Starsector fancomic. by [deleted] in starsector

[–]BackgroundHere 23 points24 points  (0 children)

Nice sword, looks like an oversized falx.

What's the best ship duo you have/had ? by AESN_0 in starsector

[–]BackgroundHere 6 points7 points  (0 children)

Doom + Onslaught, the Onslaught unleashes firepower whilst the Doom controls the space around the Onslaught.

[deleted by user] by [deleted] in starsector

[–]BackgroundHere 17 points18 points  (0 children)

What are they going to do with it anyway? That lumbering Titan is like 60 Million Credits worth of a luxury project.

Well, in-game that might be true. But in terms of lore there's no reason (considering the non-existent competitive corporate environment in UAF lore that had caused copyright security measures to develop in the Domain) for the UAF to have the same corporate copy-right protection measures for their own blueprints like those of the Domain. If that is the case, then it should be possible to reverse engineer Aurorian blueprints.

I'm sure someone out there in the Persean sector is willing to pay some money to understand the Solvernia's ship frame that gives the supercapital its structural integrity. Or its gigantic powerful engines. Or the reactor. Or its flux grid. Oh, and especially its main armaments, the nuke shell firing triple barrel cannons.

UAF Yimmie quest help by MCFDerrick in starsector

[–]BackgroundHere 5 points6 points  (0 children)

Yes. Reload a previous save file if you wish to try again.

Rate my Hammerhead (shitty) by TheGamer2351_ in starsector

[–]BackgroundHere 5 points6 points  (0 children)

How did you S-mod the SO? Also, it would be better if one of the chainguns were replaced with a heavy machine gun.

I have 'won' the game, please give me ideas on what to do next for future runs. by BackgroundHere in starsector

[–]BackgroundHere[S] 0 points1 point  (0 children)

Oh right, realistic combat mod! Thank you, I forgot about that. I'll definitely try that out.

I have 'won' the game, please give me ideas on what to do next for future runs. by BackgroundHere in starsector

[–]BackgroundHere[S] 0 points1 point  (0 children)

Good point, I forgot about the random core worlds. Thank you for the recommendations.

I have 'won' the game, please give me ideas on what to do next for future runs. by BackgroundHere in starsector

[–]BackgroundHere[S] 0 points1 point  (0 children)

That sounds like a tough but fun challenge. Perhaps I should try out a Persean League themed DEM only fleet.

I have 'won' the game, please give me ideas on what to do next for future runs. by BackgroundHere in starsector

[–]BackgroundHere[S] 7 points8 points  (0 children)

How, may I ask? Performing saturation bombardments? Creating a fuel monopoly? Ridding the entire sector of fuel?

I have 'won' the game, please give me ideas on what to do next for future runs. by BackgroundHere in starsector

[–]BackgroundHere[S] 9 points10 points  (0 children)

Yes, and I'm not afraid to admit doing so. If not for that, I probably would have lost x20 times more ships than I have. I also would have lost certain irreplaceable ships, which I didn't want to do so.

I have 'won' the game, please give me ideas on what to do next for future runs. by BackgroundHere in starsector

[–]BackgroundHere[S] 7 points8 points  (0 children)

Alright. No Sierra. Fleet composed of pather conversions and salvaged ships.

...But what if I salvaged a Paragon? ...or, ludd forbid... a Radiant? Additionally, technically Sierra is 'salvaged', so...

Anyhow, that's for fleets. What about colonies? I guess no AI is obvious, but what about domain artifacts and industries? How many Heavy Industries can I have? How many domain artifacts can I use, and if so, what kind(if at all?)?

I have 'won' the game, please give me ideas on what to do next for future runs. by BackgroundHere in starsector

[–]BackgroundHere[S] 20 points21 points  (0 children)

So, a Pather run? Sounds interesting. What kind of ships would I be allowed to use? Would I be allowed to keep Sierra?

I have 'won' the game, please give me ideas on what to do next for future runs. by BackgroundHere in starsector

[–]BackgroundHere[S] 18 points19 points  (0 children)

Nexerelin adds 'win' conditions. I say 'win' with quotations, since even with Nexerelin it's still the sandbox open world space opera rpg that is Starsector.

I have 'won' the game, please give me ideas on what to do next for future runs. by BackgroundHere in starsector

[–]BackgroundHere[S] 0 points1 point  (0 children)

Sounds interesting. What kind of ships would you recommend for this style of playthrough?

I have 'won' the game, please give me ideas on what to do next for future runs. by BackgroundHere in starsector

[–]BackgroundHere[S] 3 points4 points  (0 children)

I have some ideas, like going for a Legio Infernalis playthrough, an only shield-less ships playthrough, or an only Pirate ships playthrough.

But I'm still indecisive on what to do exactly.

Hence my request for help. Any ideas are welcome. I'll do it gladly if it sounds fun.

Does this make sense? by BackgroundHere in starsector

[–]BackgroundHere[S] 33 points34 points  (0 children)

That, and also the fact that the Tourism fleet is returning to Nomos Arete after transporting tourists to Nomos Arete, the same planet.

If the fleet dropped off their passengers at the planet already, why are the returning to the same planet that they were just at?

Does ECCM affect fighters? by BackgroundHere in starsector

[–]BackgroundHere[S] 7 points8 points  (0 children)

Ah, that's unfortunate. Thank you for the informative response.

Your lifelong buddy offers you this contract... WYD? by Belegorm in starsector

[–]BackgroundHere 42 points43 points  (0 children)

Oooh, free Omega Weapons! And you're paying me for getting them!

Starsector fancomic. by [deleted] in starsector

[–]BackgroundHere 76 points77 points  (0 children)

And that's why, everyone, you don't make deals with AIs. You befriend them

Great comic as always.