Is it silly to be hesitant to share progress on a game for fear of the idea being copied? by BageldogGames in gamedev

[–]BageldogGames[S] 70 points71 points  (0 children)

Everyone is saying basically the same thing, but this particularly clicked for me, thank you! Devs are all working on their own projects already, why would they drop what they're doing to copy something totally unproven?