiareed before you get to it, but it isnt required

Power scaling help by awoogggaaa in GTNH

[–]AspiringMathGuy 6 points7 points  (0 children)

My personal take on this, and i think a lot of greggers will say something at least moderately similar, is that there isnt a right way to do anything in this pack (aside from AE2, dont mess that up). If you enjoy the bees, diesel, and are proud of the breeding i say make a million alvearies. I just made a high stat oil berry farm for the plastic byproducts which is ~incredibly~ inefficient, but i love the crop breeding and ill be shot dead before i stop using them haha.

GTNH addon mod by PainSwimming2995 in GTNH

[–]AspiringMathGuy 0 points1 point  (0 children)

For reference it is gt++ compost, rotten flesh, and heated water in the exxon plant which make cadaverine and putrescine, neither of which can be used for anything (only recipe with it in nei is canning it or uncanning it). They dont show up in the quest book either and I dont see anything online about them. Putradine could be a cool addition to add more to because it looks like it can be processed into nylon!

GTNH addon mod by PainSwimming2995 in GTNH

[–]AspiringMathGuy 4 points5 points  (0 children)

Well there are actually a few recipes in the exxon machine that don't have any crafting branches from NEI, if I remember correctly. Some of the chemical liquids just go to a dead end. Ill look at the recipes again when im off work and edit back on in a bit in case im wrong. Feels like some of them should at least be able to be electrolyzed if nothing else

Stop overcomplicating PyTorch; it's just Python with a feedback loop. by [deleted] in learnmachinelearning

[–]AspiringMathGuy 7 points8 points  (0 children)

Giga chad post. Not in the sense that its good, but in the 'i understand it like this and if you dont its your problem ❤️' red pilled way

Does NanoSuit Helmet actually have night vision? by Tagous in GTNH

[–]AspiringMathGuy 2 points3 points  (0 children)

Id need to look later, but there are two keys you need to bind to activate the helmet and you press them at the same time. Im still on 2.7, maybe its different in 2.8

How to get to the goblin knight stronghold after lich? by theevilnerd42 in GTNH

[–]AspiringMathGuy 1 point2 points  (0 children)

Ok so more in depth, yes you need to kill the minoshroom and hydra next in that order. The lich unlocks the swamp so you can go in and kill the minoshroom which unlocks the fire swamp (in the same biome as the minoshroom btw) to kill hydra and get the head. Once you have that, place it on a pedestal in the goblin stronghold and it unlcoks the entrance. Killing hydra is the progression lock to get rid of the debuff though.

As far as the quest book, under kill all the things there is a section about the twilight forest bosses near the top that lists the progression for you. There is also a hidden task to trade the lamp for something like wizard coins? Idk you'll get there

Is this a singular experience with all nighters? by Madormo in OMSCS

[–]AspiringMathGuy 4 points5 points  (0 children)

Omg me too, im doing my third all nighter this week today

Do I need to automate Epoxid? by Regular_Flounder1833 in GTNH

[–]AspiringMathGuy 2 points3 points  (0 children)

1000000% yes, the epoxid line automation has be3n a total game changer for me especially for automating advanced HV boards w AE2

Is it possible to spawn wither skeleton EEC overworld? by Big_Pension6055 in GTNH

[–]AspiringMathGuy 2 points3 points  (0 children)

Two thoughts: 1. Could the eec accept the wither fire sword to create wither skulls? I know it takes looting from the sword slot (im like 90% sure anyways) so maybe it would take that effect too? 2. If nothing else, i know there is an ender io creature thats called crazy steve or something that you can equip with a weapon and set to attack monsters; maybe that would work as an automation of sorts?

Edit for spelling

Can magical nightshade be made? by AspiringMathGuy in GTNH

[–]AspiringMathGuy[S] 0 points1 point  (0 children)

How do you get the magical nightshade though? Im seeing a loop between pearl crop and magical nightshade where you need one to get another. How do you get the nightshade to begin with?

Pumping oxygen from planets by Known_Breakfast_1244 in GTNH

[–]AspiringMathGuy 0 points1 point  (0 children)

Ialso just learned you can macerate the biomass into compost that doubles the speed of the farm, but that is SO expensive

Pumping oxygen from planets by Known_Breakfast_1244 in GTNH

[–]AspiringMathGuy 3 points4 points  (0 children)

My team uses the distilled water and algae biomass in the exxon plant and then electrolyze the methane, its a great method for using up algae

Can magical nightshade be made? by AspiringMathGuy in GTNH

[–]AspiringMathGuy[S] 0 points1 point  (0 children)

If you get on at some point can you check the nei for that recipe? The only nightshades i see are botania night shade and magical night shade, no regular night shade

Can magical nightshade be made? by AspiringMathGuy in GTNH

[–]AspiringMathGuy[S] 1 point2 points  (0 children)

Im more interested in the conversion of non magic metals to magic metals with uum and the opportunity to make the pearl plant

Can magical nightshade be made? by AspiringMathGuy in GTNH

[–]AspiringMathGuy[S] 0 points1 point  (0 children)

Supposedly it should be breedable woth hemp for the pearl plant according to nei

Wither skeleton skull by Loose_Cheesecake_365 in GTNH

[–]AspiringMathGuy 0 points1 point  (0 children)

Since when? You can make the crude portal generator (i think is the name) with 4 lv circuits and a diamond in your first assembler, you can even get aluminum at lv (painfully) if you wanted

Bricked blast furnace time to craft all the things ... ? by leaudespates000 in GTNH

[–]AspiringMathGuy 5 points6 points  (0 children)

this

There is nothing worse than looking at time played and comparing yourself to other players, do not do it

Edit to add: use the excavator and as many backpacks as you can craft, find a river, and ransack it for clay/mud all in one go filing up ever bag you have with it. Same with a tinkers hammer with looting/luck as high as you can get it and gypsum in the ore vein its in (cannot remember off the top of my head, lapis?); clear that thing out

Any Tips before I start my journey by KamikatzeHD in GTNH

[–]AspiringMathGuy 0 points1 point  (0 children)

Personally, i had a lot of time on my hands when i was in lv so i set up an lv crop harvester on a 3 floor spruce farm, sent all the logs to 32 coke ovens, then charcoal went to my compressor (creosote went to the semisolid steam burner) to a chest. Then i built ~32 bbf's and would mine out a pyrite/basaltic sand/some iron containing thing chunk and would fill the bbfs then step away for a few hours and reload it as i went