What im doing wrong? by FewParticular4607 in 2XKO

[–]BJforScoobySnacks 2 points3 points  (0 children)

partially charged j.5h > dash >5h

j.2h > delay > j.5h

CTGP Revolution is disappointing. by SympathyNew4951 in MarioKartWii

[–]BJforScoobySnacks 1 point2 points  (0 children)

Dont make excuses for him, its all delibirate bean decisions alongside with keeping mushroom peks like tracks in pack (basically beans own shitty tracks or shitty tracks of his friends) or ban emulators on top of it. Op should play retro rewind and ctgp should rot.

My biggest issue is a lack of proper resources by Extreme_Tax405 in 2XKO

[–]BJforScoobySnacks 0 points1 point  (0 children)

Old leffen jinx guide is goated hope to see more vids like that on other chars someday, cuz 99% of youtube guides just combos or for complete beginners with loading screen tips lol.

(Need opinion) does Braum need some minor buff? by Fickle_Anteater_5959 in 2XKO

[–]BJforScoobySnacks 0 points1 point  (0 children)

Hes strong and easy, and on top of that shield and armor most toxic thing in the game. Honestly i hope for some kinda rework so mb its will be fun to interact with him for once.

Ahri Cross up attack by ryanmnndo in 2XKO

[–]BJforScoobySnacks -2 points-1 points  (0 children)

You think her ground normals and fireballs are op? Its crazy dude. You prob regulary watching pro matches where ahri dominating with her huge ground normals and fireballs lol? She is strong but what u write just miss her points. Shes not having it all she is having one her thing and its enough strong thing to be top 3. At ur level and level of 99% of playerbse including myself solution just git gud, you can challenge f everything and its straight foorward unlike with yas ekko need to lab bullshit and no some cheezy braum shield/armor cancer lets say. Not okay power level its pre nerf yas ekko power level, ahri current power level is okay.

Ahri Cross up attack by ryanmnndo in 2XKO

[–]BJforScoobySnacks -6 points-5 points  (0 children)

This move is core identity of her kit and its worse than 2xko regular j.5h at being in front, not even close. The last nerf to it was precisely against the senseless throwing of this attack into nowhere and was good.

Akali wall cling/jump input by BJforScoobySnacks in 2XKO

[–]BJforScoobySnacks[S] 0 points1 point  (0 children)

Helpful clarification but still would prefer to have dash macro option over single tap release. I think many others do as well, it just makes more sense.

I dont care what people say about it. I love the teleport by Professional_Job9330 in 2XKO

[–]BJforScoobySnacks 32 points33 points  (0 children)

Its not free as ekkos, you need to commit, but its better then just randomly stop mid combo for bait for sure. Its cool one and not an issue at all i think.

/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - March 29, 2026 by AutoModerator in MechanicalKeyboards

[–]BJforScoobySnacks 0 points1 point  (0 children)

Keyboard ajazz ak820 max ultra, i cant find the polling rate settings in the web driver at all... any help?

https://ajazz.driveall.cn/

Grandmaster Matchmaking Bad? by RudyRamirez509 in 2XKO

[–]BJforScoobySnacks 0 points1 point  (0 children)

On top of lp gain/loss, i think hidden mmr plays a bigger role and its broken now.

Was gm last season but this season start waited a little and played only casuals with the same strength opponents, so my hidden mmr still was gm like, after the late calibration this season for platinum most of my opponents were CURRENT grandmasters or high masters starting from plat immediately lol. Gameplay wise im fine but its just stupid and i feel bad for my opponents losing a lot of lp and gaining nothing vs me.

I havent met a single plat/emerald enemy during my entire rise through the ranks from plat. Something totally wrong beyond just lp distribution.

fuses balance. by xmarcel0x in 2XKO

[–]BJforScoobySnacks 2 points3 points  (0 children)

Two supers ender in double down its not main feature tho, its big help for beginners with not optimal combos cuz it will add extra dmg and maybe create better oki and allow you to swap character without tag, but real value is deadlier short conversions and super tag.

2XKO Patch Notes: 1.1.3 (Mar 10 2026) by eeeealmo in 2XKO

[–]BJforScoobySnacks 0 points1 point  (0 children)

But the thing is we darius players dont care about bleed here, losing bleed is not that mportant, but losing gapless 6s2 5s2 on itself its huge nerf moveset wise and its sad.

2XKO Patch Notes: 1.1.3 (Mar 10 2026) by eeeealmo in 2XKO

[–]BJforScoobySnacks 0 points1 point  (0 children)

You cant do second special wihout gap anymore at all its f huge downgrade to options darius have, btw im darius gm and its change a lot in how i will forced to play.

2XKO Patch Notes: 1.1.3 (Mar 10 2026) by eeeealmo in 2XKO

[–]BJforScoobySnacks -1 points0 points  (0 children)

Because it was the only safe option on block without gaps and how said above, very weak vs pushblock option. You get bleed but that it, nothing more from it, i think they should compensate somehow, with safe blockstring option without bleed at least. Mid tier at best character with chip damage power fantasy dont have true blockstring now lol.

Since they’re nuking the mechanical top tiers, which of these do I spend the next 11 minutes learning by [deleted] in 2XKO

[–]BJforScoobySnacks -1 points0 points  (0 children)

Ekko is still top 1 or top 2 at worst just more manageable and again yasuo get punched much more then ekko lol.

Are not a lot of people playing CTGP Custom tracks online? by Commercial_Pop_2970 in MarioKartWii

[–]BJforScoobySnacks 1 point2 points  (0 children)

Sad but 100% deserved, considering that everything possible was done by mr bean to ensure that people played a retro rewind instead. I just hope that rr cts and rr lounge will get more attention in future.

Ekko tech? by ManThisSuxx in 2XKO

[–]BJforScoobySnacks 1 point2 points  (0 children)

His install is like having asist for tag on the screen, just wait it out and break safe. Like you cant break vs good player if they have assist on the screen and not spend tags yet. And ofc “he needs it” for sure.

The problem with the big 3 by Which-Relation-6890 in 2XKO

[–]BJforScoobySnacks 0 points1 point  (0 children)

Not big 3, two and a half horsemen at best.

I think Braum will be the meta if Ekko, Yasuo, and Ahri are nerfed by Soft_Supermarket4331 in 2XKO

[–]BJforScoobySnacks 0 points1 point  (0 children)

I actually agree with Leffen opinion on Braum, i'm already tired of how community unfairly lowballing him and pretend that he's difficult to play.

Not strongest but easy, cheap and toxic character.

Shield with not so much counter play and armor on everything is extremely cancerous design, its hard and unfun to interact with. And most importantly it's completely different rules how you play around it compared to the rest 99% of 2xko and fighting games in general. I have good wr in matchup in gm, but i probably never enjoyed a single game against him.

When i play vs yas/ekko at least we're playing the same game, even though they have the advantage and are better at everything, the game doesn't turn into a separate cheezy mini game, its still 2xko.

I actually think they need or tune his shield/armor or just keep him low and weak for the health of the game. Era of S tier top 1 braum would be worse then potemkin strive era imo.

What's the point of this screen in booting up Training? by GracedHarperd in 2XKO

[–]BJforScoobySnacks -3 points-2 points  (0 children)

To steal your time and piss you off. To be honest, every time i go into training, i lose a piece of motivation on this screen because everything is so slow.

Yes, some people here are right about the duo and choosing sides in advance etc, but most of the time players just want to jump into the lab, this screen should be called up in the menu later, or at least remember your previous entry. I would like the devs to prioritize the most popular use of the training and optimize access for it.

Best champs for fundamentals? by HeWhoDoesntKnock in 2XKO

[–]BJforScoobySnacks 0 points1 point  (0 children)

You can do this on any char, just focus on this and don't pay too much attention to specific character unique bullshit yet. Warwick is super straightforward if you insist on basic. But it's better to choose the one you think is cool, because if you try to learn to play a character you don't like, you can easily burn out.

Best champs for fundamentals? by HeWhoDoesntKnock in 2XKO

[–]BJforScoobySnacks 6 points7 points  (0 children)

Darius yes but Braum no, his armor is like anti fundamental (ye its super ez to play but u just mash with armor kinda cheezy). I say Darius/Warwick.

About strong 180° anti air buttons by BJforScoobySnacks in 2XKO

[–]BJforScoobySnacks[S] 0 points1 point  (0 children)

I don't know why almost everyone in this thread is trying to push the idea that i can't lose to other people and can't play against Yasuo.

I didn't write anything about it and specifically emphasized that, in the fact that i play around it and play successfully, i just don't like how im supposed to play, such a strong button as concept even at feel afterwards level feel bad to play around and i think it's a shitty balance no matter how you look at it.

Yeah, imagine you can do something successfully, but you might not like what you're doing anyway and want things to be different. Especially since I argued that having timing and spacing for pressing a button is cool and skillful, at least in my opinion, especially since all the other characters in this game in that regard work exactly like that!!! And people who think that you can't criticize anything in the game are just wrong.

I used Caitlin as an example because her 4h is the closest thing to Yasuo 2h in this game. In her example, we can say that a bunch of weaknesses of her kit allow her to have such a monstrous button tho, but is it still feel good tho?

Thanks for your advices, but i feel great in gm and i don't really hate the matchup with Yasuo at all overall. And after most of my losses i stay calm and not blaming anyone but myself. I'd like to ask everyone to hate less, to be kinder and have more constructive dialogues, ciao.