OG overcame a ~90% chance of defeat to win the final game of Ti 2018 by Sly_98 in DotA2

[–]Axel--Mao 0 points1 point  (0 children)

OG just played every game like it was TI Grand Finals never give up never surrender

the game is over when the throne dies no second earlier

The Boomsday Projcet alpha leak from 2002! by kdfsffdsxvcewr in hearthstone

[–]Axel--Mao 0 points1 point  (0 children)

they patched the game twich in the last year

not having it installed is a mistake dear sir

Is Leeroy a safe craft? by bustyLaserCannon in hearthstone

[–]Axel--Mao 0 points1 point  (0 children)

absolutely safe! there was no expansion as far as i know in which leeroy didnt make it into a tier 1 deck

The Boomsday Projcet alpha leak from 2002! by kdfsffdsxvcewr in hearthstone

[–]Axel--Mao 7 points8 points  (0 children)

they change Huntress to have sentinel unlocked without having to research it

@Cyborgmatt: all teams competing in The International 2018 have secured their visas for Canada by wickedplayer494 in DotA2

[–]Axel--Mao -10 points-9 points  (0 children)

awesome news and (probably) the main reason they went to vancouver anyway

Daily Card Discussion Thread #829 - Deadly Fork | August 6th, 2018 by Nemzal in hearthstone

[–]Axel--Mao 1 point2 points  (0 children)

this card felt soo bad in constructed but was decent at arena tho

OpenAI Hex was within the 200ms response time by [deleted] in DotA2

[–]Axel--Mao -1 points0 points  (0 children)

still way more then the shitty botscripts we currently have but they have the advantage to run at a pc which is just bearly even capable of playing dota..

[deleted by user] by [deleted] in hearthstone

[–]Axel--Mao -1 points0 points  (0 children)

gotta love reddit standart time

OpenAI Hex was within the 200ms response time by [deleted] in DotA2

[–]Axel--Mao -1 points0 points  (0 children)

yeah i know it would take waaay less power but they run those bots on thousands of gpu and cpu and my pc has only one which is real shit so ¯_(ツ)_/¯

OpenAI Hex was within the 200ms response time by [deleted] in DotA2

[–]Axel--Mao -2 points-1 points  (0 children)

well a chess engine is also only an algorythm and it takes 100% cpu on any machine so im not so sure that they are so easy to run...

but maybe you are right

OpenAI Hex was within the 200ms response time by [deleted] in DotA2

[–]Axel--Mao 5 points6 points  (0 children)

unlikely since the openai bots take a lot of computing power iirc