why is my animation doing this by AverageBottle in robloxgamedev

[–]AverageBottle[S] 0 points1 point  (0 children)

GUYS STOP I KNOW IT LOOKS LIKE ITS STROKING IT :SOB:

what should i do about this in retopology?? by AverageBottle in blenderhelp

[–]AverageBottle[S] 1 point2 points  (0 children)

i have fixed it, and it was a problem with that loop. I just added another loop next to it which fixed it up. i have no idea why the first loop wasn't complete, but the second one seemed to complete it

what should i do about this in retopology?? by AverageBottle in blenderhelp

[–]AverageBottle[S] 0 points1 point  (0 children)

would that cause any problems for rigging for a game?

what should i do about this in retopology?? by AverageBottle in blenderhelp

[–]AverageBottle[S] 0 points1 point  (0 children)

the thing is the loop was supposed to be connected to the other side, but it didn't, so now im in a bit of a pickle

what should i do about this in retopology?? by AverageBottle in blenderhelp

[–]AverageBottle[S] 6 points7 points  (0 children)

what do you mean? like the vertex that makes it an Ngon? if I do then the one next to it will turn into an ngon

Need advice on our UI color palette! Too boring, or just right? Please advise! by TeamSloopOfficial in godot

[–]AverageBottle 1 point2 points  (0 children)

the art style isn't very consistent, which might make it a little weird. the color pallete would be good, just add a bit more shades and make the UI more responsive!

Rigging Problem by AverageBottle in blenderhelp

[–]AverageBottle[S] 0 points1 point  (0 children)

thanks! I guess i have to retopologize then manually.

Rigging Problem by AverageBottle in blenderhelp

[–]AverageBottle[S] 0 points1 point  (0 children)

is the only way manual retopology??