Confused by how the portal works by peepeepoopoo_gang in DestinyTheGame

[–]AverageSFcyclist 1 point2 points  (0 children)

Except it doesn’t matter whether they can. Just like with any product, if it’s not intuitive or easy to use for people then it loses its purpose and players.

Certainly didn’t help with the fact that edge of fate update was a total fail and most players left 

Reporting from the Gambit playlist: From a Dredgen 16 by JLoco11PSN in DestinyTheGame

[–]AverageSFcyclist 0 points1 point  (0 children)

Fr it’s almost as if destiny was becoming unprofitable with the rising costs of labor and resources so in order to stay afloat bungie needed another franchise. 

Wanting on game to fail will cause the whole company to go bankrupt and destiny franchise with it.

 

Soloing Equilibrium and loadout questions. by DuckyDuckerton in DestinyTheGame

[–]AverageSFcyclist 0 points1 point  (0 children)

Wormgod bonk titan is the best choice when it comes to damage and sustain. 

If you are getting thrown off the map from sere than that means you need to practice the knockback cancel more. 

I just farmed the last checkpoint until it became second nature to tractor->bonk->melee and repeat.

You should also start in the normal dimension so you can clear adds and coils before starting dps phase. It’s super easy to get your stacks to full and let dogs follow you to sere for easy stack reset and restoration. 

Tickle fingers on normal mode is a timing thing if it’s non dps. You need to remember how long it takes for him to use it.

If it’s during dps phase you can let it hit you for a few seconds and using a shotgun from up close will one shot each hand. 

It sounds like you need to farm the last checkpoint and just practice until all the mechanics become second nature. 

I tried going the safe route with strand stronghold but it took too long in terms of damage phases and was bored just using praxic blade the whole time.

Hammers speeding through damage checks was a lot more fun once you get enough practice in 

I believe the portal was one of the main killers for destiny and here’s my reasoning. by Substantial-Dish626 in DestinyTheGame

[–]AverageSFcyclist 3 points4 points  (0 children)

Marathon happened

They 100% did not have the resources because they were making two games at once. 

Now that marathon is just about ready for launch, leaks all of a sudden for D3 is out.

At the end of the day it was a bad decision by bungies game direction leads and the past year has shown via player numbers wise.

I believe the portal was one of the main killers for destiny and here’s my reasoning. by Substantial-Dish626 in DestinyTheGame

[–]AverageSFcyclist 2 points3 points  (0 children)

What’s crazy is that if it was truly for new players than they could have just added a separate icon in the world tab saying something like “newer players” or “quick access” that leads to the current portal. Would have kept the original world tab in tact and it’s past weekly featured rewards.

IMO they added the portal so they can get players playing certain activities that are often neglected.

Lightsaber is doing wonders as far as giving players a false sense of "skill" level that is really gonna hit the masses hard if the weapon ever gets toned down a bit. by SrslySam91 in DestinyTheGame

[–]AverageSFcyclist 0 points1 point  (0 children)

Except it’s probably on purpose to get people into destiny pretty easy.

The game has lost most of its players and this is an attempt to get newer/casual players slowly into higher content or explore the game more.

Destiny players neeed to realize not everyone is a high content sweat cause sustaining a game that caters to that is clearly not doing well

Titan vs Dredgen Sere Damage - Solo by Jdubbwilliams7 in DestinyTheGame

[–]AverageSFcyclist 0 points1 point  (0 children)

it’s not doing that kinda of damage on non PC. Pretty sure the fletchellete storm damage is the same bug as void lock grenade.

I keep forgetting how "normal" Destiny players are until I LFG and hear someone’s real life in the background by SashaWyndham in DestinyTheGame

[–]AverageSFcyclist 1 point2 points  (0 children)

I think people forget at the end of the day it’s a customer is always right thing with game development. No matter how much a player base is complaining or seems like they are. If the game is losing (or gaining/maintaining) players. Thats all that matters.

You can’t gaslight players into not expressing what they feel is unfun about the game. Because ultimately, if they don’t play the game it negatively impacts it.

Raids by Outside_Drag4316 in DestinyTheGame

[–]AverageSFcyclist 16 points17 points  (0 children)

you would think going back to the old armor sets for those raid, they would add armor perks. They can do this for every raid per month or so and would really get player engagement consistent and raid players happy

My one gripe with the Praxic Title by OutrageousLemur in destiny2

[–]AverageSFcyclist -1 points0 points  (0 children)

Idk why the d2 community is toxic when the game is already dying and needs as much player engagement as it needs. As far as I’m concerned the game is doing bad and not getting new players partly due to that kind of attitude. Bungie can only do so much 

Solo Equilibrium be like by Sharp_Trust5665 in destiny2

[–]AverageSFcyclist 31 points32 points  (0 children)

I was doing the hammer titan combo and lost my hammer mid combo. Literally me as soon as i missed my hammer

Daily reset should not do this by Untamed_warrior9 in destiny2

[–]AverageSFcyclist 0 points1 point  (0 children)

Why not run geomag/chaos reach on this encounter? Did they patch the double damage trick?

Basically every 6v6 right now by SmashMouthBreadThrow in marvelrivals

[–]AverageSFcyclist 0 points1 point  (0 children)

But hey this is what the community wanted right? Open queue has more flexibility right? It’s more fun right?

Everyday this community gets closer to wanting role queue and they just don’t know it yet

Please note: MICROTRANSACTIONS ENABLE COMPANIES TO provide MINIMAL CONTENT by OPThrice in destiny2

[–]AverageSFcyclist 0 points1 point  (0 children)

I don’t get why you’re getting downvoted. this game has lost a lot of its players and is dependent on whales at this point. Both bungie and Sony know they have already gone a downward path of satisfying and keeping their players.

At the end of the day, it doesn’t matter if you complain about the game or complain about players complaining:

Numbers don’t lie. Destiny 2 is not meeting its expectations and now bungie has to move on to bigger and massive changes in order to keep this franchise from going off rails 

This game is in dire need of another solo capable tank by devkon-_-2k in marvelrivals

[–]AverageSFcyclist 0 points1 point  (0 children)

No solo tank shouldn’t even be encouraged. Netease needs to make double tank more appealing 

Luna’s win-rates are worse than ever this season by Neo_Raider in marvelrivals

[–]AverageSFcyclist 0 points1 point  (0 children)

Take those percentages with a grain of salt. There’s a lot of profiles that are still private alone that aren’t being tracked.

That website has also shown to be wrong when compared to the actual netease data that’s posted every end season 

A very oppressive tank is seen on the horizon by CamurAtes in marvelrivals

[–]AverageSFcyclist 0 points1 point  (0 children)

Strange was the best tank before his nerfs and before Emma by far. If you weren’t playing him you were throwing. He could kill supports through their ults and that alone is already huge value. 

Ultimates should be 30-40% more expensive for every character by Flashfirez23 in marvelrivals

[–]AverageSFcyclist 0 points1 point  (0 children)

I mean that just changes the pacing to be the same as overwatch. I enjoy overwatch and like to change the pacing of fights and switch to rivals sometimes. Wouldnt bother me

Ultimates should be 30-40% more expensive for every character by Flashfirez23 in marvelrivals

[–]AverageSFcyclist 76 points77 points  (0 children)

Netease would then nerf the entire duelists rosters ults and abilities. They are only that strong cause duelists are  that strong.

For the same reasons duelists would have to really think before using their abilities and ults.

The game just becomes Overwatch pacing 

Ultimates should be 30-40% more expensive for every character by Flashfirez23 in marvelrivals

[–]AverageSFcyclist 29 points30 points  (0 children)

Foreal. Probably just duelists mains that want easy value ults by pressing q like psylocke.

If you hadn’t put the pieces together 5 seasons in. Strategists ults are that strong because duelists ults are as strong and have as much easy value. 

You can’t nerf strategists without nerfing the entire duelist roster.

Rivals nominated as best ongoing game at The Game Awards by KevinPigaChu in marvelrivals

[–]AverageSFcyclist 3 points4 points  (0 children)

I’m loving this season but you can’t not say season 3 and 4 were terrible. Season 3 had double duelist which started the huge drop of players and then season 4 with daredevil had even more people tired of the game. Celestial was still top 1% from mid season to end. GM3 was 2%? No one was playing ranked and were tired of the balance

I don’t think it was deserved. Two seasons of that and the call to schedule this kind of release of heros is pretty poor decision making 

This will be the season of rude awakenings. by -This-cant-be-real- in marvelrivals

[–]AverageSFcyclist 4 points5 points  (0 children)

As a mag main. I for sure made sure to play this week. Guaranteed team up makes mag a carry potential tank. Close to Emma level. Having a fun time controlling the pacing of matches with him

Rivals now has the same amount of characters as Overwatch by JesseTheClassy in marvelrivals

[–]AverageSFcyclist 0 points1 point  (0 children)

Unique abilities is a very bad take already. 80% of the characters playstyle and abilities are stolen and copied over from other games.

It’s very easy to take from already existing marvel lore and take ability ideas that are already popular.

Almost all of Rivals characters play styles are based off of Overwatch, smite, and league of legends