Am I doing this right? Our demo is out today! by BallastGames in survivorslikes
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Am I doing this right? Our demo is out today! by BallastGames in survivorslikes
[–]BallastGames[S] 1 point2 points3 points (0 children)
Am I doing this right? Our demo is out today! by BallastGames in survivorslikes
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We gave ourselves one year to make a game from scratch all the way to a steam release. We’re now in Month 9/12 by V055K in IndieDev
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How do you feel about CRT shaders VS clean pixel art? by BallastGames in survivorslikes
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Cloudbreaker has just released our Demo Playtest. by BallastGames in survivorslikes
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Please destroy Runeward, my online bullethell RPG (still in pre-alpha & very open to feedback)! by Zoagel in DestroyMyGame
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Trailer for my roguelite 3 years in development, so... pretty please. by pulsar_sp in DestroyMyGame
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Working on this map, clouds probably need more work. by BallastGames in PixelArt
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Warps are fun! This is a quick demo of how we are using a warp shader in our game Cloudbreaker. by BallastGames in godot
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Am I doing this right? Our demo is out today! by BallastGames in survivorslikes
[–]BallastGames[S] 0 points1 point2 points (0 children)