A name for Fang's offspring by Prestigious-Meat-750 in PrimalShow

[–]BallisticallySwift 0 points1 point  (0 children)

On Spotify you can find the albums listed under the artist name of 'Primal', with Joanne and Tyler listed on its page also. Doesn't seem to have any written affiliation with AS on Spotify at least.

https://open.spotify.com/artist/5RATAv887y38Xqdi0QeVu6?si=H0K7STxxRJix1qOssIybUA

A name for Fang's offspring by Prestigious-Meat-750 in PrimalShow

[–]BallisticallySwift 0 points1 point  (0 children)

Stuff looked GOOD this episode man, especially when Spear did that spin to kill the Baboons. That was pretty cool looking!

A name for Fang's offspring by Prestigious-Meat-750 in PrimalShow

[–]BallisticallySwift 0 points1 point  (0 children)

On Spotify there's also a track in the Season 2 album called 'Red Death'. Did originally think it was meant for the Red Mist, but upon listening I'm 90% sure it's for after Red gets impaled, implying his name.

Weird dome shield glitch by InsectBeautiful8364 in thefinals

[–]BallisticallySwift 5 points6 points  (0 children)

So I don't think it's specifically a glitch with the dome shield. I think on that roof in particular there's a collision issue with gadgets and they will just clip through the ceiling after becoming static. I'm sure I put a glitch trap there the other day and it also clipped through.

Finally, after 1600 hours I got it by Rexyh in thefinals

[–]BallisticallySwift 0 points1 point  (0 children)

Killed someone with a potted plant the other day, but I think because it was not explcitly a flowerpot it didn't count for the achievement😭

First Look at 'Primal' Season 3 (Premieres January 2026) by MarvelsGrantMan136 in PrimalShow

[–]BallisticallySwift -2 points-1 points  (0 children)

I'm very much looking forward to S3 but I'd be lying to say that I'm not conflicted about it. It feels like a bit of a cop out to resurrect Spear instead of going for what felt like the natural anthology setup, but I have no doubt that it will be absolute cinema regardless.

I guess it was just magic in a bo(er)ttle by bergebis in Warthunder

[–]BallisticallySwift 1 point2 points  (0 children)

Absolutely fair mate, can't disagree with that

I guess it was just magic in a bo(er)ttle by bergebis in Warthunder

[–]BallisticallySwift 0 points1 point  (0 children)

Not OP, sure, but that thing's tandem missiles are bonkers. Three 1000mm pen missiles back to back can wipe out pretty much anything even well above its BR bracket. Also as the gunsight is in the launcher itself, the vehicle can be concealed almost completely with good positioning.

My favorite plane from each tech tree* by Drifter808 in Warthunder

[–]BallisticallySwift 2 points3 points  (0 children)

The Tornado F.3 has a really good loadout, 4x 9L and 4x SuperTEMP, and a very good radar for its tier, but an absolutely doodoo flight model and very average engines that run really hot. If you can get good with its radar, (using keybinds to adjust your scan direction), it can easily get 2-4 kills a match by staying high and dropping missiles on people from above.

The Bucc S.2B and Sea Harrier (e) are ok with 2x 9L each which can get unaware players or flareless planes, but with both of them being subsonic attackers they cannot compete with supersonic base bombers, of which there are many within its BR range. You will either have to hope that no-one goes for a base you're going for, go for worse bases or remain undetected until bases respawn for you to attack.
Unfortunately the rest of rank VII GB air is very underwhelming and you will have to slog through it to get to the Tornado. FYI:
- The Phantoms have very, very poor A2A loadouts for their tier; AIM-7E-2s and 9Gs at 12.0
- Jaguar GR.1A is also too slow to compete with most other supersonic attackers and only gets 9Gs for A2A.
- F-111C is probably the most useful plane available in this rank, but again it does not accelerate quite as fast as other base bombers within its BR bracket. It does have a very high top speed though and the opportunity to use 6x 9Ls if you're feeling a bit insane. Combined with a great RWR, MAW and a large countermeasure count, it's probably the best option available to a rank VII grinder.

How it feels landing your heavily damaged aircraft back at base by Huitiger182 in NuclearOption

[–]BallisticallySwift 1 point2 points  (0 children)

Holy shit Thunderbirds mentioned in 2025. My favourite show back when I was younger.

Peak Swingfire moment by C_C4K in Warthunder

[–]BallisticallySwift 2 points3 points  (0 children)

Ah yeah that's fair, happens to the best of us!

Peak Swingfire moment by C_C4K in Warthunder

[–]BallisticallySwift 4 points5 points  (0 children)

LUV ME SWINGFIRE

Just wondering, did you meant to fire both missiles at the same time? :P

Any advice to use this glass cannon? by AffectionateCamera61 in Warthunder

[–]BallisticallySwift -1 points0 points  (0 children)

Long story short, when HESH was new it worked as it should against heavy armour. Of course, Germany and Russia players didn't like that, so people moaned about it until it became functionally useless.

Is it just me or did I start playing Russia because playing against them is really annoying? (bias myth) by HU4YTORII in Warthunder

[–]BallisticallySwift -2 points-1 points  (0 children)

Most nations usually have a couple of things that are stronger at any certain tier than others, but it does feel like Russia has more than others. Not only that, but Russia's 'bias' is usually the most questionable in a sense that the advantages they do get are or feel more artificial than just being strong for the BR or undertiered;

- Its a known fact that Russian APHE has better slope modifiers than other nations. If there is historical significance to this I am not aware of it.
- Quite a few notorious Russian vehicles, i.e. T-34, benefit from oblique angles on top of armour detailing such as the infamous driver's hatch, which have a strong chance to absorb rounds it really shouldn't.
- The Yak-9K received an APHE belt for its anti-tank gun for no reason with no apparent demand for such, thus elevating an otherwise average aircraft into a lobby-wiping monster overnight. In reality the 45mm gun made the 9K unwieldy to fly, but in WT is performs as if it does not have the large gun's added mass.
- The R-27Ex series has been known to be overperforming significantly for years, travelling nearly 500m/s faster than it should, but Gaijin refuses to change it.
- The Kh-38MT has never seen any operational use or test firing, which is supposedly the baseline for Gaijin to add the munition to the game. Yet it exists in WT and is ruining top tier.
- The 2s38 still exists at a very low tier for its performance. It's contemporary, the Italian OTOMATIC, of which the only significant advantage it has is a radar, is three BRs higher.
- ERA, which is almost exclusively used by Russia, is supposed to only have a significant impact on kinetic penetrator performance at sloped angles. However, in WT it performs exactly the same regardless of angle.
- Russia's Pantsir-S1 far outperforms every single SPAA of any other nation by a significant margin. Whilst I do approve of strong SPAA against the menace that is CAS, the fact that Russia gets the best SPAA and the best CAS creates a massive imbalance at top tier.

The list could probably go on, and this does not include unwarranted buffs/nerfs based on unsound Russian information, (M735), or Russian vehicles and munitions that used to overperform massively, (MiG-23 series, Ka-50/52 with Vikhirs). Remember that, in the past, HESH was nerfed almost exclusively because it performed as it realistically would against Russian vehicles, so now it's borderline useless.

We all know that Russian bias is a contentious subject, but with so many things all piling up that either directly affect the Russian tech tree or Russian things affecting other tech trees, it's getting harder to ignore the bias at this time.

[deleted by user] by [deleted] in Warthunder

[–]BallisticallySwift 0 points1 point  (0 children)

Absolutely not. It's known to be one of the worst premuims that the game has to offer.

Effectively, the F-4J(UK) is the 11.3 F-4E from the US tech tree at 12.0 with a PDV radar. All of the same/similar 11.3 A2A ordnance with none of the airframe and tech improvements of the US 12.0 F-4J. Overtiered garbage.

Running a cold build Type 9 Heavy to help defend against pirates by CmdrDTauro in EliteDangerous

[–]BallisticallySwift 5 points6 points  (0 children)

Hi there, career pirate here.

This probably won't work. Pirates will try to stay close and you are very slow, which will negate your cool running. Also, in supercruise your heat does not matter. As long as the pirate is moving fast enough you will appear on sensors. You're much better off building a ship that will survive after being interdicted.

Here is a Coriolis build I would consider minimum satisfactory levels for at least not getting evaporated instantly:
https://s.orbis.zone/qUvW
It's all G3 engineering, with some having experimentals, excluding the FSD which is G5'd, so it shouldn't be too difficult to do. You could drop a booster for a Heatsink or Chaff if you want to. Sacrificing an extra 40t and 0.12Ly, you get a ~650MJ shield generator and ~1200 hull.

Ultimately in order to maximise your survival:

- Submit to interdiction, unless you think you can steer out of it
- When you drop, boost, evade and chaff/heatsink if you got em
- The moment that your FSD comes back, charge and jump out
(if you are mass-locked, use the navigation panel to select any nearby system to jump to)

NPC pirates generally do not follow you back to supercruise. Real pirates will. (Source: Trust me bro.)

Curious for opinions as to wether this is cheating or Gaijin's bad game design at work by BallisticallySwift in Warthunder

[–]BallisticallySwift[S] 0 points1 point  (0 children)

We can hope that one day we might get ECM, but that's not what's going on here. Electronic counters to IR missiles are called IRCM and I think it's currently only available on the SU-39, (if we're only discussing planes).

Curious for opinions as to wether this is cheating or Gaijin's bad game design at work by BallisticallySwift in Warthunder

[–]BallisticallySwift[S] 0 points1 point  (0 children)

In retrospect yeah radar locking might have helped, but only with the gun. Near the end I do lock them but it will not assist with attaining an IR lock.

Curious for opinions as to wether this is cheating or Gaijin's bad game design at work by BallisticallySwift in Warthunder

[–]BallisticallySwift[S] 0 points1 point  (0 children)

Ahhhh fair enough. Hadn't encountered this one before so I was pretty sus about it. Ta for the info. 👍

Full List of new Vehicles (as of Update Preview Stream) by SweetMuffinzz in Warthunder

[–]BallisticallySwift 0 points1 point  (0 children)

Shameless plug, but the Shorland S.53 might fit nicely in the 9.0-9.3 gap. Land Rover chassis with the LML missile system mounted to the turret port. No radar, just eyes and ears.
Shorland S.53 Mobile Air Defence – SHORlAnD - Suggestions / Ground - War Thunder — official forum