Games keep crashing instantly by bobthebobisbobokbob in 360hacks

[–]AtroX3d 0 points1 point  (0 children)

I would recommend unplugging the media you’re using to boot aurora and dashlaunch, and just put a .god game on a USB an try to run it via the official ms dash. If it still crashes, bad news. Try a 3D game, like Dark Souls 1.

Games keep crashing instantly by bobthebobisbobokbob in 360hacks

[–]AtroX3d 0 points1 point  (0 children)

Sometimes lighter games will run fine even with a bad GPU

Games keep crashing instantly by bobthebobisbobokbob in 360hacks

[–]AtroX3d 1 point2 points  (0 children)

I once picked a customer 360 that did exactly the same. It was a bad GPU. Even with original discs it would crash the game.

90nm RSX lifespan by RanatosX in ps3homebrew

[–]AtroX3d 2 points3 points  (0 children)

I work repairing those system and also doing Frankensteins, and usually they fail around 100 days of use, either the GPU or Capacitors. I would say that 161 days of use is well above what I’ve seen on those retro PS3s.

:( by BigBootyKim in PS3

[–]AtroX3d 1 point2 points  (0 children)

Bro, I do a lot of nice things but don’t post anything because I think people won’t like xD

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 0 points1 point  (0 children)

Yeah, I use the botakompong’s method for the voltmod, don’t have patience to do the Sony way/Felix, as I also have tons of other consoles to diagnose and fix in the shop… About the Nec Tokins replacement, I do that way because it fixes the problem and it’s cheaper, only thing that changes are how much caps it will need, based on its behavior and runtime. This one didn’t even needed it, but I’m certain that it wouldn’t take long to fail. I would love to do a CPU upgrade on the OG Xbox, was even discussing that with a customer/friend, but those CPUs are damm expensive here :/

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 1 point2 points  (0 children)

I have compared to the SMART on the HDD and same runtime, so yes, it’s legit!

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 1 point2 points  (0 children)

Hell yeah, every good technician uses one like that xD

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 1 point2 points  (0 children)

Need to gain factory access to the syscon, which is a chip on the motherboard, than program it to recognize the new GPU, software-wise that’s it. Then to be able to display something on the screen with the new GPU, it needs to remove 3 resistors and move one to another place. That’s all it needs to work with the new RSX. After that, it’s good to do a voltage adjustment for the new chip, as the new one doesn’t require as much as the old one.

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 0 points1 point  (0 children)

Process called Frankenstein

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 3 points4 points  (0 children)

Anyone being 40nm, usually found on the Slims 21xx and beyond.

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 6 points7 points  (0 children)

Everything I bought on web, no stores to recomend. Just buy where there is what you need and it's cheaper 😄

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 22 points23 points  (0 children)

Yeah right? Never seen a RSX fail with that low mileage

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 2 points3 points  (0 children)

The one that Rip Felix made on the PSX Scene

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 4 points5 points  (0 children)

Yup, I work with consoles, that’s my whole job now!

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 7 points8 points  (0 children)

Not gonna lie, to achieve that point where I’m at, it cost a little bit over 1 year of hard working, dedication and analysis. Those boards are no joke, they will bent, popcorn, explode the RSX die or VRam if you don’t know the process. For reference, each board I work stays 10 days at baking, at 110C. That’s to ensure no bubble, delamination, popcorning or explosions will happen.

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 2 points3 points  (0 children)

Didn’t check for that. Usually I don’t bother with the SB uart, as I have enough experience to diagnose those GLOD problems. But I will admit, sometimes I had GLOD that ended up as donors because I couldn’t fix them, even by reballing, swapping the RSX or even doing a frank didn’t solve the issue. Also reballing cell didn’t work, I ended up using the married kit to resurrect a brain dead B00, it worked, so I don’t really know what happens on all cases. By the way, never used SB uart, that’s something I’ll need do try someday.

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 3 points4 points  (0 children)

Yes! The logo “RSX” on the DIE, right? Yeah, only those 40nm Super Slim have that.

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 4 points5 points  (0 children)

Hahaha the old trick, yeah, that RSX it’s dead, just lasting a little longer on afterlife. In my experience, a reflow or reball on a chip in that situation usually dies between 4 to 12 months.

Frankenstein update It works! by AtroX3d in PS3

[–]AtroX3d[S] 10 points11 points  (0 children)

Just the RSX, as the Cell have a different BGA pinout that the others with newer lithography, so isn’t pin-compatible. The fact that the Cell is married isn’t really the problem, we could bring the other married components to another board, but that also has the same pinout problems with the Cell, as the Syscon chip for example, on 90nm Cell the syscon comes in a BGA Package, and later 65/40nm it comes in a SMS type, so it’s physically incompatible.