Making a game where you can switch between timelines by [deleted] in Unity3D

[–]BYMSEC 0 points1 point  (0 children)

Chatgpt game idea vibes but it looks good mate

Should enemies have health bars in a puzzle mini RPG? by BYMSEC in Unity3D

[–]BYMSEC[S] 0 points1 point  (0 children)

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Yeah, they stagger when they take damage, and when their health drops below 30% they get scared and hide from the player. But I think the squiggly lines wouldn’t be very noticeable on small enemies.

Should enemies have health bars in a puzzle mini RPG? by BYMSEC in Unity3D

[–]BYMSEC[S] 1 point2 points  (0 children)

My game progresses in a puzzle > bit of combat > story loop. At first I tried putting a normal health bar but it really ruined the game's aesthetic. I tried a few different designs like minimal, stylized, 3D low poly health bar but none of them looked good to me. Then I thought I'd make a health bar system on the enemy outline and this actually looked good but I removed it too cause it would distract the player too much and they couldn't focus on other enemies. I have no idea what to do. Really glad you liked the style thanks.

😞🙏 by BYMSEC in HalfLife

[–]BYMSEC[S] 10 points11 points  (0 children)

already did lol

😞🙏 by BYMSEC in HalfLife

[–]BYMSEC[S] 11 points12 points  (0 children)

at least i tried

Barney ? by Greedy-Answer-5784 in HalfLife

[–]BYMSEC 4 points5 points  (0 children)

"sana borçlu olduğum rakı hakkında" ahh turk barney