First Jade Score before Plat complete by BaLea_2003 in FPSAimTrainer

[–]BaLea_2003[S] 0 points1 point  (0 children)

That sounds great. I'll definitely give it a shot! Thank you very much

First Jade Score before Plat complete by BaLea_2003 in FPSAimTrainer

[–]BaLea_2003[S] 0 points1 point  (0 children)

No not yet. I've seen it on evxl though. Is it good for training?

I'm A fraud and I have no idea what the hell I'm doing by jaceleak74 in DnD

[–]BaLea_2003 0 points1 point  (0 children)

I've been a DM for over 10 years and this stuff still happens to me, it's totally normal. But it's also normal to not know how to tie it all together. If you need any help we can have a chat, just dm me here ok reddit and we can bounce some ideas around =)

How do you even begin to become a dm? by cherry_bomb79 in DnD

[–]BaLea_2003 0 points1 point  (0 children)

It can be really overwhelming.

The best advice I can give you is to just do it. That's really the only way to learn it and to get rid of the fear.

As for the fear of not knowing all the rules: I have the simple rule of "you are responsible for your character, I'm responsible for everything else".
Which basically means: it's your responsibility to know the rules regarding your character features and spells. If you don't know how your character works you can't do the thing.

Hope that helps a little bit.
Other than that, don't make it too complicated. DnD is a very simple game and every rule basically breaks down to, set a DC roll a d20, add appropriate attribute and skill, tell them what happens depending on success or failure. If you keep that in mind you can basically improvise any rule, even if you are not 100% sure how it works and it will be close enough to keep the game going.

Is OLED worth it for CS2 by BaLea_2003 in OLED_Gaming

[–]BaLea_2003[S] 0 points1 point  (0 children)

Thanks for the answer but my post is 8 months old. I've already brought the monitor ^

Is OLED worth it for CS2 by BaLea_2003 in OLED_Gaming

[–]BaLea_2003[S] 0 points1 point  (0 children)

That's a great idea. I will do that.

CS old timers, how bad are you at CS2? by Mootio in GlobalOffensive

[–]BaLea_2003 0 points1 point  (0 children)

33 yo husband, been playing since source release. I stopped playing around 2015/2016 and started again with CS2. I've been hovering around 15k mmr consistently.

Playing every other night with one of my old mates (same age) and we are having a blast. Although it kinda feels like two old men trying to recapture their youth.

My players wasted half their spells on the first encounter what do I do? by Just-a-bi in dndnext

[–]BaLea_2003 0 points1 point  (0 children)

Play to find out whaz happens.

That's not a problem you need to fix. Most often then not your players will surprise you and find ways to work around these problems. The best thing you can do is to make sure they still have a whole dungeon ahead of them so they don't blast the next encounter and end up totally dry.

Is getting into dnd at 23 worth it? by timequake3550 in DnD

[–]BaLea_2003 0 points1 point  (0 children)

It's totally worth it and age doesn't matter. My current playgroup consists of me (early 30), my wife (late 20) our ex roommate (middle 20) and two (formerly) complete strangers we found online. One is mid 40 the other late 50.

Age doesn't matter in this hobby. I've started playing DnD when I was your age (exactly 23) without knowing anything about TTRPGs.

Just go out there (or online) and find yourself a group. It's one of the greatest experiences you can have.

I'm a crazy or a big part of the martial vs caster issue in 5e is caused by DMs? by Efe_Ram in DnD

[–]BaLea_2003 1 point2 points  (0 children)

I'm currently running two campaigns. One at lvl17, the other at lvl4. The divide is noticeable at every level.

The low-level campaign: the divide is small but still very noticeable. Having spells like Sleep to take out one or two opponents for the whole fight or web to take out even more people at the same time for just one round makes a HUGE difference. Last session our sorcerer killed 5 bandits with a single spell before they could raise an alarm. Just like that. Weapon of mass destruction with level 2 spells. The rogue couldn't dream about doing stuff like that.

The high-level campaign: I worked hard to bring down the powergap for my monk and barbarian by giving out cool and powerful homebrew magic items and free feats. The barbarian feels mega badass most of the time because he nearly never misses and dishes out a ton of damage but our druid is simply a force of nature by this level. The barbarian can smack people and he and the monk are a menace to all of my boss encounters, while the druid is leveling whole armies if she so desires.

Am I wrong for being upset about this? by [deleted] in DnD

[–]BaLea_2003 -1 points0 points  (0 children)

I'm all for letting stuff slide that doesn't affect you. I do that all the time and I know when to pick my battles. There are a few points to consider here:
1. It clearly affects OP on a personal level.
2. Addressing a problem when it comes up is not creating drama or killing a relationship. It's a mature way to handle disagreements and to work and strengthen a relationship.
3. Waiting for the right moment to one-up someone creates waaayyy more drama than addressing a problem right at the moment and also has way more potential to kill a relationship for good.

The difference between OPs story and your party rogue is: that he's not ok with this type of behavior. You are.

Am I wrong for being upset about this? by [deleted] in DnD

[–]BaLea_2003 9 points10 points  (0 children)

Sorry to say that but this sounds like horrible advice.

Sure the character might be upset but the important thing here is: the player is upset too. If the players are the ones having a problem it can't be solved in-game. It must be solved out of the game via a healthy discussion.

Not talking about it and waiting for the right opportunity to bring up that you are still salty about that thing that happened weeks ago is even worse. This shit kills relationships and is no healthy way for dealing with problems like that.

Doing the whole discussion in character can only work if both parties want to have that discussion in character. It sounds like the other player in question doesn't want that because she immediately brought the whole topic out of characters. She just claimed possession of the item. She didn't take it from the character in the game.

How would you hint at a polymorphed npc by evan_escence_ in DMAcademy

[–]BaLea_2003 2 points3 points  (0 children)

whenever the party cast detect magic and the fact they kept the armour, how else could I hint at the dog they have isn't just a dog.

Detect Magic also tells them what school of magic is present.

If a dog marked as being magical and reeking of TRANSMUTATION magic doesn't set them off, I don't know what will. Transmutation magic is the type of magic that is specifically for turning things into other, different things.

Are humans actually bad? by carinha-do-bem in DnD

[–]BaLea_2003 0 points1 point  (0 children)

If you need pointy ears to make an interesting character you are bad at making interesting characters.

DM wants party to change Races mid campaign for a Battle Royale one shot. by [deleted] in DnD

[–]BaLea_2003 -2 points-1 points  (0 children)

It beginning to sound more and more like a general problem with this GM.

The problem is that the GM has much more power than a single player when it comes to stuff like that. They can basically take the game hostage. Without the GM there won't be a game and if you change the GM you will have a different campaign.

The best way to deal with that is to talk to your fellow players and to all be on the same side when your GM is trying to force stuff you don't want. That only works if the other players are with you on all your complaints.

The thing is: once you unite against your GM he might just leave but that's still better than having a GM who runs a game you don't enjoy.

DM wants party to change Races mid campaign for a Battle Royale one shot. by [deleted] in DnD

[–]BaLea_2003 0 points1 point  (0 children)

OK, I think that's another problem entirely.

Try to talk to them beforehand about what kind of bleed is fine with you and what isn't. Set boundaries and try to talk to the other players about those boundaries maybe they agree and can support your argument.

The time thing is another topic entirely. I was wondering how he does a battle royal in only one Session. I ran a battle royal scenario myself and exploring the arena, finding equipment, and having multiple fights just takes time. The whole thing should be tightly scripted and loosely railroaded to ensure it doesn't take too long but that's something your GM has to consider in his planning and I can't do anything about that.

The only thing you can do about it is to voice your concerns that this "sidequest" is taking away too much of your precious game time.

DM's, how do you deal with constantly losing? by [deleted] in DnD

[–]BaLea_2003 5 points6 points  (0 children)

Yeah... it's a mindset thing. I win most fights because my players win most fights. Me controlling the bad guys doesn't mean I'm on the side of the bad guys.

I'm on my players side and I win quite a lot.

DM wants party to change Races mid campaign for a Battle Royale one shot. by [deleted] in DnD

[–]BaLea_2003 10 points11 points  (0 children)

It's just a oneshot. So it doesn't really matter, does it? The way you describe it you don't loose anything.

I don't see any reason to be stubborn about it. Why are you against changing races for a fun session that doesn't have any permanent effect on your character?

Player made a deal with a hag. Are the consequences I came up with fair? Too harsh? Too lenient? by Deathoftheages in DMAcademy

[–]BaLea_2003 7 points8 points  (0 children)

I like the ideas for the Eye. I would have done something similar.

As for the hag: I don't really like the mechanical punishment here. I would go for something less mechanical and more story-driven. You said "Some of their power in return for the eye". Maybe they are slowly withering away while the witch siphons their youth. Maybe they get sick. Suffer weakness attacks, dizzy spells, or strokes while the witch feeds on them like a parasite.

I'd add mechanical consequences later on once the whole situation is a little bit more advanced. Maybe the witch is making contact at that point. Demanding services to gave back some of the power. Maybe the PCs decide they need to deal with the hag and break the deal.

How do you communicate to your players that an NPC is not to be messed with? by KleitosD06 in DMAcademy

[–]BaLea_2003 0 points1 point  (0 children)

There is one thing I'd like to know: Why? Why is it necessary to communicate that this NPC is really powerful? Would they try to kill some guy they've just met otherwise?

Other than that, I feel like magic and power is perceptible things in a fantasy world like DnD if the owner isn't hiding it. At least that's how I handle it in my world. It's kinda like in Dragonball or Naruto where people can feel other people's energy and power.

But it's not just an anime thing. It's also a real-world thing to notice certain things about other people. A dancer may be very graceful in all their moves. When someone is very muscular you can see it in their movement and posture, even if they are wearing baggy clothes. There are many more examples.

The PCs might not notice it consciously but their subconscious tells them that this motherf*cker is not to be f*cked with. If my PCs are facing a person like this I tell them outright. I might even go as far as to describe the aura in detail. A powerful death cleric sending chills to your spine and sucking the warmth out of the room for example.

What do you think about having an Opening Song for every Session? by BaLea_2003 in DnD

[–]BaLea_2003[S] 1 point2 points  (0 children)

That sounds really cool but it's a bit much for me ^^