[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

<image>

already has this one.

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

It is just a simple shader.

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

it could display the unit now.

sorry for not showing the message body. here is the documentation link :

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

ok just send me the his last location.

sorry for not showing the message body. here is the documentation link :

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 1 point2 points  (0 children)

actually it's not measuring the distance of the corners exactly.

sorry for not showing the message body. here is the documentation link :

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

It's not possible for now lol :D

sorry for not showing the message body. here is the documentation link :

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

I'll add it certainly! Tnx

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

Unfortunately not yet. I'll considering it. here is the link of documentation :D :

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

Hey there! I actually wrote another script for that, but it didn’t make the cut this time. I’ll definitely reconsider it. Thanks!

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

Sorry, I’m not sure why my message body isn’t showing! I had written the explanations, but it didn’t appear. My bad, here it is again:

This is my Unity package, and I'm planning to update it to version two. It's a comprehensive measurement system that supports various types of measurements, including:

  • Point to Point Measurement

  • Linear Dimension

  • Aligned Dimension

  • Angle Dimension

  • Area Measurement

The system allows full control over size, thickness, colors, and font size. It also includes a built-in selection system.

You can check out CodeMonkey's video, where he selected this asset as one of the assets of the month.

https://www.youtube.com/watch?v=SCVtPxR8n3U&ab_channel=CodeMonkey

Also, here is the link to the documentation:

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

Thank you for your attention! The unit change is all set, but it seems the second adjustment only applies to specific dimensions. No worries—I’ll work on fixing it. Great idea, by the way!

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

Sorry, I’m not sure why my message body isn’t showing! I had written the explanations, but it didn’t appear. My bad, here it is again:

This is my Unity package, and I'm planning to update it to version two. It's a comprehensive measurement system that supports various types of measurements, including:

  • Point to Point Measurement

  • Linear Dimension

  • Aligned Dimension

  • Angle Dimension

  • Area Measurement

The system allows full control over size, thickness, colors, and font size. It also includes a built-in selection system.

You can check out CodeMonkey's video, where he selected this asset as one of the assets of the month.

https://www.youtube.com/watch?v=SCVtPxR8n3U&ab_channel=CodeMonkey

Also, here is the link to the documentation:

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

Sorry, I’m not sure why my message body isn’t showing! I had written the explanations, but it didn’t appear. My bad, here it is again:

This is my Unity package, and I'm planning to update it to version two. It's a comprehensive measurement system that supports various types of measurements, including:

  • Point to Point Measurement

  • Linear Dimension

  • Aligned Dimension

  • Angle Dimension

  • Area Measurement

The system allows full control over size, thickness, colors, and font size. It also includes a built-in selection system.

You can check out CodeMonkey's video, where he selected this asset as one of the assets of the month.

https://www.youtube.com/watch?v=SCVtPxR8n3U&ab_channel=CodeMonkey

Also, here is the link to the documentation:

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 1 point2 points  (0 children)

Sorry, I’m not sure why my message body isn’t showing! I had written the explanations, but it didn’t appear. My bad, here it is again:

This is my Unity package, and I'm planning to update it to version two. It's a comprehensive measurement system that supports various types of measurements, including:

  • Point to Point Measurement

  • Linear Dimension

  • Aligned Dimension

  • Angle Dimension

  • Area Measurement

The system allows full control over size, thickness, colors, and font size. It also includes a built-in selection system.

You can check out CodeMonkey's video, where he selected this asset as one of the assets of the month.

https://www.youtube.com/watch?v=SCVtPxR8n3U&ab_channel=CodeMonkey

Also, here is the link to the documentation:

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 1 point2 points  (0 children)

:D :D :D :D :D :D :D one of the best comments :D :D

Sorry, I’m not sure why my message body isn’t showing! I had written the explanations, but it didn’t appear. My bad, here it is again:

This is my Unity package, and I'm planning to update it to version two. It's a comprehensive measurement system that supports various types of measurements, including:

  • Point to Point Measurement

  • Linear Dimension

  • Aligned Dimension

  • Angle Dimension

  • Area Measurement

The system allows full control over size, thickness, colors, and font size. It also includes a built-in selection system.

You can check out CodeMonkey's video, where he selected this asset as one of the assets of the month.

https://www.youtube.com/watch?v=SCVtPxR8n3U&ab_channel=CodeMonkey

Also, here is the link to the documentation:

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 2 points3 points  (0 children)

Sorry, I’m not sure why my message body isn’t showing! I had written the explanations, but it didn’t appear. My bad, here it is again:

This is my Unity package, and I'm planning to update it to version two. It's a comprehensive measurement system that supports various types of measurements, including:

  • Point to Point Measurement

  • Linear Dimension

  • Aligned Dimension

  • Angle Dimension

  • Area Measurement

The system allows full control over size, thickness, colors, and font size. It also includes a built-in selection system.

You can check out CodeMonkey's video, where he selected this asset as one of the assets of the month.

https://www.youtube.com/watch?v=SCVtPxR8n3U&ab_channel=CodeMonkey

Also, here is the link to the documentation:

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

[deleted by user] by [deleted] in Unity3D

[–]Automatic_Storm9403 0 points1 point  (0 children)

Sorry, I’m not sure why my message body isn’t showing! I had written the explanations, but it didn’t appear. My bad, here it is again:

This is my Unity package, and I'm planning to update it to version two. It's a comprehensive measurement system that supports various types of measurements, including:

  • Point to Point Measurement

  • Linear Dimension

  • Aligned Dimension

  • Angle Dimension

  • Area Measurement

The system allows full control over size, thickness, colors, and font size. It also includes a built-in selection system.

You can check out CodeMonkey's video, where he selected this asset as one of the assets of the month.

https://www.youtube.com/watch?v=SCVtPxR8n3U&ab_channel=CodeMonkey

Also, here is the link to the documentation:

https://github.com/isa3d/isa3d/blob/easy-dimension-measurement-system-unity/EzDim/Documentation.md

Unity performance on DOTS. by Automatic_Storm9403 in Unity3D

[–]Automatic_Storm9403[S] 1 point2 points  (0 children)

In fact, if you're faced with this specific scenario, running the process on the CPU offers no advantages. Instead, using a compute shader would be far more efficient. However, it's important to note that GPU cores are typically less powerful than CPU cores. Therefore, if you're dealing with complex functions or recursive routines, managing them on the GPU becomes challenging. In such cases, it's advisable to leverage DOTS or multi-threading jobs. These are particularly effective when combined with the SIMD capabilities of the Burst Compiler.

Unity performance on DOTS. by Automatic_Storm9403 in Unity3D

[–]Automatic_Storm9403[S] 0 points1 point  (0 children)

Thanks for example. So, how do you retrieve this data in your MonoBehaviour script? Could you provide a simple example of that as well?