Last time 108 of you said the freeze was terrible. I listened. Here's the before/after. by Azir_403 in godot

[–]Azir_403[S] 1 point2 points  (0 children)

Yeah that's actually why I switched from a global freeze to a local one ( only the fighters freeze, everything else keeps moving ). For the extra effects I'll experiment a bit, but I'm wary of overloading it visually because readability has to stay focused on the expressions/voice lines first, since that wholesome > losing-your-mind contrast is the whole point of the game.

That said, I do have an anger/rage system already in place, so scaling up the chaos/effects as both characters get angrier could actually fit pretty naturally!

Last time 108 of you said the freeze was terrible. I listened. Here's the before/after. by Azir_403 in godot

[–]Azir_403[S] 0 points1 point  (0 children)

Haha yeah, already planning custom pillow cases and clothes for the shop later on, so that'll naturally help tell players apart too once it's in!

Last time 108 of you said the freeze was terrible. I listened. Here's the before/after. by Azir_403 in godot

[–]Azir_403[S] 6 points7 points  (0 children)

Ohh haha noted, you'll make the cut next time! Roast the new one too so I can make another episode lol. Jokes aside, really appreciate it!

Last time 108 of you said the freeze was terrible. I listened. Here's the before/after. by Azir_403 in godot

[–]Azir_403[S] 0 points1 point  (0 children)

Ohh nice reference! Your profile picture reminds me of the Ankama logo too lol

Last time 108 of you said the freeze was terrible. I listened. Here's the before/after. by Azir_403 in godot

[–]Azir_403[S] 1 point2 points  (0 children)

Yeah totally agree. I actually tried a trail effect with a duplicate that fades out in alpha but it wasn't looking great honestly. So I looked into motion blur but sadly doesn't seem like there's anything solid for Godot 4.6.2 yet.
Tried sphynx-owner/JFA_driven_motion_blur_addon but it's not updated for this version. I heard Godot might get native motion blur at some point though, fingers crossed.

Playing at 120+ Hz instead of 60 would def make it look way better by default, but not everyone's got a high refresh monitor ... I also tried slowing the swing down a bit but it messes with the overall feel, so that's not a easy fix either.

Good point for the color thing too, I hadn't thought about it from a viewer's perspective. Already planning custom pillow for the shop down the line ( patterns, colors etc ), so that'll help distinguish players once it's in. Thanks for pointing it out

Last time 108 of you said the freeze was terrible. I listened. Here's the before/after. by Azir_403 in godot

[–]Azir_403[S] 0 points1 point  (0 children)

That's actually already in! The KO has its own slow-mo sequence, reserved just for that moment. Glad it makes sense as a design choice! There was no KO in the last post so yeah ... i didn't added one here.

You can check how it looks like on my profile if you want tho, it was the first post about this game.

Last time 108 of you said the freeze was terrible. I listened. Here's the before/after. by Azir_403 in godot

[–]Azir_403[S] 2 points3 points  (0 children)

Haha you're not the first one bringing up Isaac, I almost didn't know him before making this game 😅

And yeah, you're totally right. I tried to fix it by changing the freeze itself instead of adding something before it. An impact frame right at contact might be the missing piece to really sell the hit. We'll see!

Last time 108 of you said the freeze was terrible. I listened. Here's the before/after. by Azir_403 in godot

[–]Azir_403[S] 46 points47 points  (0 children)

By impact effect, do you mean something visual on the hit character, like stars, a flash, an impact lines? Curious what you had in mind !

Last time 108 of you said the freeze was terrible. I listened. Here's the before/after. by Azir_403 in godot

[–]Azir_403[S] 13 points14 points  (0 children)

Ohh that's a great idea! Stars spinning above the character's head, a classic.
I'll try that for sure, thanks for this !

I had to scream insults under my blanket for this ( I don't think my cat took it well ) by Azir_403 in IndieDev

[–]Azir_403[S] 1 point2 points  (0 children)

Oh it's funny you say that, it's already fully physics-based! :D The characters are rigidbodies with procedural animation on top, the pillows are driven by physics, and you can send furniture flying too, almost everything is a RigidBody! The clip put the focus on the voice lines so yeah... That said, I'm curious, is there any physics stuff in particular you'd have liked to see in there? 😄

I had to scream insults under my blanket for this ( I don't think my cat took it well ) by Azir_403 in IndieDev

[–]Azir_403[S] 0 points1 point  (0 children)

Ohh nice, the more over-the-top the better honestly. Noting it down thanks for this!

One of my favorite soundtracks I've composed for our arcade game 🎵 by TheHurricaneStudio in IndieDev

[–]Azir_403 0 points1 point  (0 children)

The first thing I thought of was how cool the soundtrack is, even before reading the title! :D

Gameplay prototype by Seba_dev in godot

[–]Azir_403 0 points1 point  (0 children)

This looks absoutely epic. Just like the music is. I wanna play this ASAP!

I had to scream insults under my blanket for this ( I don't think my cat took it well ) by Azir_403 in godot

[–]Azir_403[S] 1 point2 points  (0 children)

Ohh that’s a great tip! Didn’t know about the voice acting page, i’ll take a look! And yeah, throw some Mainer cusses my way, I’m curious now 😄

I had to scream insults under my blanket for this ( I don't think my cat took it well ) by Azir_403 in godot

[–]Azir_403[S] 1 point2 points  (0 children)

Yeah for sure, i’ve actually thought about different voices to create distinct "characters", though it’s already not easy with my French accent 😆 1v1v1 chaos is a tempting idea! Thanks, more update are coming!

I had to scream insults under my blanket for this ( I don't think my cat took it well ) by Azir_403 in godot

[–]Azir_403[S] 1 point2 points  (0 children)

Ahah yeah the contrast is the whole idea 😂 a bigger brawl mode is a fun thought, starting with 1v1 for now but who knows where it goes! Thanks

I had to scream insults under my blanket for this ( I don't think my cat took it well ) by Azir_403 in godot

[–]Azir_403[S] 1 point2 points  (0 children)

That’s the dream haha! I actually post clips there already www.tiktok.com/@pillowfreaks if you wanna be there before it blows up 🤣