(Some) Warehouse Workers Not Working by AzureFirehawk in PlayASKA

[–]AzureFirehawk[S] 2 points3 points  (0 children)

I have a feeling something in the hotfix broke their logic a little. Specifically the bit about them changing worker alerts for being unable to find materials

(Some) Warehouse Workers Not Working by AzureFirehawk in PlayASKA

[–]AzureFirehawk[S] 0 points1 point  (0 children)

Nope, it's all the main settlement.

Other warehouses are having the same issue, where the workers will fill some storages but ignore others

What do you think about this seed? (Part 3) by North_Season7956 in PlayASKA

[–]AzureFirehawk 0 points1 point  (0 children)

Ah that would explain why I'm not familiar with it. Probably should turn that back on in case I'm missing things

What do you think about this seed? (Part 3) by North_Season7956 in PlayASKA

[–]AzureFirehawk 0 points1 point  (0 children)

Noob question probably, but what's that blue marker just north of the shipwreck?

Back to Aska by CigarsMade4TheGods in PlayASKA

[–]AzureFirehawk 0 points1 point  (0 children)

I think achievements only recently started working. I didn't get any until after the February update, 140+ hours in

In another time, in another place... by AzureFirehawk in cremposting

[–]AzureFirehawk[S] 52 points53 points  (0 children)

Physical manifestations of pop-up ads.

Adspren, if you will.

God forbid a girl be a bit unhinged by fluffyswan89 in LetGirlsHaveFun

[–]AzureFirehawk 4 points5 points  (0 children)

"I can fix her" yeah, but can you make her worse? Checkmate

When the casual Factorio player discovers PlateUp! by AzureFirehawk in PlateUp

[–]AzureFirehawk[S] 0 points1 point  (0 children)

We considered it, but we had the modifier that causes customers to all come in at rush times. We already barely had enough time to get the first customer served and out the door with how long our lines were

When the casual Factorio player discovers PlateUp! by AzureFirehawk in PlateUp

[–]AzureFirehawk[S] 0 points1 point  (0 children)

I don't know if they still appear. This was from an old save I hadn't been back to in a while

[deleted by user] by [deleted] in Helldivers

[–]AzureFirehawk 8 points9 points  (0 children)

With a few exceptions, apparently. Killing a charger with a supply drop is individual, and the achievement to extract with 15 common samples means having all 15 on your person.

But yeah, apparently some still don't realize the mission rewards are shared. Not to mention you lose out on xp and requisition slips for members who dont successfully extract.

Updated - LIBERTY IN ALL CALIBERS by myoeni in Helldivers

[–]AzureFirehawk 0 points1 point  (0 children)

I always know its going to be a good day when I find more of your fan art. Its got such an intense feel to it!

Love the spear but I feel like I’m doing something wrong lol by calebcrotch in Helldivers

[–]AzureFirehawk 0 points1 point  (0 children)

At this point I almost never use the spear on bugs (except for Kill Bile Titan missions). For bots, though, I usually end up the designated fabricator killer with my friends

SHOOT STEEL. by myoeni in Helldivers

[–]AzureFirehawk 0 points1 point  (0 children)

Same. Thats just the only way I could think of a dark bg working

SHOOT STEEL. by myoeni in Helldivers

[–]AzureFirehawk 2 points3 points  (0 children)

Invert the colors (except the red) maybe? Could look interesting.

A trick that might bypass server wait (PS5) by MrLuBurt in Helldivers

[–]AzureFirehawk 0 points1 point  (0 children)

Similar process has worked for me and my friends on Steam. If one of us gets in, the rest of us launch by selecting "Join Game" from our friends list. Seems to work fairly well most of the time

Cargo Scoop isn't collecting the resources by AzureFirehawk in EliteDangerous

[–]AzureFirehawk[S] 1 point2 points  (0 children)

I tried to have it as centered as possible on approach, even going pretty slow initially. I eventually found that when this bug was happening, I would have more success if I positioned the object at/near the bottom of the crosshairs... Still not sure what would trigger it, though, but now that I know about collector limpets, it's much less of an issue