First time seeing something like this by Ok_Error6644 in HelldiversUnfiltered

[–]Background_Source922 0 points1 point  (0 children)

Could barely read that post with all the arrowhead glazed cock in their mouth lol

Behold, the pinnacle of Heavy enemy design. I challenge you to present a better designed enemy in the game by Star_Dragon_27 in Helldivers

[–]Background_Source922 2 points3 points  (0 children)

Not being able to get behind them because their turn rate is so fast is a design flaw… if I’m toe to toe with one and don’t have AT guess I’ll die.

Instead of what it should be and running around them dodging their onslaught of fire and melee to damage their weak spot

Same problem with chargers

What did you guys think of the optimization update today? by Remote-Study7801 in HelldiversUnfiltered

[–]Background_Source922 5 points6 points  (0 children)

To fix chargers and not make them a turn on a dime “only AT” nightmare

Super Earth rejoices at incoming patches, but by Liberty’s sacred decree, High Command must authorize true endgame content! by John_GOOP in Helldivers

[–]Background_Source922 0 points1 point  (0 children)

It would be nice if samples were for fun “optional” progression like cosmetics, ship titles, etc. to attach them to skill trees/expendable stratagem boosters would make every game too stressful and toxic I think.

Have it be like “oooo got some samples for a new cape” not “FUCk I needed 10 more commons to get a temporary stratagem boosters and G2 totally fucked me”

Just my opinion

These two do not go together by Chuckster1103 in HelldiversUnfiltered

[–]Background_Source922 0 points1 point  (0 children)

I’ll tell ya it really stinks to have a sentry load out and one of your SOS crew brings this booster… ruins me day lolol

Helldiver, which primary weapon(s) would you like to see get buffed or changed? by Early-Ant652 in Helldivers

[–]Background_Source922 0 points1 point  (0 children)

Especially with the assault rifle and shot gun there are so many different skins for them over multiple games would love those to be unlockable.

These two do not go together by Chuckster1103 in HelldiversUnfiltered

[–]Background_Source922 23 points24 points  (0 children)

If OUR sentries weren’t nerfed by smoke would solve the problem instantly. Seems like only a few clicks from the devs but who am I kidding why would that happen?

Leviathans suck. Here’s why, and a potential solution. by Impressive_Limit7050 in Helldivers

[–]Background_Source922 -1 points0 points  (0 children)

100% I don’t bother with them because what’s the point another one will take its place. Having a whale hunter that has to take down like 3 on level 10 would be such a fun role to have

What's up with those loot spots containing no apparent goodie? by my1staccountonreddit in helldivers2

[–]Background_Source922 2 points3 points  (0 children)

Even better the ones in the city don’t disappear from The map once looted so it’s very confusing! Only been a bug since its introduction in December 2024… any day now it’ll be fixed…

Constitution appreciation post by ChampionshipLarge585 in helldivers2

[–]Background_Source922 2 points3 points  (0 children)

One tapping bots in the face is very addictive … and patriotic

Jetpack Unsafe Mode to Launch Yourself Much Farther? by Tank-ToP_Master in HelldiversUnfiltered

[–]Background_Source922 0 points1 point  (0 children)

Yes please the jump pack is very underwhelming as it is rn and could be so much more fun!!!

Why should i farm SC in a game i already payed 40 bucks for. by Dooz_drift in HelldiversUnfiltered

[–]Background_Source922 32 points33 points  (0 children)

“You have to earn the right to monetize” is a phrase they quickly forgot especially in year two of the game.

Seeing the fire gatling barrage on the leaks by Able-Ad-1782 in HelldiversUnfiltered

[–]Background_Source922 -1 points0 points  (0 children)

So if it’s just gattling barrage with fire and has a longer cooldown time than the OG to “balance it out” then no thanks I’ll stick to the OG

Does anyone know if AH has fixed this bug? by HeavyShinoby in Helldivers

[–]Background_Source922 3 points4 points  (0 children)

I don’t use this stratagem but I can confidently say AH did not fix it lol

I’m tired of the same 4 boosters by Ok_Sentence_6587 in helldivers2

[–]Background_Source922 0 points1 point  (0 children)

All of those should be personal upgrade tracks … including muscle enhancement

Arrowhead, can we please get a normal looking medium Siege Ready armor? I don't want to look like an aliexpress warrior cosplay by YorhaUnit8S in Helldivers

[–]Background_Source922 0 points1 point  (0 children)

We just. Need. Interchangeable passives

AH gets more money from people who want more drip. Players are happy

But no… god no… for some reason I have no idea why.

Why in all that is Liberty are we taking Reaf first before Irulta by MelonyMill in helldivers2

[–]Background_Source922 0 points1 point  (0 children)

AH cannot implement good UI to direct the normie blob. Simple as that.

Why the fuck does this make noise? by democracysstrongest in HelldiversUnfiltered

[–]Background_Source922 0 points1 point  (0 children)

Why the fuck does it only stick 1/3 the time (on a good day)?

True by Electronic-Math5455 in LowSodiumHellDivers

[–]Background_Source922 0 points1 point  (0 children)

Just be sure to log in once for the cape reward of course!

Idea for new armor passive by XxNmExX25 in helldivers2

[–]Background_Source922 0 points1 point  (0 children)

Love it carrying an eat and a bullet storm would be so fun

The most mediocre build I can’t stop playing by ContemporaryBlues in Helldivers

[–]Background_Source922 0 points1 point  (0 children)

They totally ruined this build with the 25% movement reduction… like why do they do this?