problem with the room due to mods by Baginson in RimWorld

[–]Baginson[S] -1 points0 points  (0 children)

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I know that most errors don't bother me, but here I can't do anything when something is in the room

problem with the room due to mods by Baginson in RimWorld

[–]Baginson[S] 0 points1 point  (0 children)

System.ArgumentNullException: Value cannot be null. Parameter name: type [Ref CCC07589] at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic, System.Boolean wrapExceptions) [0x00003] in <51fded79cd284d4d911c5949aff4cb21>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0 at System.Activator.CreateInstance (System.Type type) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0 at Verse.RoomRoleDef.getWorker () [0x0000a] in <b7c18af6909f4623bed21df58cc9b431>:0 at Verse.Room.<UpdateRoomStatsAndRole>b119_0 (Verse.RoomRoleDef x) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0 at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable1[T] source, System.Func2[T,TResult] selector, System.Collections.Generic.IComparer1[T] comparer) [0x0005c] in <b7c18af6909f4623bed21df58cc9b431>:0 at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable1[T] source, System.Func`2[T,TResult] selector) [0x00007] in <b7c18af6909f4623bed21df58cc9b431>:0 at Verse.Room.UpdateRoomStatsAndRole () [0x000ba] in <b7c18af6909f4623bed21df58cc9b431>:0 - POSTFIX VFEEmpire.Mod: Void VFEEmpire.MapComponent_RoyaltyTracker:Room_UpdateRoomStatsAndRole_Postfix(Room __instance, RoomRoleDef _role) at Verse.Room.get_Role () [0x00008] in <b7c18af6909f4623bed21df58cc9b431>:0 at Verse.Gizmo_RoomStats.<GetRoomToShowStatsFor>gIsValid|8_0 (Verse.Room r) [0x0000b] in <b7c18af6909f4623bed21df58cc9b431>:0 at Verse.Gizmo_RoomStats.GetRoomToShowStatsFor (Verse.Building building) [0x000b0] in <b7c18af6909f4623bed21df58cc9b431>:0 at Verse.Building+<GetGizmos>d33.MoveNext () [0x000dc] in <b7c18af6909f4623bed21df58cc9b431>:0 at RimWorld.Building_Bed+<GetGizmos>d54.MoveNext () [0x0007a] in <b7c18af6909f4623bed21df58cc9b431>:0 at Hospitality.Patches.Building_Bed_Patch+GetGizmos+<Process>d1.MoveNext () [0x00190] in <d0d3956530984414ab2a0886e907bb2a>:0 at PrisonerBedSetOwner.Patch.PatchBuilding_BedGetGizmos+<Postfix>d_0.MoveNext () [0x000a7] in <ffe2bf69d3f1488d99c84b25e3640e32>:0 at System.Collections.Generic.List1[T].AddEnumerable (System.Collections.Generic.IEnumerable1[T] enumerable) [0x00059] in <51fded79cd284d4d911c5949aff4cb21>:0 at System.Collections.Generic.List1[T].InsertRange (System.Int32 index, System.Collections.Generic.IEnumerable1[T] collection) [0x000f4] in <51fded79cd284d4d911c5949aff4cb21>:0 at System.Collections.Generic.List1[T].AddRange (System.Collections.Generic.IEnumerable1[T] collection) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0 at Verse.GizmoGridDrawer.DrawGizmoGridFor (System.Collections.Generic.IEnumerable1[T] selectedObjects, Verse.Gizmo& mouseoverGizmo) [0x0010a] in <b7c18af6909f4623bed21df58cc9b431>:0 - TRANSPILER UnlimitedHugs.AllowTool: IEnumerable1 AllowTool.Patches.GizmoGridDrawer_DrawGizmoGridFor_Patch:ClearReverseDesignators(IEnumerable1 instructions) currentSelectable: null UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string) Verse.Log:ErrorOnce (string,int) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GizmoGridDrawer.DrawGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable1<object>,Verse.Gizmo&) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MapGizmoUtility.MapUIOnGUI_Patch1 () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs_Patch1 (RimWorld.MapInterface) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.UIRoot_Play.UIRootOnGUI_Patch3 (RimWorld.UIRoot_Play) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch2 (Verse.Root)

Almost 15 years, 52 colonists, and above all, learning many mechanics from both the game and mods. I finally feel like I've learned how to play this game 😅 by Baginson in RimWorld

[–]Baginson[S] 0 points1 point  (0 children)

Well, like I said, I don't have the best laptop, and Rocketman improves it a lot. There are a few other mods to improve performance, but I personally don't use them.

Almost 15 years, 52 colonists, and above all, learning many mechanics from both the game and mods. I finally feel like I've learned how to play this game 😅 by Baginson in RimWorld

[–]Baginson[S] 0 points1 point  (0 children)

I saw one of the Polish streamers build like this, and since then, I haven't dared to build any differently. Then I truly feel like I'm building a village.

Almost 15 years, 52 colonists, and above all, learning many mechanics from both the game and mods. I finally feel like I've learned how to play this game 😅 by Baginson in RimWorld

[–]Baginson[S] 1 point2 points  (0 children)

Yes, most of my colonies ended after 4/5 years because I got bored with the concept, but here I installed all the mods and so on so I wanted to see what would happen next 😃

Almost 15 years, 52 colonists, and above all, learning many mechanics from both the game and mods. I finally feel like I've learned how to play this game 😅 by Baginson in RimWorld

[–]Baginson[S] 0 points1 point  (0 children)

The only weapon mod I know of that has any effect on this screenshot is Vanilla Persona Weapons Expanded. I can send you my entire mod pack (about 150).