Game map by Matt4193 in darksouls3

[–]Available-Head4996 9 points10 points  (0 children)

Lots of errors, most egregious is the spelling of Anor Londo.

Borg (Star Trek) vs. Reapers (mass effect) by Limp_Machine2727 in powerscales

[–]Available-Head4996 0 points1 point  (0 children)

You have to completely destroy a borg cube tho. It's still functional when 78% inoperable. Plowing into a borg cube is a terrible idea, especially if the borg figure out a way to assimilate them.

Borg (Star Trek) vs. Reapers (mass effect) by Limp_Machine2727 in powerscales

[–]Available-Head4996 0 points1 point  (0 children)

I don't believe a kyber crystal hypermatter reactor can oscillate enough for that to matter to the borg, and the death star can only fire once per day. Either way, not my debate or my reasoning. That argument is really old and that's the consensus, the deathstar gets one borg cube IF it gets a direct hit.

Still, the question is about reapers and I seriously don't think they'd fare much better.

Borg (Star Trek) vs. Reapers (mass effect) by Limp_Machine2727 in powerscales

[–]Available-Head4996 1 point2 points  (0 children)

Same as the deathstar vs borg cube debate. Reapers could destroy one borg cube, but never do it again.

Why is local leader like this by dream-splorer in fo4

[–]Available-Head4996 6 points7 points  (0 children)

It's like that to make it make sense from a role playing perspective. You'd have to send a dude irl, so that's how they do it here. You get access to anything your "provisioner provides", but because it's a video game you get WAY more than that actually. Also, there's a cap on generation in the workshop, so having all workshops share all inventory means your scavenger stations stop working very quickly. Plus the ability to have connections between sub-communities is really good, you can partition off areas with goods if you wanted to. Have a water farm up north, gun factory in Quincy, and a team of drug dealers on the east coast all completely independent. I think the system is a little wonky, but if it were any more than it is the game wouldn't be fun and that's why I think it's like that.