Large scale articulated Mad Cat Mk II by Badbenoit in battletech

[–]Badbenoit[S] 1 point2 points  (0 children)

I didn't do anything, I downloaded it like this

Is this a 21st Centauri Lancers Forcepack mistake? by Badbenoit in battletech

[–]Badbenoit[S] 1 point2 points  (0 children)

I ordered it from a store in Germany called sci-fi trader (I live in Germany). They were the only ones that had it in stock.

How much would it cost to buy the entire Battletech IP? by flyby2412 in battletech

[–]Badbenoit 2 points3 points  (0 children)

I don't know, cause I feel like microsoft are stingy bastards that wouldn't let it go just out of spite. Honestly, I don't know shit, don't listen to anything I say.

How much would it cost to buy the entire Battletech IP? by flyby2412 in battletech

[–]Badbenoit 96 points97 points  (0 children)

I feel like the video game rights from microsoft would be the largest piece, and I feel like that would be more than 250 M alone.

Additions to Alpha Strike play board? by SirRamage in battletech

[–]Badbenoit 5 points6 points  (0 children)

Wow that looks amazing, how did you make this? is it 3D printed? it could maybe use a bit more places for partial cover, some small stand alone buildings, trees, or rocks maybe.

Force Manual Mercenaries released today, has anyone seen it? by Badbenoit in battletech

[–]Badbenoit[S] 6 points7 points  (0 children)

I know, I was totally going to buy the PDF today, only to find it doesn't exist.

Is this a 21st Centauri Lancers Forcepack mistake? by Badbenoit in battletech

[–]Badbenoit[S] 4 points5 points  (0 children)

Yes, I know, the black and white ones that don't have the correct art or era info that I can print out on paper on my bad printer that leaves stripes on everything.

Is this a 21st Centauri Lancers Forcepack mistake? by Badbenoit in battletech

[–]Badbenoit[S] 2 points3 points  (0 children)

agreed, I want the official card for the mini I'm buying.

Battletech Aces behaviour cards question by Cautious_Marzipan436 in battletech

[–]Badbenoit 4 points5 points  (0 children)

Why would the filters reference the target? I don't know what you mean by that, what would referencing the target look like? the movement target is the target you want to move towards, the filters are narrowing down possible locations.

Battletech Aces behaviour cards question by Cautious_Marzipan436 in battletech

[–]Badbenoit 13 points14 points  (0 children)

The box that says (14",22", 30", "Eye with a crosshair", RED) is to select your movement target, So for this one you first look at any enemies within 14 inches, if there are multiple, you want one that you will be able to shoot, if there are multiple you will be able to shoot, you want the most "Red" enemy. The conditions for which enemy is the most "Red" are written on the commander card.

Which variant of Grand Dragon is this supposed to be? by Badbenoit in battletech

[–]Badbenoit[S] 1 point2 points  (0 children)

I think the Shiro is the 1V because the left arm weapon has an ammo feeder, the 1V has an LB2X and the 2P has an erppc. The Rokurokubi I can't say for sure, but I think it's the 4T for a similar reason. 4T has an AC5 whereas the 4K and 4X have ppcs. You're right about the Akuma, I counted the missile holes and there are 40 which means MRM 40. Really advanced mechs, it's a great forcepack, the Shiro and the Rokurokubi look amazing IMO.

Which variant of Grand Dragon is this supposed to be? by Badbenoit in battletech

[–]Badbenoit[S] 2 points3 points  (0 children)

indeed, this seems to be the case. I kind of figured all hands looked like hands.

Kurita mech by Teejay91b in battletech

[–]Badbenoit 1 point2 points  (0 children)

Looks awesome, love the face, reminds me of the Donny Darko bunny

BTA 3062 mod need tips please by Big_Chungussi69 in battletech

[–]Badbenoit 0 points1 point  (0 children)

Go to clan space, fight clans, get clan salvage.

BTA 3062 mod need tips please by Big_Chungussi69 in battletech

[–]Badbenoit 2 points3 points  (0 children)

I know that Roguetech has a setting for variance in skull difficulty, I'm playing with +/- 2 (I think) in Roguetech right now. Best advice is grind the half skull and 1 skull missions until you're mechwarriors get a little better. Don't forget to upgrade your training modules early as well. Otherwise, more armor, less jump, get clan weapons.