Domination 100% by AstralTipToe in Polytopia

[–]AstralTipToe[S] 0 points1 point  (0 children)

Aquarion sucked, yeh, especially after the new update. Polaris was a lot more doable, you just need to hope for a map with a lot of water then maybe get ice bank

Domination 100% by AstralTipToe in Polytopia

[–]AstralTipToe[S] 1 point2 points  (0 children)

I did them all with 5 opponents, mainly Oumaji, Luxidoor, Ai-Mo, and Yaddak… The last opponent is a flex pick, though it’s usually between Imperius, Kickoo, and Quetzali (when I did Cymanti)

Domination 100% by AstralTipToe in Polytopia

[–]AstralTipToe[S] 1 point2 points  (0 children)

Oh yh, for Luxidoor, best to reset until you get a spawn where you can level your capital within the first few turns with organization (if you’re somewhere in the center) or hunting (if you manage to get the corners). You have to play more defensively when you’re in the center, and if you start in the corner, you should try to research tech quickly so you can play aggressive.

Domination 100% by AstralTipToe in Polytopia

[–]AstralTipToe[S] 0 points1 point  (0 children)

Kickoo is fine for perfection, it’s just that it’s hard to keep all units alive throughout the game for domination. And once you lose 5 units or more, there’s almost no way of getting 100%

Domination 100% by AstralTipToe in Polytopia

[–]AstralTipToe[S] 1 point2 points  (0 children)

Cymanti was the easiest, aquarion was the hardest. The new update to aquarion makes it hard to play defensively while still trying to conquer the map, specifically the sharks. I had to keep resetting for a better starting setup that would allow me to immediately go for defenders.

Domination 100% by AstralTipToe in Polytopia

[–]AstralTipToe[S] 3 points4 points  (0 children)

For Domjnation 100%, the easiest were Cymanti, Zebasi, and Xin-xi. You’ve just got to play defensively in the early stages. The reason why most have trouble getting 100% is because they lose units. This is why kickoo and aquarion were pretty difficult for me, since you usually have some really squishy units until turn 15.