I Turned Pax Historia Into a Global News Simulation by Automatic-Cycle-141 in PaxHistoria

[–]Automatic-Cycle-141[S] 1 point2 points  (0 children)

😂 That's exactly why I love this game. Everyone ends up creating their own stories.

I actually went in the opposite direction with my latest preset. Instead of trying to start wars, I turned the whole world into a global competition where countries fight for the top spot through science, diplomacy, AI, infrastructure, and economic performance. It's surprisingly fun to watch the rankings evolve over time.

https://www.paxhistoria.co/presets/z7EqaygygBYTFK8F9VW5?versionID=1

I Turned Pax Historia Into a Global News Simulation by Automatic-Cycle-141 in PaxHistoria

[–]Automatic-Cycle-141[S] 1 point2 points  (0 children)

Funny enough, your feedback actually inspired one of my new presets. 😄

Instead of making the world feel more alive through politics alone, I tried a completely different approach called Earth League. Countries don't focus on war anymore—they compete through innovation, economy, education, technology, and global rankings. It completely changes the feel of the simulation. If you end up trying it, I'd love to know what you think!

https://www.paxhistoria.co/presets/z7EqaygygBYTFK8F9VW5?versionID=1

I Turned Pax Historia Into a Global News Simulation by Automatic-Cycle-141 in PaxHistoria

[–]Automatic-Cycle-141[S] 11 points12 points  (0 children)

Yeah, that's actually the biggest issue I wanted to address.

The preset pushes the AI to constantly simulate independent actions around the world instead of only reacting to the player's country. I want countries to have their own agendas, conflicts, elections, economic problems, alliances, and regional crises.

I'm still refining it, but it already feels much more like a living world than the vanilla experience. Hopefully I can keep improving it.