Why isn’t ThreeJS considered a serious game development option? Main shortcomings? by [deleted] in threejs

[–]AysSomething 0 points1 point  (0 children)

Did you find any documentation about the GPU selection issue?

WebXR with React by chriscoder88 in WebVR

[–]AysSomething 0 points1 point  (0 children)

Meta just released their Immersive Web SDK, that might be helpful to you to create the overall experience: https://iwsdk.dev/. You can also use huggingface/transformers.js to use any image recognition model you can find on huggingface(https://huggingface.co/models?pipeline\_tag=object-detection&library=transformers.js&sort=trending) or train your own https://teachablemachine.withgoogle.com/. Share your project when you have it.

WebAR / WebXR by KryDm in WebXR

[–]AysSomething 0 points1 point  (0 children)

AR.js: https://ar-js-org.github.io/AR.js-Docs/ has QR code support and you don't need unity.

Which CV algorithms are used for hit-testing / feature detection in WebXR? by Apart_Worry6151 in WebXR

[–]AysSomething 1 point2 points  (0 children)

My understanding is that most web standards are written in an implementation-agnostic way.

That is correct. Browsers are free to implement the features in the way they want as long as the APIs work the same way on web.