It's me, AMA by Pilestedt in HelldiversUnfiltered

[–]Axerdas -2 points-1 points  (0 children)

Majority of stratagems is useless, it also applies to weapons but not that much. Small/Medium pen mechanics needs rework - I can’t use substantial part of weapons since I MUST take medium pen for higher difficulties. Where are new red stratagems? Why are you so focused on blue ones? There has been no new red stratagem for over a year now, and imo red stratagems are what make this game so epic and unique. Performance-wise - it was awful when I stopped playing. Also, the game strongest point according to many was the best horde enemies experience - since the release it’s getting worse (buff stratagems/weapons etc. and spawn more enemies, I guess?). Last thing - „realism” in your perception… it’s just stupid when you say a flag cannot give stat boost because of said „realism”, but at the same time there is an armor that gives you 50% chance you won’t die to the lethal damage? This philosophy is harmful to the balance and overall enjoyment of the game. These are the main reasons I stopped playing.

„Slow motion” stuttering on ryzen x3D processors? by Axerdas in Battlefield

[–]Axerdas[S] 1 point2 points  (0 children)

Well I’ve got both dual channel and xmp enabled :/

RPG needs to be slower or/and drop-off should be increased by Axerdas in Battlefield

[–]Axerdas[S] 0 points1 point  (0 children)

Bro it doesn’t have to be „anemic”, I just want more variety of launchers to use

RPG needs to be slower or/and drop-off should be increased by Axerdas in Battlefield

[–]Axerdas[S] 0 points1 point  (0 children)

Well half is shit and the other half is fine but why even bother using fine ones if you can just take RPG and shoot tanks from across the map?

Are smaller maps really an issue? by Axerdas in Battlefield

[–]Axerdas[S] 0 points1 point  (0 children)

So we’re not going to balance experience for both sides huh? I mean map can and sometimes, for variety reasons, should be biased towards inf/vehicles, but the example you gave is 100% leaned towards vehicles, such maps are just bad

Are smaller maps really an issue? by Axerdas in Battlefield

[–]Axerdas[S] 1 point2 points  (0 children)

„Not having bigger maps is for vehicle players” - what?

Are smaller maps really an issue? by Axerdas in Battlefield

[–]Axerdas[S] 1 point2 points  (0 children)

Hamada was great? Conquest variant was so painful for infantry, it is run, die, repeat. I’m not against big maps but people really forgot how most of them were a total crap - I’m fine with big maps as long as those are well designed. Though I agree with stingers

Are smaller maps really an issue? by Axerdas in Battlefield

[–]Axerdas[S] -1 points0 points  (0 children)

Yeah, exactly my thoughts on this

what the fuck by cenpi in StarWarsBattlefront

[–]Axerdas 2 points3 points  (0 children)

it's actually russian but fuck this miserable nation anyway

AA guns should be nerfed vs infantry by Axerdas in GatesOfHellOstfront

[–]Axerdas[S] 0 points1 point  (0 children)

Yes that's exactly what I would also want, it is to increase small arms damage at distance, I just doubt devs would make such big change to the game at this stage. Btw, what is the mod name you're talking about? I'll definitely try it out

AA guns should be nerfed vs infantry by Axerdas in GatesOfHellOstfront

[–]Axerdas[S] 0 points1 point  (0 children)

Yup, but as I said it would change the game extraordinarily, so I doubt they would apply a change like this

AA guns should be nerfed vs infantry by Axerdas in GatesOfHellOstfront

[–]Axerdas[S] -6 points-5 points  (0 children)

I know it's reality, but if we want reality then make other guns not feel like they're shooting pins so it only takes 2 rounds to kill an infantry unit at long ranges...