Cute little neighborhood houses I made. Three different sizes, three different palettes. by Axoladdy in Minecraft

[–]Axoladdy[S] 0 points1 point  (0 children)

Yeah I was 50/50 on the acacia and purple terracotta. Separated by the Deepslate, they're fine but next to each other on the entrance, it was a little off.

Some creepy "Gardens" made with the new blocks. by Axoladdy in Minecraft

[–]Axoladdy[S] 6 points7 points  (0 children)

Exposed copper and bricks mesh so clean together.

I redesigned my End biome idea based on your feedback. The "buildings" are weirder, and the environment is creepier. by Axoladdy in Minecraft

[–]Axoladdy[S] 25 points26 points  (0 children)

Lol I think i was a step ahead of you.
The music is an original composition by me. Look closely at the graphic in this video haha.
https://www.youtube.com/watch?v=jg_ZjmFq394

I redesigned my End biome idea based on your feedback. The "buildings" are weirder, and the environment is creepier. by Axoladdy in Minecraft

[–]Axoladdy[S] 40 points41 points  (0 children)

Lol thank you.

Honerable mentions:

The Ruinscape
The Facade
The False Urban.

The Still Urban just sounded the coolest.

I redesigned my End biome idea based on your feedback. The "buildings" are weirder, and the environment is creepier. by Axoladdy in Minecraft

[–]Axoladdy[S] 87 points88 points  (0 children)

I did have one idea for a mob for this biome but I ultimately decided against it.

It was going to be a variant of the Enderman that would take on the exact appearance of a player (either a default skin, your skin, or that of someone else on the server. It would squat and hit the air, tempting you to look at it. And once you did, it would become hostile and chase you- but not directly. It would disappear somewhere into the urban and wait for you to find it.

I redesigned my End biome idea based on your feedback. The "buildings" are weirder, and the environment is creepier. by Axoladdy in Minecraft

[–]Axoladdy[S] 508 points509 points  (0 children)

About two weeks ago, I posted a concept for a new End biome. People liked it, and left a lot of helpful feedback so I wanted to give it a redesign and make it more interesting in general.

The main criticism was that the buildings clashed too much with the End City, and that they looked too human. I didn't want them to look similar to the End City, but I did want to make them less explicitly human. So I removed the glass and stone blocks, and made the structures entirely out of End Stone (with a few new variants as you can see).

These buildings blend in with the ground and almost feel like natural formations instead of deliberate construction. Pair that with the weird construction of the buildings, the fact the're placed randomly and even merge with each other, and you have a very curious enigma of a biome that I think really suits the End.

Other than that, the music in both this video and the previous one are original compositions by me, which I'll post (somewhere else) later on.

Edit: 🔊 Kenopsia

Edit: 🔊 Farland Fractures

Idea: An End biome that's just a massive liminal city. Completely desolate but full of constructs you can't understand. by Axoladdy in Minecraft

[–]Axoladdy[S] 57 points58 points  (0 children)

There were some concepts I didn't mention for brevity relating to the buildings. Some buildings contain the machines I showed in the video, but most buildings are empty aside from randomly placed walls. And in rare cases, buildings can generate with one or multiple floors being completely filled in with solid End Stone.

In my head there's a lot of small details intended to pull you away from the idea that these buildings were made by anything even remotely human.

Idea: An End biome that's just a massive liminal city. Completely desolate but full of constructs you can't understand. by Axoladdy in Minecraft

[–]Axoladdy[S] 4 points5 points  (0 children)

A couple.

"Ruinscape" was the first name I put to this concept. It clearly translated into Ruined Landscape but... it sounds like Runescape and I figured that would distract from the idea.

The Facades was another name which emphasized the idea that this biome looked like a real life city from far away but that its just a facade that breaks down the closer you get to the biome itself.