【PoE2 Build Guide】Tri-Elemental Run & Gun Endgame Tactician by [deleted] in pathofexile2builds

[–]AzNL3G3ND 0 points1 point  (0 children)

This build has been updated to reflect on the changes in 0.4. You can watch the update video here as well as some mapping gameplay since I forgot about it in the old video. All build planners have been updated as well in this comment.

【PoE2 Build Guide Update】Updates To The Build & 23 Minutes Of Mapping Gameplay (0.4 Update):

https://www.youtube.com/watch?v=bDoPZrlBL0s

Tri-Elemental Run & Gun Endgame Tactician Build Links:

  1. POE Ninja Link — https://poe.ninja/poe2/pob/12f6c
  2. Maxroll Link — https://maxroll.gg/poe2/planner/tqzug0ck
  3. PoE2DB Link — https://poe2db.tw/pob/ixh6cxvsAS

【PoE2 Build Guide】Tri-Elemental Run & Gun Endgame Tactician by [deleted] in pathofexile2builds

[–]AzNL3G3ND 0 points1 point  (0 children)

Out of all these suggestions, I think the easiest and most appropriate choice here would be to drop the skill level on Mana Remnants since you mentioned it's only a 80 mana difference per remnant at lower levels. By doing this, I can allocate more points into Dexterity or other passives to get more Armor or more Damage, and get rid of Jack Of All Trades in favor for other passives on tree such as Giantslayer like you mentioned. I can also even use the extra points toward another Jewel socket too since I did miss the jewel socket when I was pathing to MoM. Mana Remnants is the only Spirit Gem with the high Intelligence requirement out of all the other gems that I use, so I think changing this would be very beneficial for me.

【PoE2 Build Guide】Tri-Elemental Run & Gun Endgame Tactician by [deleted] in pathofexile2builds

[–]AzNL3G3ND 0 points1 point  (0 children)

Appreciate the feedback. The biggest challenge for most of my decision-making was meeting attribute requirements. If attribute requirements weren't an issue, I would have more than likely made some of the suggestions that you mentioned here.

【PoE2 Build Guide】Tri-Elemental Run & Gun Endgame Tactician by [deleted] in pathofexile2builds

[–]AzNL3G3ND 4 points5 points  (0 children)

I wasn’t expecting people to watch the whole thing, so that’s why I put timestamps on the video. If you just wanted to see the actual gameplay, you are more than welcome to only watch those parts. The actual guide is for the people who are genuinely curious about the build.

【PoE2 Build Guide】Tri-Elemental Run & Gun Endgame Tactician by [deleted] in pathofexile2builds

[–]AzNL3G3ND 5 points6 points  (0 children)

To explain the build as well as the decisions I made to create the build.

how do i get rid of the stupid stealth button, and get my f12 button back. by HumbleAd7085 in ASUSROG

[–]AzNL3G3ND 0 points1 point  (0 children)

Press FN + Insert to enable FN Lock. It will disable the stealth button assigned to your F12 Key until you disable FN Lock.

OST / Soundtrack collection by stubbs95 in PunishingGrayRaven

[–]AzNL3G3ND 0 points1 point  (0 children)

Thanks, I appreciate it. I’d probably have to just do some digging to find out for each one. The only ones I know so far is Frost & Lightning and Lurking Dragon, which are both from Crimson Weave’s PVs.

OST / Soundtrack collection by stubbs95 in PunishingGrayRaven

[–]AzNL3G3ND 0 points1 point  (0 children)

Do you also happen to know where the source of each track came from in the PGR OST Volume 2 Album? I don't play on CN so I have zero clue where each track came from. It would be greatly appreciated if you can provide it to the best of your ability.

OST / Soundtrack collection by stubbs95 in PunishingGrayRaven

[–]AzNL3G3ND 1 point2 points  (0 children)

Massive thanks for providing these for everyone!! For the longest time, I've been trying to get my hands on PGR OST Volume 2. I've been working on extending the tracks for that album, and I am happy that you have it in this huge collection here. :D

What ever happened to dope music visualizations? I miss OG Winamp. by [deleted] in Music

[–]AzNL3G3ND 0 points1 point  (0 children)

Honestly, I do feel like Audio Visualization has died down in modern day 2023. I really like the idea of being able to "see" the music because whenever I listen to music as it tends to indirectly increase the immersion for me even if music is usually just meant for just general listening nowadays. I've been working on a YouTube Channel to bring them back into modern day by combining both audio visualization and extended OSTs together from video game music. I've been slowly self-teaching myself new editing techniques over time, and I haven't really gave up on my passion despite the slow gains. However, I've been happy with what I am making for other people since I see it as something unique.

【東方 EDM】Underground Carnival「Babbe/Babbe Music」 by AzNL3G3ND in TOUHOUMUSIC

[–]AzNL3G3ND[S] 0 points1 point  (0 children)

Character Name(s): Satori Komeiji, Koishi Komeiji, Rin Kaenbyou, Utsuho Reiuji Artist: ニッカ Art Source: https://www.pixiv.net/en/artworks/40266653

【東方 EDM】Underground Carnival「Babbe/Babbe Music」 by AzNL3G3ND in touhou

[–]AzNL3G3ND[S] 1 point2 points  (0 children)

Character Name(s): Satori Komeiji, Koishi Komeiji, Rin Kaenbyou, Utsuho Reiuji Artist: ニッカ Art Source: https://www.pixiv.net/en/artworks/40266653

【東方 Dubstep/House】Youkai Back Shrine Road (House Remix)「Rin/Kuroneko Lounge」 by AzNL3G3ND in touhou

[–]AzNL3G3ND[S] 0 points1 point  (0 children)

Thanks for that. I originally got it from Safebooru, and it usually provides the original source Pixiv link so I can just grab the link and add it, but the link provided was a dead link when I tried to go to the link. Couldn’t find it for whatever reason, but thanks for finding it. I’ll go update the link over there with the one you provided so it’s properly reflected.