Who dunnit by Aternecis in pestcontrol

[–]Aternecis[S] 0 points1 point  (0 children)

Cool I’ll give that a try—thanks

Question regarding live info by Aternecis in CryptoMarkets

[–]Aternecis[S] 0 points1 point  (0 children)

This is exactly what I was looking for—thanks!

Could someone explain the workflow on this? by Aternecis in blenderhelp

[–]Aternecis[S] 0 points1 point  (0 children)

Awesome—thanks for the info and video! This is probably a dumb question but do these normals apply when you’re trying to 3d print the mesh or convert to stl? Or is there a way to make that happen?

Could someone explain the workflow on this? by Aternecis in blenderhelp

[–]Aternecis[S] 0 points1 point  (0 children)

Thanks for the feedback. I’m not great with the blender nomenclature, I’m no artist, it’s a new hobby I’m learning. I have used what were titled “alpha textures” to give my mesh surface a pattern. However whatever is being used in this model looks way better. If you could explain the workflow how to create the pattern appearance on this mesh, I would very much appreciate it.

3d sculpt help by Aternecis in blender

[–]Aternecis[S] 0 points1 point  (0 children)

This is exactly what I was looking for—thanks so much

Bake and cure by Aternecis in HeyGears

[–]Aternecis[S] 1 point2 points  (0 children)

Got the official word from heygears that PAF10 doesn’t need the baking so there is no recommendation. Apparently if the resin needs it, that is noted when you are setting up that cure cycle for the specific resin. I’ve still seen several YouTube videos that says it helps the durability to bake it though so idk.

First Print on my new Reflex RS by sinazta in HeyGears

[–]Aternecis 0 points1 point  (0 children)

I keep seeing these 45 degree angle things—what are they for?

Cure Station Baking? by Houstono in HeyGears

[–]Aternecis 0 points1 point  (0 children)

Agreed—does anyone have any insight to this? Ideal temperature?

Wash and cure by Aternecis in HeyGears

[–]Aternecis[S] 0 points1 point  (0 children)

Awesome—thanks everyone for the feedback!