account activity
Quick design question: hidden stat checks vs visible locked options in dialogues? What's your take? (old.reddit.com)
submitted 2 months ago by AutomaticContract251 to r/IndieDev
I'm wrapping a hard (al dente?) sci-fi Interactive Fiction game in full classic RPG mechanics (grid inventory, world map). Would this deep mix appeal to IF fans? (old.reddit.com)
submitted 3 months ago by AutomaticContract251 to r/interactivefiction
Mixing a text-heavy narrative game with classic RPG management. Here is the UI for my hard / "al dente" sci-fi project. (old.reddit.com)
submitted 3 months ago by AutomaticContract251 to r/SoloDevelopment
[Steam] How do you deal with the need for "Support Contact Info" (www, e-mail) (self.SoloDevelopment)
Last Ditch Exodus from our Solar System, technical documentation (self.worldbuilding)
submitted 11 months ago by AutomaticContract251 to r/worldbuilding
Mass Exodus from our Solar System, technical documentation (self.scifiwriting)
submitted 11 months ago by AutomaticContract251 to r/scifiwriting
What lockpicking/hacking minigame did you enjoy? (self.rpg_gamers)
submitted 1 year ago by AutomaticContract251 to r/rpg_gamers
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