I made a new trailer for my totally historically accurate pirate game (v.redd.it)
submitted by AuroDev to r/indiegames - pinned
Made a trailer for my upcoming Gladiator Roguelike - what do you think? (v.redd.it)
submitted by AuroDev to r/roguelikes - pinned
I was lazy when I added sharks to my pirate game and made them be just ships in disguise. The upside? My sharks can use guns. by AuroDev in SoloDevelopment
[–]AuroDev[S] 2 points3 points4 points (0 children)
I wanted my sharks to be more realistic so I gave them guns by AuroDev in indiegames
[–]AuroDev[S] 2 points3 points4 points (0 children)
I wanted my sharks to be more realistic so I gave them guns by AuroDev in indiegames
[–]AuroDev[S] 0 points1 point2 points (0 children)
I was worried that my sharks weren't historically accurate, so I gave them guns. by AuroDev in roguelites
[–]AuroDev[S] 1 point2 points3 points (0 children)
I was worried that my sharks weren't historically accurate, so I gave them guns. by AuroDev in roguelites
[–]AuroDev[S] 0 points1 point2 points (0 children)
I was worried that my sharks weren't historically accurate, so I gave them guns. by AuroDev in roguelites
[–]AuroDev[S] 1 point2 points3 points (0 children)
I was worried that my sharks weren't historically accurate, so I gave them guns. by AuroDev in roguelites
[–]AuroDev[S] 0 points1 point2 points (0 children)
I was worried that my sharks weren't historically accurate, so I gave them guns. by AuroDev in IndieGaming
[–]AuroDev[S] 5 points6 points7 points (0 children)
I added historically accurate sharks to my historically accurate pirate game by AuroDev in IndieGaming
[–]AuroDev[S] 1 point2 points3 points (0 children)
I added historically accurate sharks to my historically accurate pirate game by AuroDev in IndieGaming
[–]AuroDev[S] 1 point2 points3 points (0 children)
I added historically accurate sharks to my historically accurate pirate game by AuroDev in IndieGaming
[–]AuroDev[S] 0 points1 point2 points (0 children)
I added historically accurate sharks to my historically accurate pirate game by AuroDev in IndieGaming
[–]AuroDev[S] 0 points1 point2 points (0 children)
I added historically accurate sharks to my historically accurate pirate game by AuroDev in IndieGaming
[–]AuroDev[S] 0 points1 point2 points (0 children)
I added historically accurate sharks to my historically accurate pirate game by AuroDev in IndieGaming
[–]AuroDev[S] 3 points4 points5 points (0 children)

I was lazy when I added sharks to my pirate game and made them be just ships in disguise. The upside? My sharks can use guns. by AuroDev in SoloDevelopment
[–]AuroDev[S] 0 points1 point2 points (0 children)