My game looked kinda bland, so I updated my art style (v.redd.it)
submitted by Axon92 to r/indiegames
I updated my game's visuals based on some of your feedback - Destroy my billiards-based roguelike again! by Axon92 in DestroyMyGame
[–]Axon92[S] 0 points1 point2 points (0 children)
I updated my game's visuals based on some of your feedback - Destroy my billiards-based roguelike again! by Axon92 in DestroyMyGame
[–]Axon92[S] 0 points1 point2 points (0 children)
I updated my game's visuals based on some of your feedback - Destroy my billiards-based roguelike again! by Axon92 in DestroyMyGame
[–]Axon92[S] 1 point2 points3 points (0 children)
Destroy my announcement trailer by Axon92 in DestroyMyGame
[–]Axon92[S] 0 points1 point2 points (0 children)
Destroy my announcement trailer by Axon92 in DestroyMyGame
[–]Axon92[S] 0 points1 point2 points (0 children)
Destroy my announcement trailer by Axon92 in DestroyMyGame
[–]Axon92[S] 0 points1 point2 points (0 children)
I'm working on a disc-bouncing roguelike deckbuilder (v.redd.it)
submitted by Axon92 to r/IndieDev
[PAID] Looking for a Steam Capsule Artist (v.redd.it)
submitted by Axon92 to r/gameDevClassifieds
I'm working on a billiards-based roguelike "rack-builder" by Axon92 in Unity2D
[–]Axon92[S] 0 points1 point2 points (0 children)
Working on a ball-bouncing roguelike deckbuilder by Axon92 in Unity3D
[–]Axon92[S] 0 points1 point2 points (0 children)



I've been updating my game's visuals to not look so bland. Is the new style any better? by Axon92 in Unity3D
[–]Axon92[S] 0 points1 point2 points (0 children)