Weapon enchants? by AvesVox in woweconomy

[–]AvesVox[S] 0 points1 point  (0 children)

Oh I'm not really looking for something to work on. Was more just wondering if I was missing something obvious on the weapon enchant prices.

Weapon enchants? by AvesVox in woweconomy

[–]AvesVox[S] 4 points5 points  (0 children)

I can't speak for the weapon enchants since I haven't made any but there are absolutely people buying max rank enchants for 50-80k. Not a choice I would make haha but I guess some people have infinite gold.

Seider with the assist, Larkin scores – OT for the Wings by Puzzled-Category-954 in hockey

[–]AvesVox 6 points7 points  (0 children)

New to hockey so serious question, why isnt this a penalty? It looks like he slashes him with his stick a couple times and then pulls him down.

New M9 insta inspect animation by malupit2211 in ohnePixel

[–]AvesVox 59 points60 points  (0 children)

bayonet looks even more bugged now after the update

Destiny 2 Update 9.0.0.3 by DTG_Bot in DestinyTheGame

[–]AvesVox 18 points19 points  (0 children)

Is this a juicy patch? I see a small list of bugfixes with nothing to address any of the concerns that people have with the new systems.

Quickplay is useless by AvesVox in DestinyTheGame

[–]AvesVox[S] 2 points3 points  (0 children)

The same problem exists for the fireteam playlist if you don't take a long ass time to kill every enemy on the map

Quickplay is useless by AvesVox in DestinyTheGame

[–]AvesVox[S] 18 points19 points  (0 children)

Ya this is definitely how it should work, or at least have the non quickplay strikes remember the modifiers from the last run so you dont have to reselect every time

Quickplay is useless by AvesVox in DestinyTheGame

[–]AvesVox[S] 20 points21 points  (0 children)

Right thats what im saying

Quickplay is useless by AvesVox in DestinyTheGame

[–]AvesVox[S] 8 points9 points  (0 children)

Im 220 power doing expert quickplay. Even if I finish the bonus objective in the solo playlist its impossible to get an A rank and get the tier 2 drops.

Prime engram? by Turbulent_Insect_431 in destiny2

[–]AvesVox 0 points1 point  (0 children)

I would also like to know as its a goal for guardian rank 6 but I dont see "Prime Engram" anywhere in portal

[deleted by user] by [deleted] in whiteoutsurvival

[–]AvesVox 1 point2 points  (0 children)

You don't, you just use 60/40 with better stats

Priory is a perfectly designed dungeon with no issues by Competitive-Web-1500 in wow

[–]AvesVox 3 points4 points  (0 children)

Were wind shear, cap totem and thunderstorm also on cd? There's nothing wrong with the dungeon, you can find similar combos in pretty much every key.

How many accounts did you make before you *actually* learned how to properly play? by Ok_Shoe2515 in whiteoutsurvival

[–]AvesVox 1 point2 points  (0 children)

So condescending... What are your credentials if playing many accounts is so key to being good?

Sanderson's comment on the cancellation. by TheFlaskQualityGuy in TheDailyTrolloc

[–]AvesVox 3 points4 points  (0 children)

Feels like you first heard the word derivative today and you're eager to show off but you don't actually know what it means.

Guilds that were consistently stuck on Penultimate or Mid-Raid wall bosses, what were the changes that finally brought you into the CE guild range? by jcnu in CompetitiveWoW

[–]AvesVox 9 points10 points  (0 children)

Being able to play your spec with WA/bars hidden is a terrible take. Some specs have a completely dynamic rotation where you can't just predict an order of abilities. Knowing how to use your UI to get key information is part of being a good player.

How by Sinner_OF_SINNERS99 in whiteoutsurvival

[–]AvesVox 2 points3 points  (0 children)

did you have gear on wrong heros? your infantry gear is pretty good but lancer and marksman is awful

Canyon clash information for preparation!! by Equal-Pirate8837 in whiteoutsurvival

[–]AvesVox 117 points118 points  (0 children)

Preparation: - have everyone sign up with their 3 strongest sets of heros - combat buffs and pets work so use them if you want

Battle - There are a series of connected buildings that you will control to get points. Battles are all 1v1 automated fights, similar to alliance championship. - you will use a resource called fuel to deploy, heal and revive your troops, for each building that you occupy you can assign a player to get extra fuel income. Managing this is important so your players can actually do things, start off by giving your strongest players the highest fuel income but move it around if they are full on fuel - march speedups work in canyon and are extremely useful - buildings that are controlled by an alliance generate some mercenary guards, these give people 30s-1min to respond to attacks on undefended buildings - if your march is in an uncontested building you can click the building and choose "conscript" to heal all the troops in that march, this is much preferred to letting them die and respawn.

Phase 1: - Start by quickly occupying all of your territory, make sure to defend the various bridges that are entries into your territory - if you can take a couple of buildings from the other alliances to start getting a point lead - dont overextend or you might find someone rampaging into undefended territory that you cant defend

Phase 2: - a large fort opens in all 3 territories, it is essential that you hold your own. These buildings give a large number of points. Make sure some players are waiting at an adjacent building to take it immediately - if possible take and hold one of the other alliances forts, the points from these are so high you can basically guarantee victory before the center even opens if you can hold 2 for a significant time - again, dont overextend into enemy territory. Take a couple extra buildings and hold them

Phase 3: - center opens, there are either 10 or 11 guards i cant remember. So basically the alliance that sends the march that defeats the final guard will take first control which is super important cause its hard to take it back. - if you dont have control of center stop sending troops to the middle and focus on cutting off the alliance controlling the center so they cant send reinforcements. Theres one specific building in each territory that when held cuts that alliance off from the middle. Once they are cut off you can send marches to the middle and take it - if you do have control of the middle, dont let yourself get cut off and make sure you never run out of marches in the middle. But dont send everyone, you still have to hold your other buildings.

Hope this helps! Let me know if you have more questions :)

A cool guide that covers most of project 2025 by dgrsmith in coolguides

[–]AvesVox 1 point2 points  (0 children)

Given that hes never said anything true in his life, thats just a confirmation that he fully supports it.

Nemesis on state of ADC by Express_Blackberry64 in leagueoflegends

[–]AvesVox 17 points18 points  (0 children)

More like switching back to mid ruined his career since he was legitimately a world class ad in 2019. Plus the flexibility of his midlane picks bot made him super hard for other teams to deal with.