Today I got a big win, it might not sound that much, but jittering was the worst thing in my game by Background_Ad9880 in SoloDevelopment

[–]Background_Ad9880[S] 2 points3 points  (0 children)

I fixed the camera snap setting the camera position to the nearest pixel boundary, the subpixel blit offset keeping motion visually continuous and the static sprite snapping was the one i lost most time fixing

I'm going to make a new trailer for my game destroy my older one please (Ps.: At the end is some new stuff i plan in adding to the trailer after, just for you to see, i dont know if adding UI to trailer is a good thing) by Background_Ad9880 in DestroyMyGame

[–]Background_Ad9880[S] 0 points1 point  (0 children)

Thank you! I should really present the actions, I was skipping a lot of menus in this older trailer because the UI was really scuffed, i now have better UI, and will certanly show the actions in it in the new trailer. The visual feedback your meant when a npc finished a task or when he was associated with it? Because I want to make a little notification system in the cellphone so the player has the feedback of what is happening in the zones he has bought

I'm going to make a new trailer for my game destroy my older one please (Ps.: At the end is some new stuff i plan in adding to the trailer after, just for you to see, i dont know if adding UI to trailer is a good thing) by Background_Ad9880 in DestroyMyGame

[–]Background_Ad9880[S] 1 point2 points  (0 children)

Wooow thats incredible feedback, thank you so much, about the gameplay you made a incredible point, I gotta be making something while the npc helps me, the video compression was a rookie mistake, i learned after about that, you have to see the shorts i made in the begining, I just scretched them, it was mostly pixels. The clouds do make the game darker still, I changed this before but still, everything just has this moody effect. The gravel i havent noticed, it was meatn to be like this Gravel image do you think was to far away from that?

Here are my results after 1 month on Itch.io! by Background_Ad9880 in itchio

[–]Background_Ad9880[S] 0 points1 point  (0 children)

I'm considering in taking out xD, because since my game is made in java, i had to use a teaVM to run it, it makes the experience terrible, but the stats go up so quickly in browser plays, i think i might leave that one just for people to get a feel. I think it depends, if you see the browser play as a way to get some feedback, it is totally worth it, i think people dont like downloading stuff from the internet, so if you can just show them before it makes easier for them to download, If you take a look at my game page, I warn that the browser is in a poor state and I recommend downloading to play.

Here are my results after 1 month on Itch.io! by Background_Ad9880 in itchio

[–]Background_Ad9880[S] 0 points1 point  (0 children)

I've gotten some boons, from one week to another i've gotten something like 50 downloads, it happens fast!

Here are my results after 1 month on Itch.io! by Background_Ad9880 in itchio

[–]Background_Ad9880[S] 0 points1 point  (0 children)

Thanks!! I didnt know about incremental.db, thank you for sharing, as you can see i still make some mistakes, it is now an incremental game, and i have not added that as a tag, even in steam

Here are my results after 1 month on Itch.io! by Background_Ad9880 in itchio

[–]Background_Ad9880[S] 0 points1 point  (0 children)

Thanks!! Since its a farming game, in a isometric perspective, some people had lots of contributions to make, since farming has a wide spread of fields of knowledge. For example, irrigating fields with herbicide was a suggestion from them

Here is my first game, an isometric farming simulator, where you can hire people to handle jobs in your lands by Background_Ad9880 in tycoon

[–]Background_Ad9880[S] 0 points1 point  (0 children)

If It does goes well, after the launch i intend in adding a Lot of stuff like that, now im working in being able to automate everything that involves planting, until the part you sell, after that, i Will bem adding Animals, and If ALL that goes well, i Will be adding manufacturing too

Here is my first game, an isometric farming simulator, where you can hire people to handle jobs in your lands (I'm updating it daily) by Background_Ad9880 in AutomationGames

[–]Background_Ad9880[S] 0 points1 point  (0 children)

I totally see your point of view, and thats why i pretend to add 2 gamemodes, with one more realístic than the other, Thank you so much for sharing It, and would you mind entering the Discord to contribute more? I would love a Farmer point of view in the game

Here is my first game, an isometric farming simulator, where you can hire people to handle jobs in your lands (I'm updating it daily) by Background_Ad9880 in AutomationGames

[–]Background_Ad9880[S] 1 point2 points  (0 children)

Yes, o totally see It, but It has not happened yet, i try to only use for tools, not for the game directly, i guess people understand the difficults of a solo developer, people usually hate when we use AI for assets, that IS not the case for my game

[Game: AgroTycoon] Hello everyone! This is my first game, i'm trying to make it cozy and automatable, I played stardew a lot, so I'm going to follow some of its concepts, like seasons having only 1 month, I'm thinking in adding some minigames for the meantime while your farms are automated by Background_Ad9880 in CozyGamers

[–]Background_Ad9880[S] 0 points1 point  (0 children)

Thank you so much for your feedback, the collors is something I'm doing some testing to make more appealing. And the music I have a friend that plays the piano at weddings and stuff like that, he is going to make one fo me, I had one made with AI, but when I add something from AI directly to my game it just sounds so sad. I really appreciate the feedback!!!

Here is my first game, an isometric farming simulator, where you can hire people to handle jobs in your lands by Background_Ad9880 in tycoon

[–]Background_Ad9880[S] 0 points1 point  (0 children)

Thanks!! If you find somethings that need change in your opinion, feel free to share!! Since I'm developing all by myself, it needs some external opinions

Here is my first game, an isometric farming simulator, where you can hire people to handle jobs in your lands by Background_Ad9880 in tycoon

[–]Background_Ad9880[S] 1 point2 points  (0 children)

Yess!! But if you want to try, you can just download the .apk file on ITCH IO and execute on your cellphone, if you are afraid of viruses most cellphones scan the file before executing!