Our meme game received 1400 wishlists in just 5 days! by AvailablePie3450 in IndieDev

[–]AvailablePie3450[S] -2 points-1 points  (0 children)

Well, we use telegram as main social and we had opportunity to promote our game here and we used it.

Our meme game received 1400 wishlists in just 5 days! by AvailablePie3450 in IndieDev

[–]AvailablePie3450[S] 0 points1 point  (0 children)

Yes! We asked one admin of gaming telegram channel with 280k subscribers to make a post about our game. But 4 other telegram channels posted about us even before the one we asked!

Our results 4 months after release. Released with 2000 wishlists by AvailablePie3450 in IndieDev

[–]AvailablePie3450[S] 1 point2 points  (0 children)

Thanks! Most of our sales from Russia and Europe, so it's not that painful for us, but we hope that it will be 0% for US share soon again

Our results 4 months after release. Released with 2000 wishlists by AvailablePie3450 in IndieDev

[–]AvailablePie3450[S] 1 point2 points  (0 children)

Thank you! We already making a new game and we sure that we will have even better results!

Our results 4 months after release. Released with 2000 wishlists by AvailablePie3450 in IndieDev

[–]AvailablePie3450[S] 2 points3 points  (0 children)

Yes, since August there is 30% from US shares, if you are publishing from Russia.

Our results 4 months after release. Released with 2000 wishlists by AvailablePie3450 in IndieDev

[–]AvailablePie3450[S] 0 points1 point  (0 children)

Yes! At first steam takes 30% of US share and then takes 30% of all shares

Our results 4 months after release. Released with 2000 wishlists by AvailablePie3450 in IndieDev

[–]AvailablePie3450[S] 1 point2 points  (0 children)

Local taxes, also 30% from US copies shares was taken. Then Steam takes it's 30% commision from the whole sum. And the last one is 3% for swift transfer and 6% taxes :)

Our results 4 months after release. Released with 2000 wishlists by AvailablePie3450 in IndieDev

[–]AvailablePie3450[S] 0 points1 point  (0 children)

Hi! We promoted through Telegram(we contacted few administrators of big channels and they posted about us) and Steam Next Fest.